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Griggs and Sheckley

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Griggs sheckley.jpg
Griggs and Sheckley
Biographical information
Homeworld

Earth

Function(s) / Belongings
Rank / Occupation
  • Resistance Medic (Griggs)
  • Resistance Member (Sheckley)
Weapons
Equipment

Antlion Detector

Physical description
Species

Human

Gender

Male

Hair color

Brown (Griggs)
Grey (Sheckley)

Eye color

Brown

Chronological and political information
Era(s)

Combine occupation

Faction

The Resistance

Game information
Voiced by
Modeled over
  • Sandro Consi (Griggs)
  • Joe Cairo (Sheckley)
Designer(s)
Entity

npc_citizen
(male 6, type 3m [Griggs])
(male 8, type 3 [Sheckley])

Voice sample(s)

Griggs:

Sheckley:

Griggs: "Okay, Freeman! Be adequate!"
Sheckley: "What the hell does that mean, anyway?"
Griggs: "Ah, I dunno, sounds like something the Vorts would say."
―Griggs and Sheckley in the Victory Mine[src][listen]

Griggs and Sheckley, nicknamed respectively Griggsy and Sheck, are Rebels who appear in the Half-Life 2: Episode Two chapter This Vortal Coil.

Biography

Background

Griggs and Sheckley station at the main junction of the Victory Mine. Valiantly defending the area from Antlions for a time long enough to have created elaborate turret designs,[1] they seem to have established a mutual companionship.

Appearances

Half-Life 2: Episode Two

Digging deeper through the Victory Mine, Gordon Freeman discovers a Resistance outpost. He is briefly mistaken for an Antlion by Griggs, due to the Antlion Detector lighting up, but after a short time he is shown supplies and the fatally wounded Alyx Vance being taken care of by a Vortigaunt; both were apparently given shelter by the Resistance fighters.

Soon, Antlions approach in great numbers. Griggs and Sheckley, having Hoppers, their last two turrets, and Submachine Guns at their disposal, and accompanied by Gordon, have to deal with progressively more and more creatures until help arrives in the form of several Vortigaunts. After eliminating the threat, Griggs and Sheckley stay to help protect Alyx, while Freeman and the Victory Mine Vortigaunt go deeper inside the mine to retrieve an essence from the Antlion hive that would heal Eli's daughter. Gordon soon returns, bringing the extract with him. With Alyx conscious and accompanied by the Vortigaunt, he leaves the Victory Mine, while Griggs and Sheckley bid the team farewell.

Personality and skills

Despite being quite experienced, Griggs is rather naïve, and, seemingly, a little thick - he’s not afraid to state the obvious, ask dumb questions or just annoy his companion. He often panics during Antlion assaults.

As opposed to his colleague, Sheckley is stoic and professional. He has infinite patience when it comes to his partner.[2]

Behind the scenes

Griggs and Sheckley were inspired by Abbott and Costello.[1][2] According to Half-Life 2 writer Erik Wolpaw, Sheckley was named after the science-fiction author Robert Sheckly.[3] Originally, both were only minor characters who informed Gordon how to defend the Vortigaunts from the Antlions, before getting killed fairly quickly, leaving the player alone to kill the Antlions. However, the developers discovered that this led to the players being unsure of how to fight the battle, and would often make them use the wrong strategies. This led to the team deciding to keep Griggs and Sheckley, making them constantly informing the player of how to fight the battle, and even suggesting which tunnels to defend. This gave the team the idea of making the two funny characters, whose in-game conversations could serve as a comical relief during the battle.[1]

Griggs and Sheckley's comment about not stepping on the Grubs was originally intended for comedic effect. However, the developers discovered that some players took this comment too literally and would spend the rest of the level avoiding grubs in fear of spawning more Antlions.[1]

Griggs was originally voiced by Earl Alexander who voiced Louis in the Left 4 Dead series.[4] Many more lines for Sheckley were recorded by Adam Baldwin, but the character's full set of responses was not implemented into the game in time, leaving him only with his scripted dialog.[5]

Trivia

Unlike other medics, Griggs can actually throw medkits to Gordon, instead of having to be next to him to heal him.

Gallery

List of appearances

Main games

Other

References

Griggs and Sheckley
Combine OverWiki has a list of quotes for Griggs and Sheckley.