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Samuel

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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.

Samuelinfobox.jpg
Samuel
Biographical information
Homeworld

Earth

Function(s) / Belongings
Rank / Occupation

Citizen

Physical description
Species

Human

Gender

Male

Hair color

Black

Eye color

Brown

Chronological and political information
Era(s)

Combine occupation

Designer(s)
"Mister, you can't ride around like that! Where's your mask? Take one step without it, you'll be coughing up bloody foam."
―Samuel[src]

Samuel, full name Samuel G-11789RF,[1] is a Citizen who was cut very early from Half-Life 2. He was the first character to be met by Gordon Freeman on the train after the G-Man's opening monologue.

Overview[edit]

Samuel's complete model.

Samuel appears in two early story fragments written by Marc Laidlaw featured in Raising the Bar. The first, a proposed timelapse opening dated June 2, 2000,[1] only contains a single line for the character reacting to Gordon's appearance on the train. The second piece, a lengthier vignette called Now Arriving: City 17, was written to help establish the game's sense of atmosphere and location for the development team. It exhibits a larger role for Samuel. After Gordon is dismissed by the G-Man, he wakes up in a decaying train cruising through a desolated landscape, the car walls covered by identical posters of the Consul. Samuel notices him and quickly gives him a spare gas mask, needed to survive in Earth's atmosphere due to the Combine's Air Exchange replacing it with a gas poisonous to humans. Samuel then explains to him the train is going to arrive soon at a so-called City 17 and wonders why the train was stopped in the middle of nowhere, which is apparently when Gordon was placed inside the train by the G-Man.

He further explains that the authorities hand "Notices" to people, telling them they have to move from their city to another. He states that this population shuffle is to keep people confused. He also says that he spent the last trimester in City 49, which, according to Samuel, is very similar to City 17 and City 40, and has never been in the same zone more than six months. The Consul is said to be stationed in City 17, like Breen in the final version. He seems to be grateful to the Consul's attitude for humanity towards the Combine (suggesting the same background story as Breen's). At the end of the ride, the train passes through a tunnel, a portal of sharpened steel and razor edged doors retract, and they arrive in City 17.[1]

Fate[edit]

Samuel's original face texture sheet. A respirator was to partially hide his mouth.

The introduction scene in the train was heavily trimmed in the final game, excising Samuel's character but retaining some of his lines. When the game begins, Gordon is only a few meters from the City 17 Trainstation. The two passengers with him will only say, when triggered, "I didn't see you get on." and "No matter how many times I've been relocated, I never get used to it." After Gordon has left the train, a woman mentions that the train she was on was stopped earlier "in the woods" and that the Overwatch took her husband for questioning. Samuel's text also mentions the train being stopped in the middle of nowhere. Later on in the waiting hall, one of the two same passengers will say "Dr. Breen again? I was hoping I'd seen the last of him in City 14!" when looking at the Breencast at the subsequent checkpoint. These short bits of dialogue are the only informal surviving lines of Samuel's original speech. Samuel's facial likeness was reused as the "Male 5" Citizen (such as Laszlo) and one of the Counter-Strike: Source hostages.

Behind the scenes[edit]

Raising the Bar suggests that his original model was to be the gas mask Citizen model[2] with a unique face. His later model is very similar to the current Citizens and dates from after the Air Exchange and gas mask-related themes were cut. His facial likeness was based on based on Art Min, a developer who worked at Valve at the time.

List of appearances[edit]

References[edit]