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Tornado Trap

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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

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The name of this subject in the original language, Japanese, is "トルネードトラップ".

Tornado Trap.png
Tornado Trap
Production information
Faction

Combine

Type

Trap

Technical specifications
Damage

20-100

Max ammo

3

Operation

Throw to install

Usage
Used by

Combine Soldier (CU)

Game information
Entity
  • weapon_tornado_mp
    (weapon entity)
  • grenade_tornado (dropped)

The Tornado Trap, also known as the T-Trap, is an unlockable weapon in Half-Life 2: Survivor. It can be unlocked for the Combine Soldier by reaching A-Class. The Resistance Soldier uses the Whiteout Grenade instead.

Overview[edit]

The primary attack can be used to throw the Tornado Trap for a short distance, like the secondary mode of the S.L.A.M. After the thrown Tornado Trap falls on a surface and stops moving, it becomes immune to all forms of damage and can not be moved unless it's pushed by physics objects. After that, the trap becomes invisible, but its position is indicated to teammates by a flashing "TRAP!" text with an arrow pointing towards it.

When a player steps on the placed tornado trap, they get thrown upwards, with a force enough to quickly reach the height of the skybox. The player then falls down and suffers from fall damage. Since the fall damage bypasses suit protection, a large amount of damage can be dealt. If the Tornado Trap is used indoors, the player will also take damage from impact with the ceiling. Ceiling damage can range from 20 to 60 points,[1] but unlike the fall damage, it may be reduced by the suit.

Unlike other traps, the Tornado Trap can also be set off by teammates.

Tactics[edit]

  • Since the trap is set off by teammates and the player who placed it, it can also be used for reaching high places on some of the maps.
  • The trap can be bypassed by jumping over it. This will set it off, but the player will not be affected.

Behind the scenes[edit]

It appears that the Tornado Trap was originally also to be usable by the Sniper, as battle.cfg states that the Combine Sniper should be able to carry 4 tornado traps.

Gallery[edit]

List of appearances[edit]

References[edit]

  1. battle.cfg

External links[edit]