For other uses, see Machine Gun (disambiguation).
|This article is non-canon.|
The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.
|The title of this article was translated for the wiki.|
The name of this subject in the original language, Japanese, is "ガトリングガン".
|This article has been cleaned up as part of the Cleanup Project, and has its review pending.|
After review, it will be given a safe, good or featured article status.
The Gatling Gun features an extremely high firing speed, being able to use up all of its thousand bullets in just 30 seconds. The secondary fire performs a spin attack, during which the player performs a 360° turn and hits everything in melee range. Both attack modes have a high knockback and will push away the hit players, thus disorienting them and making it difficult to fight back. The screen shake caused by its attacks is also very strong, surpassed only by that of the Laser Rifle.
On the downside, the strong recoil of the Gatling Gun will not only make it difficult to hit anything over longer ranges, but will also hurt the player who uses it at a rate of two health points per second. Being an extremely heavy weapon, it will also greatly reduce the player's movement speed and remove the ability to jump when deployed. Since it is a rotary machine gun, it can not begin to fire immediately, requiring the primary attack to be held for about 0.3 seconds before it starts firing.
- The spin attack consists of multiple fast melee attacks. This is most obvious when it is used while looking down, as the impact decals will draw a circle pattern on the ground. There is a total of 56 melee hits in a single spin attack.
- Even though the players can not jump while this weapon is selected, the ability to swim up is not affected. It is also still possible to jump while moving downwards on a sloped surface.
List of appearances