This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Repent

From Combine OverWiki, the original Half-Life wiki and Portal wiki
Revision as of 23:00, 18 April 2016 by Sandvich18 (talk | contribs)
Jump to: navigation, search

This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

This article is about the deathmatch map. For the Capture The Flag map, see Repentagram x2.

Frohmansquare.jpg This article is non-canon.
Space.png

The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

Doll2.png Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done.
Space.png

You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate.
Please notify the administrators before removing this template.

Repent
Designer(s)

Richard "Levelord" Gray

Game(s)

Half-Life: Opposing Force

Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)

op4_repent

Repent, internally named Levelord's Repentagram, is a multiplayer map in Half-Life: Opposing Force. It was included with the game on release.

Overview

Behind the scenes

Repent is part of the All-Star Deathmatch maps shipped with Opposing Force, a collection of multiplayer levels created by well-known designers in the industry contracted by Gearbox Software.[1] Richard Gray was the first level designer announced to be a part of this project.[2]

References