User:Tupas/List of Survivor Cvars

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This is a list of the 3532 cvar commands unique to Half-Life 2: Survivor. For a list of default Half-Life 2 cvars refer to the Valve developer community.

Cvar list[edit]

Command Default Type Help Text
ac_bot_supplement_time 40
ac_broadcast_time 0 LAN Broadcast Wat
ac_cfg_adjust_type 0 cl
ac_cfg_aim_357_c_en 0 sv
ac_cfg_aim_357_c_me 0 sv
ac_cfg_aim_357_c_no 0 sv
ac_cfg_aim_357_c_sn 0 sv
ac_cfg_aim_357_c_so 0 sv
ac_cfg_aim_357_r_en 0 sv
ac_cfg_aim_357_r_me 0 sv
ac_cfg_aim_357_r_no 0 sv
ac_cfg_aim_357_r_sn 0 sv
ac_cfg_aim_357_r_so 0 sv
ac_cfg_aim_ar2_c_en 0 sv
ac_cfg_aim_ar2_c_me 0 sv
ac_cfg_aim_ar2_c_no 0 sv
ac_cfg_aim_ar2_c_sn 0 sv
ac_cfg_aim_ar2_c_so 0 sv
ac_cfg_aim_ar2_r_en 0 sv
ac_cfg_aim_ar2_r_me 0 sv
ac_cfg_aim_ar2_r_no 0 sv
ac_cfg_aim_ar2_r_sn 0 sv
ac_cfg_aim_ar2_r_so 0 sv
ac_cfg_aim_buckshot_c_en 0 sv
ac_cfg_aim_buckshot_c_me 0 sv
ac_cfg_aim_buckshot_c_no 0 sv
ac_cfg_aim_buckshot_c_sn 0 sv
ac_cfg_aim_buckshot_c_so 0 sv
ac_cfg_aim_buckshot_r_en 0 sv
ac_cfg_aim_buckshot_r_me 0 sv
ac_cfg_aim_buckshot_r_no 0 sv
ac_cfg_aim_buckshot_r_sn 0 sv
ac_cfg_aim_buckshot_r_so 0 sv
ac_cfg_aim_chargebow_c_en 0 sv
ac_cfg_aim_chargebow_c_me 0 sv
ac_cfg_aim_chargebow_c_no 0 sv
ac_cfg_aim_chargebow_c_sn 0 sv
ac_cfg_aim_chargebow_c_so 0 sv
ac_cfg_aim_chargebow_r_en 0 sv
ac_cfg_aim_chargebow_r_me 0 sv
ac_cfg_aim_chargebow_r_no 0 sv
ac_cfg_aim_chargebow_r_sn 0 sv
ac_cfg_aim_chargebow_r_so 0 sv
ac_cfg_aim_crossbow_c_en 0 sv
ac_cfg_aim_crossbow_c_me 0 sv
ac_cfg_aim_crossbow_c_no 0 sv
ac_cfg_aim_crossbow_c_sn 0 sv
ac_cfg_aim_crossbow_c_so 0 sv
ac_cfg_aim_crossbow_r_en 0 sv
ac_cfg_aim_crossbow_r_me 0 sv
ac_cfg_aim_crossbow_r_no 0 sv
ac_cfg_aim_crossbow_r_sn 0 sv
ac_cfg_aim_crossbow_r_so 0 sv
ac_cfg_aim_dpistol_c_en 0 sv
ac_cfg_aim_dpistol_c_me 0 sv
ac_cfg_aim_dpistol_c_no 0 sv
ac_cfg_aim_dpistol_c_sn 0 sv
ac_cfg_aim_dpistol_c_so 0 sv
ac_cfg_aim_dpistol_r_en 0 sv
ac_cfg_aim_dpistol_r_me 0 sv
ac_cfg_aim_dpistol_r_no 0 sv
ac_cfg_aim_dpistol_r_sn 0 sv
ac_cfg_aim_dpistol_r_so 0 sv
ac_cfg_aim_drpg_c_en 0 sv
ac_cfg_aim_drpg_c_me 0 sv
ac_cfg_aim_drpg_c_no 0 sv
ac_cfg_aim_drpg_c_sn 0 sv
ac_cfg_aim_drpg_c_so 0 sv
ac_cfg_aim_drpg_r_en 0 sv
ac_cfg_aim_drpg_r_me 0 sv
ac_cfg_aim_drpg_r_no 0 sv
ac_cfg_aim_drpg_r_sn 0 sv
ac_cfg_aim_drpg_r_so 0 sv
ac_cfg_aim_dshotgun_c_en 0 sv
ac_cfg_aim_dshotgun_c_me 0 sv
ac_cfg_aim_dshotgun_c_no 0 sv
ac_cfg_aim_dshotgun_c_sn 0 sv
ac_cfg_aim_dshotgun_c_so 0 sv
ac_cfg_aim_dshotgun_r_en 0 sv
ac_cfg_aim_dshotgun_r_me 0 sv
ac_cfg_aim_dshotgun_r_no 0 sv
ac_cfg_aim_dshotgun_r_sn 0 sv
ac_cfg_aim_dshotgun_r_so 0 sv
ac_cfg_aim_gatling_c_en 0 sv
ac_cfg_aim_gatling_c_me 0 sv
ac_cfg_aim_gatling_c_no 0 sv
ac_cfg_aim_gatling_c_sn 0 sv
ac_cfg_aim_gatling_c_so 0 sv
ac_cfg_aim_gatling_r_en 0 sv
ac_cfg_aim_gatling_r_me 0 sv
ac_cfg_aim_gatling_r_no 0 sv
ac_cfg_aim_gatling_r_sn 0 sv
ac_cfg_aim_gatling_r_so 0 sv
ac_cfg_aim_laser_c_en 0 sv
ac_cfg_aim_laser_c_me 0 sv
ac_cfg_aim_laser_c_no 0 sv
ac_cfg_aim_laser_c_sn 0 sv
ac_cfg_aim_laser_c_so 0 sv
ac_cfg_aim_laser_r_en 0 sv
ac_cfg_aim_laser_r_me 0 sv
ac_cfg_aim_laser_r_no 0 sv
ac_cfg_aim_laser_r_sn 0 sv
ac_cfg_aim_laser_r_so 0 sv
ac_cfg_aim_msniper_c_en 0 sv
ac_cfg_aim_msniper_c_me 0 sv
ac_cfg_aim_msniper_c_no 0 sv
ac_cfg_aim_msniper_c_sn 0 sv
ac_cfg_aim_msniper_c_so 0 sv
ac_cfg_aim_msniper_r_en 0 sv
ac_cfg_aim_msniper_r_me 0 sv
ac_cfg_aim_msniper_r_no 0 sv
ac_cfg_aim_msniper_r_sn 0 sv
ac_cfg_aim_msniper_r_so 0 sv
ac_cfg_aim_paint_c_en 0 sv
ac_cfg_aim_paint_c_me 0 sv
ac_cfg_aim_paint_c_no 0 sv
ac_cfg_aim_paint_c_sn 0 sv
ac_cfg_aim_paint_c_so 0 sv
ac_cfg_aim_paint_r_en 0 sv
ac_cfg_aim_paint_r_me 0 sv
ac_cfg_aim_paint_r_no 0 sv
ac_cfg_aim_paint_r_sn 0 sv
ac_cfg_aim_paint_r_so 0 sv
ac_cfg_aim_pbow_c_en 0 sv
ac_cfg_aim_pbow_c_me 0 sv
ac_cfg_aim_pbow_c_no 0 sv
ac_cfg_aim_pbow_c_sn 0 sv
ac_cfg_aim_pbow_c_so 0 sv
ac_cfg_aim_pbow_r_en 0 sv
ac_cfg_aim_pbow_r_me 0 sv
ac_cfg_aim_pbow_r_no 0 sv
ac_cfg_aim_pbow_r_sn 0 sv
ac_cfg_aim_pbow_r_so 0 sv
ac_cfg_aim_pistol_c_en 0 sv
ac_cfg_aim_pistol_c_me 0 sv
ac_cfg_aim_pistol_c_no 0 sv
ac_cfg_aim_pistol_c_sn 0 sv
ac_cfg_aim_pistol_c_so 0 sv
ac_cfg_aim_pistol_r_en 0 sv
ac_cfg_aim_pistol_r_me 0 sv
ac_cfg_aim_pistol_r_no 0 sv
ac_cfg_aim_pistol_r_sn 0 sv
ac_cfg_aim_pistol_r_so 0 sv
ac_cfg_aim_rifle_c_en 0 sv
ac_cfg_aim_rifle_c_me 0 sv
ac_cfg_aim_rifle_c_no 0 sv
ac_cfg_aim_rifle_c_sn 0 sv
ac_cfg_aim_rifle_c_so 0 sv
ac_cfg_aim_rifle_r_en 0 sv
ac_cfg_aim_rifle_r_me 0 sv
ac_cfg_aim_rifle_r_no 0 sv
ac_cfg_aim_rifle_r_sn 0 sv
ac_cfg_aim_rifle_r_so 0 sv
ac_cfg_aim_sentry_c_en 0 sv
ac_cfg_aim_sentry_c_me 0 sv
ac_cfg_aim_sentry_c_no 0 sv
ac_cfg_aim_sentry_c_sn 0 sv
ac_cfg_aim_sentry_c_so 0 sv
ac_cfg_aim_sentry_r_en 0 sv
ac_cfg_aim_sentry_r_me 0 sv
ac_cfg_aim_sentry_r_no 0 sv
ac_cfg_aim_sentry_r_sn 0 sv
ac_cfg_aim_sentry_r_so 0 sv
ac_cfg_aim_smg1_c_en 0 sv
ac_cfg_aim_smg1_c_me 0 sv
ac_cfg_aim_smg1_c_no 0 sv
ac_cfg_aim_smg1_c_sn 0 sv
ac_cfg_aim_smg1_c_so 0 sv
ac_cfg_aim_smg1_r_en 0 sv
ac_cfg_aim_smg1_r_me 0 sv
ac_cfg_aim_smg1_r_no 0 sv
ac_cfg_aim_smg1_r_sn 0 sv
ac_cfg_aim_smg1_r_so 0 sv
ac_cfg_aim_spistol_c_en 0 sv
ac_cfg_aim_spistol_c_me 0 sv
ac_cfg_aim_spistol_c_no 0 sv
ac_cfg_aim_spistol_c_sn 0 sv
ac_cfg_aim_spistol_c_so 0 sv
ac_cfg_aim_spistol_r_en 0 sv
ac_cfg_aim_spistol_r_me 0 sv
ac_cfg_aim_spistol_r_no 0 sv
ac_cfg_aim_spistol_r_sn 0 sv
ac_cfg_aim_spistol_r_so 0 sv
ac_cfg_aim_ssniper_c_en 0 sv
ac_cfg_aim_ssniper_c_me 0 sv
ac_cfg_aim_ssniper_c_no 0 sv
ac_cfg_aim_ssniper_c_sn 0 sv
ac_cfg_aim_ssniper_c_so 0 sv
ac_cfg_aim_ssniper_r_en 0 sv
ac_cfg_aim_ssniper_r_me 0 sv
ac_cfg_aim_ssniper_r_no 0 sv
ac_cfg_aim_ssniper_r_sn 0 sv
ac_cfg_aim_ssniper_r_so 0 sv
ac_cfg_amo2_ar2_c_en 0 sv
ac_cfg_amo2_ar2_c_me 0 sv
ac_cfg_amo2_ar2_c_no 0 sv
ac_cfg_amo2_ar2_c_sn 0 sv
ac_cfg_amo2_ar2_c_so 0 sv
ac_cfg_amo2_ar2_r_en 0 sv
ac_cfg_amo2_ar2_r_me 0 sv
ac_cfg_amo2_ar2_r_no 0 sv
ac_cfg_amo2_ar2_r_sn 0 sv
ac_cfg_amo2_ar2_r_so 0 sv
ac_cfg_amo2_smg1_c_en 0 sv
ac_cfg_amo2_smg1_c_me 0 sv
ac_cfg_amo2_smg1_c_no 0 sv
ac_cfg_amo2_smg1_c_sn 0 sv
ac_cfg_amo2_smg1_c_so 0 sv
ac_cfg_amo2_smg1_r_en 0 sv
ac_cfg_amo2_smg1_r_me 0 sv
ac_cfg_amo2_smg1_r_no 0 sv
ac_cfg_amo2_smg1_r_sn 0 sv
ac_cfg_amo2_smg1_r_so 0 sv
ac_cfg_amo_357_c_en 0 sv
ac_cfg_amo_357_c_me 0 sv
ac_cfg_amo_357_c_no 0 sv
ac_cfg_amo_357_c_sn 0 sv
ac_cfg_amo_357_c_so 0 sv
ac_cfg_amo_357_r_en 0 sv
ac_cfg_amo_357_r_me 0 sv
ac_cfg_amo_357_r_no 0 sv
ac_cfg_amo_357_r_sn 0 sv
ac_cfg_amo_357_r_so 0 sv
ac_cfg_amo_antlion_c_en 0 sv
ac_cfg_amo_antlion_c_me 0 sv
ac_cfg_amo_antlion_c_no 0 sv
ac_cfg_amo_antlion_c_sn 0 sv
ac_cfg_amo_antlion_c_so 0 sv
ac_cfg_amo_antlion_r_en 0 sv
ac_cfg_amo_antlion_r_me 0 sv
ac_cfg_amo_antlion_r_no 0 sv
ac_cfg_amo_antlion_r_sn 0 sv
ac_cfg_amo_antlion_r_so 0 sv
ac_cfg_amo_ar2_c_en 0 sv
ac_cfg_amo_ar2_c_me 0 sv
ac_cfg_amo_ar2_c_no 0 sv
ac_cfg_amo_ar2_c_sn 0 sv
ac_cfg_amo_ar2_c_so 0 sv
ac_cfg_amo_ar2_r_en 0 sv
ac_cfg_amo_ar2_r_me 0 sv
ac_cfg_amo_ar2_r_no 0 sv
ac_cfg_amo_ar2_r_sn 0 sv
ac_cfg_amo_ar2_r_so 0 sv
ac_cfg_amo_buckshot_c_en 0 sv
ac_cfg_amo_buckshot_c_me 0 sv
ac_cfg_amo_buckshot_c_no 0 sv
ac_cfg_amo_buckshot_c_sn 0 sv
ac_cfg_amo_buckshot_c_so 0 sv
ac_cfg_amo_buckshot_r_en 0 sv
ac_cfg_amo_buckshot_r_me 0 sv
ac_cfg_amo_buckshot_r_no 0 sv
ac_cfg_amo_buckshot_r_sn 0 sv
ac_cfg_amo_buckshot_r_so 0 sv
ac_cfg_amo_canceler_c_en 0 sv
ac_cfg_amo_canceler_c_me 0 sv
ac_cfg_amo_canceler_c_no 0 sv
ac_cfg_amo_canceler_c_sn 0 sv
ac_cfg_amo_canceler_c_so 0 sv
ac_cfg_amo_canceler_r_en 0 sv
ac_cfg_amo_canceler_r_me 0 sv
ac_cfg_amo_canceler_r_no 0 sv
ac_cfg_amo_canceler_r_sn 0 sv
ac_cfg_amo_canceler_r_so 0 sv
ac_cfg_amo_cgr_c_en 0 sv
ac_cfg_amo_cgr_c_me 0 sv
ac_cfg_amo_cgr_c_no 0 sv
ac_cfg_amo_cgr_c_sn 0 sv
ac_cfg_amo_cgr_c_so 0 sv
ac_cfg_amo_cgr_r_en 0 sv
ac_cfg_amo_cgr_r_me 0 sv
ac_cfg_amo_cgr_r_no 0 sv
ac_cfg_amo_cgr_r_sn 0 sv
ac_cfg_amo_cgr_r_so 0 sv
ac_cfg_amo_chargebow_c_en 0 sv
ac_cfg_amo_chargebow_c_me 0 sv
ac_cfg_amo_chargebow_c_no 0 sv
ac_cfg_amo_chargebow_c_sn 0 sv
ac_cfg_amo_chargebow_c_so 0 sv
ac_cfg_amo_chargebow_r_en 0 sv
ac_cfg_amo_chargebow_r_me 0 sv
ac_cfg_amo_chargebow_r_no 0 sv
ac_cfg_amo_chargebow_r_sn 0 sv
ac_cfg_amo_chargebow_r_so 0 sv
ac_cfg_amo_crossbow_c_en 0 sv
ac_cfg_amo_crossbow_c_me 0 sv
ac_cfg_amo_crossbow_c_no 0 sv
ac_cfg_amo_crossbow_c_sn 0 sv
ac_cfg_amo_crossbow_c_so 0 sv
ac_cfg_amo_crossbow_r_en 0 sv
ac_cfg_amo_crossbow_r_me 0 sv
ac_cfg_amo_crossbow_r_no 0 sv
ac_cfg_amo_crossbow_r_sn 0 sv
ac_cfg_amo_crossbow_r_so 0 sv
ac_cfg_amo_decoy_c_en 0 sv
ac_cfg_amo_decoy_c_me 0 sv
ac_cfg_amo_decoy_c_no 0 sv
ac_cfg_amo_decoy_c_sn 0 sv
ac_cfg_amo_decoy_c_so 0 sv
ac_cfg_amo_decoy_r_en 0 sv
ac_cfg_amo_decoy_r_me 0 sv
ac_cfg_amo_decoy_r_no 0 sv
ac_cfg_amo_decoy_r_sn 0 sv
ac_cfg_amo_decoy_r_so 0 sv
ac_cfg_amo_dpistol_c_en 0 sv
ac_cfg_amo_dpistol_c_me 0 sv
ac_cfg_amo_dpistol_c_no 0 sv
ac_cfg_amo_dpistol_c_sn 0 sv
ac_cfg_amo_dpistol_c_so 0 sv
ac_cfg_amo_dpistol_r_en 0 sv
ac_cfg_amo_dpistol_r_me 0 sv
ac_cfg_amo_dpistol_r_no 0 sv
ac_cfg_amo_dpistol_r_sn 0 sv
ac_cfg_amo_dpistol_r_so 0 sv
ac_cfg_amo_drpg_c_en 0 sv
ac_cfg_amo_drpg_c_me 0 sv
ac_cfg_amo_drpg_c_no 0 sv
ac_cfg_amo_drpg_c_sn 0 sv
ac_cfg_amo_drpg_c_so 0 sv
ac_cfg_amo_drpg_r_en 0 sv
ac_cfg_amo_drpg_r_me 0 sv
ac_cfg_amo_drpg_r_no 0 sv
ac_cfg_amo_drpg_r_sn 0 sv
ac_cfg_amo_drpg_r_so 0 sv
ac_cfg_amo_dshotgun_c_en 0 sv
ac_cfg_amo_dshotgun_c_me 0 sv
ac_cfg_amo_dshotgun_c_no 0 sv
ac_cfg_amo_dshotgun_c_sn 0 sv
ac_cfg_amo_dshotgun_c_so 0 sv
ac_cfg_amo_dshotgun_r_en 0 sv
ac_cfg_amo_dshotgun_r_me 0 sv
ac_cfg_amo_dshotgun_r_no 0 sv
ac_cfg_amo_dshotgun_r_sn 0 sv
ac_cfg_amo_dshotgun_r_so 0 sv
ac_cfg_amo_einjection_c_en 0 sv
ac_cfg_amo_einjection_c_me 0 sv
ac_cfg_amo_einjection_c_no 0 sv
ac_cfg_amo_einjection_c_sn 0 sv
ac_cfg_amo_einjection_c_so 0 sv
ac_cfg_amo_einjection_r_en 0 sv
ac_cfg_amo_einjection_r_me 0 sv
ac_cfg_amo_einjection_r_no 0 sv
ac_cfg_amo_einjection_r_sn 0 sv
ac_cfg_amo_einjection_r_so 0 sv
ac_cfg_amo_energy_c_en 0 sv
ac_cfg_amo_energy_c_me 0 sv
ac_cfg_amo_energy_c_no 0 sv
ac_cfg_amo_energy_c_sn 0 sv
ac_cfg_amo_energy_c_so 0 sv
ac_cfg_amo_energy_r_en 0 sv
ac_cfg_amo_energy_r_me 0 sv
ac_cfg_amo_energy_r_no 0 sv
ac_cfg_amo_energy_r_sn 0 sv
ac_cfg_amo_energy_r_so 0 sv
ac_cfg_amo_fgr_c_en 0 sv
ac_cfg_amo_fgr_c_me 0 sv
ac_cfg_amo_fgr_c_no 0 sv
ac_cfg_amo_fgr_c_sn 0 sv
ac_cfg_amo_fgr_c_so 0 sv
ac_cfg_amo_fgr_r_en 0 sv
ac_cfg_amo_fgr_r_me 0 sv
ac_cfg_amo_fgr_r_no 0 sv
ac_cfg_amo_fgr_r_sn 0 sv
ac_cfg_amo_fgr_r_so 0 sv
ac_cfg_amo_gatling_c_en 0 sv
ac_cfg_amo_gatling_c_me 0 sv
ac_cfg_amo_gatling_c_no 0 sv
ac_cfg_amo_gatling_c_sn 0 sv
ac_cfg_amo_gatling_c_so 0 sv
ac_cfg_amo_gatling_r_en 0 sv
ac_cfg_amo_gatling_r_me 0 sv
ac_cfg_amo_gatling_r_no 0 sv
ac_cfg_amo_gatling_r_sn 0 sv
ac_cfg_amo_gatling_r_so 0 sv
ac_cfg_amo_gglove_c_en 0 sv
ac_cfg_amo_gglove_c_me 0 sv
ac_cfg_amo_gglove_c_no 0 sv
ac_cfg_amo_gglove_c_sn 0 sv
ac_cfg_amo_gglove_c_so 0 sv
ac_cfg_amo_gglove_r_en 0 sv
ac_cfg_amo_gglove_r_me 0 sv
ac_cfg_amo_gglove_r_no 0 sv
ac_cfg_amo_gglove_r_sn 0 sv
ac_cfg_amo_gglove_r_so 0 sv
ac_cfg_amo_grenade_c_en 0 sv
ac_cfg_amo_grenade_c_me 0 sv
ac_cfg_amo_grenade_c_no 0 sv
ac_cfg_amo_grenade_c_sn 0 sv
ac_cfg_amo_grenade_c_so 0 sv
ac_cfg_amo_grenade_r_en 0 sv
ac_cfg_amo_grenade_r_me 0 sv
ac_cfg_amo_grenade_r_no 0 sv
ac_cfg_amo_grenade_r_sn 0 sv
ac_cfg_amo_grenade_r_so 0 sv
ac_cfg_amo_health_c_en 0 sv
ac_cfg_amo_health_c_me 0 sv
ac_cfg_amo_health_c_no 0 sv
ac_cfg_amo_health_c_sn 0 sv
ac_cfg_amo_health_c_so 0 sv
ac_cfg_amo_health_r_en 0 sv
ac_cfg_amo_health_r_me 0 sv
ac_cfg_amo_health_r_no 0 sv
ac_cfg_amo_health_r_sn 0 sv
ac_cfg_amo_health_r_so 0 sv
ac_cfg_amo_hshield_c_en 0 sv
ac_cfg_amo_hshield_c_me 0 sv
ac_cfg_amo_hshield_c_no 0 sv
ac_cfg_amo_hshield_c_sn 0 sv
ac_cfg_amo_hshield_c_so -2 sv
ac_cfg_amo_hshield_r_en 0 sv
ac_cfg_amo_hshield_r_me 0 sv
ac_cfg_amo_hshield_r_no 0 sv
ac_cfg_amo_hshield_r_sn 0 sv
ac_cfg_amo_hshield_r_so -2 sv
ac_cfg_amo_invisible_c_en -3 sv
ac_cfg_amo_invisible_c_me 0 sv
ac_cfg_amo_invisible_c_no 0 sv
ac_cfg_amo_invisible_c_sn 0 sv
ac_cfg_amo_invisible_c_so 0 sv
ac_cfg_amo_invisible_r_en -3 sv
ac_cfg_amo_invisible_r_me 0 sv
ac_cfg_amo_invisible_r_no 0 sv
ac_cfg_amo_invisible_r_sn 0 sv
ac_cfg_amo_invisible_r_so 0 sv
ac_cfg_amo_jdrink_c_en 0 sv
ac_cfg_amo_jdrink_c_me 0 sv
ac_cfg_amo_jdrink_c_no 0 sv
ac_cfg_amo_jdrink_c_sn 0 sv
ac_cfg_amo_jdrink_c_so 0 sv
ac_cfg_amo_jdrink_r_en 0 sv
ac_cfg_amo_jdrink_r_me 0 sv
ac_cfg_amo_jdrink_r_no 0 sv
ac_cfg_amo_jdrink_r_sn 0 sv
ac_cfg_amo_jdrink_r_so 0 sv
ac_cfg_amo_laser_c_en 0 sv
ac_cfg_amo_laser_c_me 0 sv
ac_cfg_amo_laser_c_no 0 sv
ac_cfg_amo_laser_c_sn 0 sv
ac_cfg_amo_laser_c_so 0 sv
ac_cfg_amo_laser_r_en 0 sv
ac_cfg_amo_laser_r_me 0 sv
ac_cfg_amo_laser_r_no 0 sv
ac_cfg_amo_laser_r_sn 0 sv
ac_cfg_amo_laser_r_so 0 sv
ac_cfg_amo_magazine_c_en 0 sv
ac_cfg_amo_magazine_c_me 0 sv
ac_cfg_amo_magazine_c_no 0 sv
ac_cfg_amo_magazine_c_sn 0 sv
ac_cfg_amo_magazine_c_so 0 sv
ac_cfg_amo_magazine_r_en 0 sv
ac_cfg_amo_magazine_r_me 0 sv
ac_cfg_amo_magazine_r_no 0 sv
ac_cfg_amo_magazine_r_sn 0 sv
ac_cfg_amo_magazine_r_so 0 sv
ac_cfg_amo_manhack_c_en 0 sv
ac_cfg_amo_manhack_c_me 0 sv
ac_cfg_amo_manhack_c_no 0 sv
ac_cfg_amo_manhack_c_sn 0 sv
ac_cfg_amo_manhack_c_so 0 sv
ac_cfg_amo_manhack_r_en 0 sv
ac_cfg_amo_manhack_r_me 0 sv
ac_cfg_amo_manhack_r_no 0 sv
ac_cfg_amo_manhack_r_sn 0 sv
ac_cfg_amo_manhack_r_so 0 sv
ac_cfg_amo_mdrink_c_en 0 sv
ac_cfg_amo_mdrink_c_me 0 sv
ac_cfg_amo_mdrink_c_no 0 sv
ac_cfg_amo_mdrink_c_sn 0 sv
ac_cfg_amo_mdrink_c_so 0 sv
ac_cfg_amo_mdrink_r_en 0 sv
ac_cfg_amo_mdrink_r_me 0 sv
ac_cfg_amo_mdrink_r_no 0 sv
ac_cfg_amo_mdrink_r_sn 0 sv
ac_cfg_amo_mdrink_r_so 0 sv
ac_cfg_amo_msniper_c_en 0 sv
ac_cfg_amo_msniper_c_me 0 sv
ac_cfg_amo_msniper_c_no 0 sv
ac_cfg_amo_msniper_c_sn 0 sv
ac_cfg_amo_msniper_c_so 0 sv
ac_cfg_amo_msniper_r_en 0 sv
ac_cfg_amo_msniper_r_me 0 sv
ac_cfg_amo_msniper_r_no 0 sv
ac_cfg_amo_msniper_r_sn 0 sv
ac_cfg_amo_msniper_r_so 0 sv
ac_cfg_amo_paint_c_en 0 sv
ac_cfg_amo_paint_c_me 0 sv
ac_cfg_amo_paint_c_no 0 sv
ac_cfg_amo_paint_c_sn 0 sv
ac_cfg_amo_paint_c_so 0 sv
ac_cfg_amo_paint_r_en 0 sv
ac_cfg_amo_paint_r_me 0 sv
ac_cfg_amo_paint_r_no 0 sv
ac_cfg_amo_paint_r_sn 0 sv
ac_cfg_amo_paint_r_so 0 sv
ac_cfg_amo_pbow_c_en 0 sv
ac_cfg_amo_pbow_c_me 0 sv
ac_cfg_amo_pbow_c_no 0 sv
ac_cfg_amo_pbow_c_sn 0 sv
ac_cfg_amo_pbow_c_so 0 sv
ac_cfg_amo_pbow_r_en 0 sv
ac_cfg_amo_pbow_r_me 0 sv
ac_cfg_amo_pbow_r_no 0 sv
ac_cfg_amo_pbow_r_sn 0 sv
ac_cfg_amo_pbow_r_so 0 sv
ac_cfg_amo_pdrink_c_en 0 sv
ac_cfg_amo_pdrink_c_me 0 sv
ac_cfg_amo_pdrink_c_no 0 sv
ac_cfg_amo_pdrink_c_sn 0 sv
ac_cfg_amo_pdrink_c_so 0 sv
ac_cfg_amo_pdrink_r_en 0 sv
ac_cfg_amo_pdrink_r_me 0 sv
ac_cfg_amo_pdrink_r_no 0 sv
ac_cfg_amo_pdrink_r_sn 0 sv
ac_cfg_amo_pdrink_r_so 0 sv
ac_cfg_amo_pgr_c_en 0 sv
ac_cfg_amo_pgr_c_me 0 sv
ac_cfg_amo_pgr_c_no 0 sv
ac_cfg_amo_pgr_c_sn 0 sv
ac_cfg_amo_pgr_c_so 0 sv
ac_cfg_amo_pgr_r_en 0 sv
ac_cfg_amo_pgr_r_me 0 sv
ac_cfg_amo_pgr_r_no 0 sv
ac_cfg_amo_pgr_r_sn 0 sv
ac_cfg_amo_pgr_r_so 0 sv
ac_cfg_amo_pistol_c_en 0 sv
ac_cfg_amo_pistol_c_me 0 sv
ac_cfg_amo_pistol_c_no 0 sv
ac_cfg_amo_pistol_c_sn 0 sv
ac_cfg_amo_pistol_c_so 0 sv
ac_cfg_amo_pistol_r_en 0 sv
ac_cfg_amo_pistol_r_me 0 sv
ac_cfg_amo_pistol_r_no 0 sv
ac_cfg_amo_pistol_r_sn 0 sv
ac_cfg_amo_pistol_r_so 0 sv
ac_cfg_amo_pknife_c_en 0 sv
ac_cfg_amo_pknife_c_me 0 sv
ac_cfg_amo_pknife_c_no 0 sv
ac_cfg_amo_pknife_c_sn 0 sv
ac_cfg_amo_pknife_c_so 0 sv
ac_cfg_amo_pknife_r_en 0 sv
ac_cfg_amo_pknife_r_me 0 sv
ac_cfg_amo_pknife_r_no 0 sv
ac_cfg_amo_pknife_r_sn 0 sv
ac_cfg_amo_pknife_r_so 0 sv
ac_cfg_amo_pshake_c_en 0 sv
ac_cfg_amo_pshake_c_me 0 sv
ac_cfg_amo_pshake_c_no 0 sv
ac_cfg_amo_pshake_c_sn 0 sv
ac_cfg_amo_pshake_c_so 0 sv
ac_cfg_amo_pshake_r_en 0 sv
ac_cfg_amo_pshake_r_me 0 sv
ac_cfg_amo_pshake_r_no 0 sv
ac_cfg_amo_pshake_r_sn 0 sv
ac_cfg_amo_pshake_r_so 0 sv
ac_cfg_amo_recover_c_en 0 sv
ac_cfg_amo_recover_c_me 0 sv
ac_cfg_amo_recover_c_no 0 sv
ac_cfg_amo_recover_c_sn 0 sv
ac_cfg_amo_recover_c_so 0 sv
ac_cfg_amo_recover_r_en 0 sv
ac_cfg_amo_recover_r_me 0 sv
ac_cfg_amo_recover_r_no 0 sv
ac_cfg_amo_recover_r_sn 0 sv
ac_cfg_amo_recover_r_so 0 sv
ac_cfg_amo_rifle_c_en 0 sv
ac_cfg_amo_rifle_c_me 0 sv
ac_cfg_amo_rifle_c_no 0 sv
ac_cfg_amo_rifle_c_sn 0 sv
ac_cfg_amo_rifle_c_so 0 sv
ac_cfg_amo_rifle_r_en 0 sv
ac_cfg_amo_rifle_r_me 0 sv
ac_cfg_amo_rifle_r_no 0 sv
ac_cfg_amo_rifle_r_sn 0 sv
ac_cfg_amo_rifle_r_so 0 sv
ac_cfg_amo_rpg_c_en 0 sv
ac_cfg_amo_rpg_c_me 0 sv
ac_cfg_amo_rpg_c_no 0 sv
ac_cfg_amo_rpg_c_sn 0 sv
ac_cfg_amo_rpg_c_so 0 sv
ac_cfg_amo_rpg_r_en 0 sv
ac_cfg_amo_rpg_r_me 0 sv
ac_cfg_amo_rpg_r_no 0 sv
ac_cfg_amo_rpg_r_sn 0 sv
ac_cfg_amo_rpg_r_so 0 sv
ac_cfg_amo_sentry_c_en 0 sv
ac_cfg_amo_sentry_c_me 0 sv
ac_cfg_amo_sentry_c_no 0 sv
ac_cfg_amo_sentry_c_sn 0 sv
ac_cfg_amo_sentry_c_so 0 sv
ac_cfg_amo_sentry_r_en 0 sv
ac_cfg_amo_sentry_r_me 0 sv
ac_cfg_amo_sentry_r_no 0 sv
ac_cfg_amo_sentry_r_sn 0 sv
ac_cfg_amo_sentry_r_so 0 sv
ac_cfg_amo_sgene_c_en 0 sv
ac_cfg_amo_sgene_c_me 0 sv
ac_cfg_amo_sgene_c_no 0 sv
ac_cfg_amo_sgene_c_sn 0 sv
ac_cfg_amo_sgene_c_so 0 sv
ac_cfg_amo_sgene_r_en 0 sv
ac_cfg_amo_sgene_r_me 0 sv
ac_cfg_amo_sgene_r_no 0 sv
ac_cfg_amo_sgene_r_sn 0 sv
ac_cfg_amo_sgene_r_so 0 sv
ac_cfg_amo_sgr_c_en 0 sv
ac_cfg_amo_sgr_c_me 0 sv
ac_cfg_amo_sgr_c_no 0 sv
ac_cfg_amo_sgr_c_sn 0 sv
ac_cfg_amo_sgr_c_so 0 sv
ac_cfg_amo_sgr_r_en 0 sv
ac_cfg_amo_sgr_r_me 0 sv
ac_cfg_amo_sgr_r_no 0 sv
ac_cfg_amo_sgr_r_sn 0 sv
ac_cfg_amo_sgr_r_so 0 sv
ac_cfg_amo_shake_c_en 0 sv
ac_cfg_amo_shake_c_me 0 sv
ac_cfg_amo_shake_c_no 0 sv
ac_cfg_amo_shake_c_sn 0 sv
ac_cfg_amo_shake_c_so 0 sv
ac_cfg_amo_shake_r_en 0 sv
ac_cfg_amo_shake_r_me 0 sv
ac_cfg_amo_shake_r_no 0 sv
ac_cfg_amo_shake_r_sn 0 sv
ac_cfg_amo_shake_r_so 0 sv
ac_cfg_amo_shield_c_en 0 sv
ac_cfg_amo_shield_c_me 0 sv
ac_cfg_amo_shield_c_no 0 sv
ac_cfg_amo_shield_c_sn 0 sv
ac_cfg_amo_shield_c_so 0 sv
ac_cfg_amo_shield_r_en 0 sv
ac_cfg_amo_shield_r_me 0 sv
ac_cfg_amo_shield_r_no 0 sv
ac_cfg_amo_shield_r_sn 0 sv
ac_cfg_amo_shield_r_so 0 sv
ac_cfg_amo_slam_c_en 0 sv
ac_cfg_amo_slam_c_me 0 sv
ac_cfg_amo_slam_c_no 0 sv
ac_cfg_amo_slam_c_sn 0 sv
ac_cfg_amo_slam_c_so 0 sv
ac_cfg_amo_slam_r_en 0 sv
ac_cfg_amo_slam_r_me 0 sv
ac_cfg_amo_slam_r_no 0 sv
ac_cfg_amo_slam_r_sn 0 sv
ac_cfg_amo_slam_r_so 0 sv
ac_cfg_amo_smg1_c_en 0 sv
ac_cfg_amo_smg1_c_me 0 sv
ac_cfg_amo_smg1_c_no 0 sv
ac_cfg_amo_smg1_c_sn 0 sv
ac_cfg_amo_smg1_c_so 0 sv
ac_cfg_amo_smg1_r_en 0 sv
ac_cfg_amo_smg1_r_me 0 sv
ac_cfg_amo_smg1_r_no 0 sv
ac_cfg_amo_smg1_r_sn 0 sv
ac_cfg_amo_smg1_r_so 0 sv
ac_cfg_amo_spistol_c_en 0 sv
ac_cfg_amo_spistol_c_me 0 sv
ac_cfg_amo_spistol_c_no 0 sv
ac_cfg_amo_spistol_c_sn 0 sv
ac_cfg_amo_spistol_c_so 0 sv
ac_cfg_amo_spistol_r_en 0 sv
ac_cfg_amo_spistol_r_me 0 sv
ac_cfg_amo_spistol_r_no 0 sv
ac_cfg_amo_spistol_r_sn 0 sv
ac_cfg_amo_spistol_r_so 0 sv
ac_cfg_amo_ssniper_c_en 0 sv
ac_cfg_amo_ssniper_c_me 0 sv
ac_cfg_amo_ssniper_c_no 0 sv
ac_cfg_amo_ssniper_c_sn -2 sv
ac_cfg_amo_ssniper_c_so 0 sv
ac_cfg_amo_ssniper_r_en 0 sv
ac_cfg_amo_ssniper_r_me 0 sv
ac_cfg_amo_ssniper_r_no 0 sv
ac_cfg_amo_ssniper_r_sn -2 sv
ac_cfg_amo_ssniper_r_so 0 sv
ac_cfg_amo_stungun_c_en 0 sv
ac_cfg_amo_stungun_c_me 0 sv
ac_cfg_amo_stungun_c_no 0 sv
ac_cfg_amo_stungun_c_sn 0 sv
ac_cfg_amo_stungun_c_so 0 sv
ac_cfg_amo_stungun_r_en 0 sv
ac_cfg_amo_stungun_r_me 0 sv
ac_cfg_amo_stungun_r_no 0 sv
ac_cfg_amo_stungun_r_sn 0 sv
ac_cfg_amo_stungun_r_so 0 sv
ac_cfg_amo_surprisebox_c_en 0 sv
ac_cfg_amo_surprisebox_c_me 0 sv
ac_cfg_amo_surprisebox_c_no 0 sv
ac_cfg_amo_surprisebox_c_sn 0 sv
ac_cfg_amo_surprisebox_c_so 0 sv
ac_cfg_amo_surprisebox_r_en 0 sv
ac_cfg_amo_surprisebox_r_me 0 sv
ac_cfg_amo_surprisebox_r_no 0 sv
ac_cfg_amo_surprisebox_r_sn 0 sv
ac_cfg_amo_surprisebox_r_so 0 sv
ac_cfg_amo_tgr_c_en 0 sv
ac_cfg_amo_tgr_c_me 0 sv
ac_cfg_amo_tgr_c_no 0 sv
ac_cfg_amo_tgr_c_sn 0 sv
ac_cfg_amo_tgr_c_so 0 sv
ac_cfg_amo_tgr_r_en 0 sv
ac_cfg_amo_tgr_r_me 0 sv
ac_cfg_amo_tgr_r_no 0 sv
ac_cfg_amo_tgr_r_sn 0 sv
ac_cfg_amo_tgr_r_so 0 sv
ac_cfg_amo_tornado_c_en 0 sv
ac_cfg_amo_tornado_c_me 0 sv
ac_cfg_amo_tornado_c_no 0 sv
ac_cfg_amo_tornado_c_sn 0 sv
ac_cfg_amo_tornado_c_so -2 sv
ac_cfg_amo_tornado_r_en 0 sv
ac_cfg_amo_tornado_r_me 0 sv
ac_cfg_amo_tornado_r_no 0 sv
ac_cfg_amo_tornado_r_sn 0 sv
ac_cfg_amo_tornado_r_so 0 sv
ac_cfg_amo_wgr_c_en 0 sv
ac_cfg_amo_wgr_c_me 0 sv
ac_cfg_amo_wgr_c_no 0 sv
ac_cfg_amo_wgr_c_sn 0 sv
ac_cfg_amo_wgr_c_so 0 sv
ac_cfg_amo_wgr_r_en 0 sv
ac_cfg_amo_wgr_r_me 0 sv
ac_cfg_amo_wgr_r_no 0 sv
ac_cfg_amo_wgr_r_sn 0 sv
ac_cfg_amo_wgr_r_so -3 sv
ac_cfg_animspeed_c_en 0 sv
ac_cfg_animspeed_c_me 0 sv
ac_cfg_animspeed_c_no 0 sv
ac_cfg_animspeed_c_sn 0 sv
ac_cfg_animspeed_c_so 0 sv
ac_cfg_animspeed_r_en 0 sv
ac_cfg_animspeed_r_me 0 sv
ac_cfg_animspeed_r_no 0 sv
ac_cfg_animspeed_r_sn 0 sv
ac_cfg_animspeed_r_so 0 sv
ac_cfg_damage_correct_0 1 sv
ac_cfg_damage_correct_1 1 sv
ac_cfg_damage_correct_2 1 sv
ac_cfg_damage_correct_3 1 sv
ac_cfg_damage_correct_4 1 sv
ac_cfg_damage_correct_5 1 sv
ac_cfg_damage_correct_6 1 sv
ac_cfg_damage_correct_7 1 sv
ac_cfg_damage_correct_8 1 sv
ac_cfg_damage_correct_9 1 sv
ac_cfg_dash_range 95 a, user, cl
ac_cfg_dash_speed 1 a, user, cl
ac_cfg_defamo2_ar2_c_en 0 sv
ac_cfg_defamo2_ar2_c_me 0 sv
ac_cfg_defamo2_ar2_c_no 0 sv
ac_cfg_defamo2_ar2_c_sn 0 sv
ac_cfg_defamo2_ar2_c_so 0 sv
ac_cfg_defamo2_ar2_r_en 0 sv
ac_cfg_defamo2_ar2_r_me 0 sv
ac_cfg_defamo2_ar2_r_no 0 sv
ac_cfg_defamo2_ar2_r_sn 0 sv
ac_cfg_defamo2_ar2_r_so 0 sv
ac_cfg_defamo2_smg1_c_en 0 sv
ac_cfg_defamo2_smg1_c_me 0 sv
ac_cfg_defamo2_smg1_c_no 0 sv
ac_cfg_defamo2_smg1_c_sn 0 sv
ac_cfg_defamo2_smg1_c_so 0 sv
ac_cfg_defamo2_smg1_r_en 0 sv
ac_cfg_defamo2_smg1_r_me 0 sv
ac_cfg_defamo2_smg1_r_no 0 sv
ac_cfg_defamo2_smg1_r_sn 0 sv
ac_cfg_defamo2_smg1_r_so 0 sv
ac_cfg_dmg_crowbar_c_en 1 sv
ac_cfg_dmg_crowbar_c_me 1 sv
ac_cfg_dmg_crowbar_c_no 1 sv
ac_cfg_dmg_crowbar_c_sn 1 sv
ac_cfg_dmg_crowbar_c_so 1 sv
ac_cfg_dmg_crowbar_r_en 1 sv
ac_cfg_dmg_crowbar_r_me 1 sv
ac_cfg_dmg_crowbar_r_no 1 sv
ac_cfg_dmg_crowbar_r_sn 1 sv
ac_cfg_dmg_crowbar_r_so 1 sv
ac_cfg_dmg_pknife_c_en 1 sv
ac_cfg_dmg_pknife_c_me 1 sv
ac_cfg_dmg_pknife_c_no 1 sv
ac_cfg_dmg_pknife_c_sn 1 sv
ac_cfg_dmg_pknife_c_so 1 sv
ac_cfg_dmg_pknife_r_en 1 sv
ac_cfg_dmg_pknife_r_me 1 sv
ac_cfg_dmg_pknife_r_no 1 sv
ac_cfg_dmg_pknife_r_sn 1 sv
ac_cfg_dmg_pknife_r_so 1 sv
ac_cfg_dmg_stungun_c_en 1 sv
ac_cfg_dmg_stungun_c_me 1 sv
ac_cfg_dmg_stungun_c_no 1 sv
ac_cfg_dmg_stungun_c_sn 1 sv
ac_cfg_dmg_stungun_c_so 1 sv
ac_cfg_dmg_stungun_r_en 1 sv
ac_cfg_dmg_stungun_r_me 1 sv
ac_cfg_dmg_stungun_r_no 1 sv
ac_cfg_dmg_stungun_r_sn 1 sv
ac_cfg_dmg_stungun_r_so 1 sv
ac_cfg_dmg_stunsticka_c_en 1 sv
ac_cfg_dmg_stunsticka_c_me 1 sv
ac_cfg_dmg_stunsticka_c_no 1 sv
ac_cfg_dmg_stunsticka_c_sn 1 sv
ac_cfg_dmg_stunsticka_c_so 1 sv
ac_cfg_dmg_stunsticka_r_en 1 sv
ac_cfg_dmg_stunsticka_r_me 1 sv
ac_cfg_dmg_stunsticka_r_no 1 sv
ac_cfg_dmg_stunsticka_r_sn 1 sv
ac_cfg_dmg_stunsticka_r_so 1 sv
ac_cfg_dogtag_pushforce 100 sv
ac_cfg_dogtag_pushrange 128 sv
ac_cfg_dogtag_recovery_health 30 sv
ac_cfg_dogtag_recovery_suit 30 sv
ac_cfg_dogtag_score_a 1000 sv
ac_cfg_dogtag_score_aa 1000 sv
ac_cfg_dogtag_score_aaa 1000 sv
ac_cfg_dogtag_score_b 1000 sv
ac_cfg_dogtag_score_c 1000 sv
ac_cfg_dogtag_score_d 1000 sv
ac_cfg_dogtag_score_e 1000 sv
ac_cfg_dogtag_score_local_a 1000 sv
ac_cfg_dogtag_score_local_aa 1000 sv
ac_cfg_dogtag_score_local_aaa 1000 sv
ac_cfg_dogtag_score_local_b 1000 sv
ac_cfg_dogtag_score_local_c 1000 sv
ac_cfg_dogtag_score_local_d 1000 sv
ac_cfg_dogtag_score_local_e 1000 sv
ac_cfg_dogtag_score_local_s 1000 sv
ac_cfg_dogtag_score_local_ss 1000 sv
ac_cfg_dogtag_score_local_sss 1000 sv
ac_cfg_dogtag_score_s 1000 sv
ac_cfg_dogtag_score_single1 1000 sv
ac_cfg_dogtag_score_single2 1000 sv
ac_cfg_dogtag_score_single3 1000 sv
ac_cfg_dogtag_score_single4 1000 sv
ac_cfg_dogtag_score_ss 1000 sv
ac_cfg_dogtag_score_sss 1000 sv
ac_cfg_dogtag_score_tutorial 1000 sv
ac_cfg_dogtag_vanishtime 18 sv
ac_cfg_duckspeed_c_en 1 sv
ac_cfg_duckspeed_c_me 1 sv
ac_cfg_duckspeed_c_no 1 sv
ac_cfg_duckspeed_c_sn 1 sv
ac_cfg_duckspeed_c_so 1 sv
ac_cfg_duckspeed_r_en 1 sv
ac_cfg_duckspeed_r_me 1 sv
ac_cfg_duckspeed_r_no 1 sv
ac_cfg_duckspeed_r_sn 1 sv
ac_cfg_duckspeed_r_so 1 sv
ac_cfg_jewel_l_score_battle 1000 sv
ac_cfg_jewel_l_score_mission 1000 sv
ac_cfg_jewel_m_score_battle 500 sv
ac_cfg_jewel_m_score_mission 500 sv
ac_cfg_jewel_s_score_battle 100 sv
ac_cfg_jewel_s_score_mission 100 sv
ac_cfg_jumppower_c_en 1 sv
ac_cfg_jumppower_c_me 1 sv
ac_cfg_jumppower_c_no 1 sv
ac_cfg_jumppower_c_sn 1 sv
ac_cfg_jumppower_c_so 1 sv
ac_cfg_jumppower_r_en 1 sv
ac_cfg_jumppower_r_me 1 sv
ac_cfg_jumppower_r_no 1 sv
ac_cfg_jumppower_r_sn 1 sv
ac_cfg_jumppower_r_so 1 sv
ac_cfg_move_speed 266 a, user, cl
ac_cfg_movespeed_c_en 1 sv
ac_cfg_movespeed_c_me 1 sv
ac_cfg_movespeed_c_no 1 sv
ac_cfg_movespeed_c_sn 1 sv
ac_cfg_movespeed_c_so 1 sv
ac_cfg_movespeed_r_en 1 sv
ac_cfg_movespeed_r_me 1 sv
ac_cfg_movespeed_r_no 1 sv
ac_cfg_movespeed_r_sn 1 sv
ac_cfg_movespeed_r_so 1 sv
ac_cfg_O2capacity_c_en 1 sv
ac_cfg_O2capacity_c_me 1 sv
ac_cfg_O2capacity_c_no 1 sv
ac_cfg_O2capacity_c_sn 1 sv
ac_cfg_O2capacity_c_so 1 sv
ac_cfg_O2capacity_r_en 1 sv
ac_cfg_O2capacity_r_me 1 sv
ac_cfg_O2capacity_r_no 1 sv
ac_cfg_O2capacity_r_sn 1 sv
ac_cfg_O2capacity_r_so 1 sv
ac_cfg_ofs_buff 4 cl
ac_cfg_ofs_lim 0 cl
ac_cfg_ofs_max 20 cl
ac_cfg_radar_c_en 0 sv
ac_cfg_radar_c_me 0 sv
ac_cfg_radar_c_no 0 sv
ac_cfg_radar_c_sn 0 sv
ac_cfg_radar_c_so 0 sv
ac_cfg_radar_r_en 0 sv
ac_cfg_radar_r_me 0 sv
ac_cfg_radar_r_no 0 sv
ac_cfg_radar_r_sn 0 sv
ac_cfg_radar_r_so 0 sv
ac_cfg_roll_range 88 a, user, cl
ac_cfg_roll_speed 1 a, user, cl
ac_cfg_rollspeed_c_en 1 sv
ac_cfg_rollspeed_c_me 1 sv
ac_cfg_rollspeed_c_no 1 sv
ac_cfg_rollspeed_c_sn 1 sv
ac_cfg_rollspeed_c_so 1 sv
ac_cfg_rollspeed_r_en 1 sv
ac_cfg_rollspeed_r_me 1 sv
ac_cfg_rollspeed_r_no 1 sv
ac_cfg_rollspeed_r_sn 1 sv
ac_cfg_rollspeed_r_so 1 sv
ac_cfg_spr_357_c_en 0 sv
ac_cfg_spr_357_c_me 0 sv
ac_cfg_spr_357_c_no 0 sv
ac_cfg_spr_357_c_sn 0 sv
ac_cfg_spr_357_c_so 0 sv
ac_cfg_spr_357_r_en 0 sv
ac_cfg_spr_357_r_me 0 sv
ac_cfg_spr_357_r_no 0 sv
ac_cfg_spr_357_r_sn 0 sv
ac_cfg_spr_357_r_so 0 sv
ac_cfg_spr_ar2_c_en 0 sv
ac_cfg_spr_ar2_c_me 0 sv
ac_cfg_spr_ar2_c_no 0 sv
ac_cfg_spr_ar2_c_sn 0 sv
ac_cfg_spr_ar2_c_so 0 sv
ac_cfg_spr_ar2_r_en 0 sv
ac_cfg_spr_ar2_r_me 0 sv
ac_cfg_spr_ar2_r_no 0 sv
ac_cfg_spr_ar2_r_sn 0 sv
ac_cfg_spr_ar2_r_so 0 sv
ac_cfg_spr_buckshot_c_en 0 sv
ac_cfg_spr_buckshot_c_me 0 sv
ac_cfg_spr_buckshot_c_no 0 sv
ac_cfg_spr_buckshot_c_sn 0 sv
ac_cfg_spr_buckshot_c_so 0 sv
ac_cfg_spr_buckshot_r_en 0 sv
ac_cfg_spr_buckshot_r_me 0 sv
ac_cfg_spr_buckshot_r_no 0 sv
ac_cfg_spr_buckshot_r_sn 0 sv
ac_cfg_spr_buckshot_r_so 0 sv
ac_cfg_spr_chargebow_c_en 0 sv
ac_cfg_spr_chargebow_c_me 0 sv
ac_cfg_spr_chargebow_c_no 0 sv
ac_cfg_spr_chargebow_c_sn 0 sv
ac_cfg_spr_chargebow_c_so 0 sv
ac_cfg_spr_chargebow_r_en 0 sv
ac_cfg_spr_chargebow_r_me 0 sv
ac_cfg_spr_chargebow_r_no 0 sv
ac_cfg_spr_chargebow_r_sn 0 sv
ac_cfg_spr_chargebow_r_so 0 sv
ac_cfg_spr_crossbow_c_en 0 sv
ac_cfg_spr_crossbow_c_me 0 sv
ac_cfg_spr_crossbow_c_no 0 sv
ac_cfg_spr_crossbow_c_sn 0 sv
ac_cfg_spr_crossbow_c_so 0 sv
ac_cfg_spr_crossbow_r_en 0 sv
ac_cfg_spr_crossbow_r_me 0 sv
ac_cfg_spr_crossbow_r_no 0 sv
ac_cfg_spr_crossbow_r_sn 0 sv
ac_cfg_spr_crossbow_r_so 0 sv
ac_cfg_spr_dpistol_c_en 0 sv
ac_cfg_spr_dpistol_c_me 0 sv
ac_cfg_spr_dpistol_c_no 0 sv
ac_cfg_spr_dpistol_c_sn 0 sv
ac_cfg_spr_dpistol_c_so 0 sv
ac_cfg_spr_dpistol_r_en 0 sv
ac_cfg_spr_dpistol_r_me 0 sv
ac_cfg_spr_dpistol_r_no 0 sv
ac_cfg_spr_dpistol_r_sn 0 sv
ac_cfg_spr_dpistol_r_so 0 sv
ac_cfg_spr_drpg_c_en 0 sv
ac_cfg_spr_drpg_c_me 0 sv
ac_cfg_spr_drpg_c_no 0 sv
ac_cfg_spr_drpg_c_sn 0 sv
ac_cfg_spr_drpg_c_so 0 sv
ac_cfg_spr_drpg_r_en 0 sv
ac_cfg_spr_drpg_r_me 0 sv
ac_cfg_spr_drpg_r_no 0 sv
ac_cfg_spr_drpg_r_sn 0 sv
ac_cfg_spr_drpg_r_so 0 sv
ac_cfg_spr_dshotgun_c_en 0 sv
ac_cfg_spr_dshotgun_c_me 0 sv
ac_cfg_spr_dshotgun_c_no 0 sv
ac_cfg_spr_dshotgun_c_sn 0 sv
ac_cfg_spr_dshotgun_c_so 0 sv
ac_cfg_spr_dshotgun_r_en 0 sv
ac_cfg_spr_dshotgun_r_me 0 sv
ac_cfg_spr_dshotgun_r_no 0 sv
ac_cfg_spr_dshotgun_r_sn 0 sv
ac_cfg_spr_dshotgun_r_so 0 sv
ac_cfg_spr_gatling_c_en 0 sv
ac_cfg_spr_gatling_c_me 0 sv
ac_cfg_spr_gatling_c_no 0 sv
ac_cfg_spr_gatling_c_sn 0 sv
ac_cfg_spr_gatling_c_so 0 sv
ac_cfg_spr_gatling_r_en 0 sv
ac_cfg_spr_gatling_r_me 0 sv
ac_cfg_spr_gatling_r_no 0 sv
ac_cfg_spr_gatling_r_sn 0 sv
ac_cfg_spr_gatling_r_so 0 sv
ac_cfg_spr_laser_c_en 0 sv
ac_cfg_spr_laser_c_me 0 sv
ac_cfg_spr_laser_c_no 0 sv
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ac_cfg_thw3_pshake_c_sn 1 sv
ac_cfg_thw3_pshake_c_so 1 sv
ac_cfg_thw3_pshake_r_en 1 sv
ac_cfg_thw3_pshake_r_me 1 sv
ac_cfg_thw3_pshake_r_no 1 sv
ac_cfg_thw3_pshake_r_sn 1 sv
ac_cfg_thw3_pshake_r_so 1 sv
ac_cfg_thw3_sgene_c_en 1 sv
ac_cfg_thw3_sgene_c_me 1 sv
ac_cfg_thw3_sgene_c_no 1 sv
ac_cfg_thw3_sgene_c_sn 1 sv
ac_cfg_thw3_sgene_c_so 1 sv
ac_cfg_thw3_sgene_r_en 1 sv
ac_cfg_thw3_sgene_r_me 1 sv
ac_cfg_thw3_sgene_r_no 1 sv
ac_cfg_thw3_sgene_r_sn 1 sv
ac_cfg_thw3_sgene_r_so 1 sv
ac_cfg_thw3_sgr_c_en 1 sv
ac_cfg_thw3_sgr_c_me 1 sv
ac_cfg_thw3_sgr_c_no 1 sv
ac_cfg_thw3_sgr_c_sn 1 sv
ac_cfg_thw3_sgr_c_so 1 sv
ac_cfg_thw3_sgr_r_en 1 sv
ac_cfg_thw3_sgr_r_me 1 sv
ac_cfg_thw3_sgr_r_no 1 sv
ac_cfg_thw3_sgr_r_sn 1 sv
ac_cfg_thw3_sgr_r_so 1 sv
ac_cfg_thw3_shake_c_en 1 sv
ac_cfg_thw3_shake_c_me 1 sv
ac_cfg_thw3_shake_c_no 1 sv
ac_cfg_thw3_shake_c_sn 1 sv
ac_cfg_thw3_shake_c_so 1 sv
ac_cfg_thw3_shake_r_en 1 sv
ac_cfg_thw3_shake_r_me 1 sv
ac_cfg_thw3_shake_r_no 1 sv
ac_cfg_thw3_shake_r_sn 1 sv
ac_cfg_thw3_shake_r_so 1 sv
ac_cfg_thw3_slam_c_en 1 sv
ac_cfg_thw3_slam_c_me 1 sv
ac_cfg_thw3_slam_c_no 1 sv
ac_cfg_thw3_slam_c_sn 1 sv
ac_cfg_thw3_slam_c_so 1 sv
ac_cfg_thw3_slam_r_en 1 sv
ac_cfg_thw3_slam_r_me 1 sv
ac_cfg_thw3_slam_r_no 1 sv
ac_cfg_thw3_slam_r_sn 1 sv
ac_cfg_thw3_slam_r_so 1 sv
ac_cfg_thw3_tgr_c_en 1 sv
ac_cfg_thw3_tgr_c_me 1 sv
ac_cfg_thw3_tgr_c_no 1 sv
ac_cfg_thw3_tgr_c_sn 1 sv
ac_cfg_thw3_tgr_c_so 1 sv
ac_cfg_thw3_tgr_r_en 1 sv
ac_cfg_thw3_tgr_r_me 1 sv
ac_cfg_thw3_tgr_r_no 1 sv
ac_cfg_thw3_tgr_r_sn 1 sv
ac_cfg_thw3_tgr_r_so 1 sv
ac_cfg_thw3_wgr_c_en 1 sv
ac_cfg_thw3_wgr_c_me 1 sv
ac_cfg_thw3_wgr_c_no 1 sv
ac_cfg_thw3_wgr_c_sn 1 sv
ac_cfg_thw3_wgr_c_so 1 sv
ac_cfg_thw3_wgr_r_en 1 sv
ac_cfg_thw3_wgr_r_me 1 sv
ac_cfg_thw3_wgr_r_no 1 sv
ac_cfg_thw3_wgr_r_sn 1 sv
ac_cfg_thw3_wgr_r_so 1 sv
ac_cfg_trappow_c_en 0 sv
ac_cfg_trappow_c_me 0 sv
ac_cfg_trappow_c_no 0 sv
ac_cfg_trappow_c_sn 0 sv
ac_cfg_trappow_c_so 0 sv
ac_cfg_trappow_r_en 0 sv
ac_cfg_trappow_r_me 0 sv
ac_cfg_trappow_r_no 0 sv
ac_cfg_trappow_r_sn 0 sv
ac_cfg_trappow_r_so 0 sv
ac_cfg_vehicle_yawofs 90 a, user, cl
ac_cfg_vehiclenoroll_range 15 a, user, cl
ac_cfg_vehicleroll_range 80 a, user, cl
ac_cfg_vehicleroll_speed 1 a, user, cl
ac_cfg_viewmove_h_min 0 cl
ac_cfg_viewmove_v_min 0 cl
ac_cfg_wheel_delta 2 cl
ac_cfg_wheel_interval 1 cl
ac_cfg_wheel_minlimit 32 cl
ac_cfg_wheel_type 0 cl
ac_cfg_zoom_roll_speed 1 cl
ac_dbg_wheel_loop 2048 cl
ac_dbg_wheel_one 64 cl
ac_fast_scene_story cmd Fast Scene StoryMode
ac_flashlight_always 0 sv, nf
ac_friction 500 sv
ac_fullopen cmd Stage Full Open
ac_gui_movie cmd PLay GUI Movie
ac_gui_movie_nb cmd PLay GUI Movie
ac_hud_radar_tick 1 a, sv, nf
ac_hud_score_tick 1 a, sv, nf
ac_joy_approrchtick 0 cl
ac_joy_approrchtime 0 cl
ac_joy_approrchtype 0 cl
ac_joy_dash_enable 0 cl
ac_joy_hturn_range 1 cl
ac_joy_lockon_enable 0 cl
ac_joy_move_exp 3 cl
ac_joy_move_perliner 0 cl
ac_joy_move_reverse 0 cl
ac_joy_qturn_canselx 0 cl
ac_joy_qturn_interval1 0 cl
ac_joy_qturn_interval2 0 cl
ac_joy_qturn_leftturn 0 cl
ac_joy_qturn_maxangle 5 cl
ac_joy_qturn_minlimit 0 cl
ac_joy_qturn_neutraly 0 cl
ac_joy_qturn_reverse 0 cl
ac_joy_roll_exp 2 cl
ac_joy_roll_perliner 1 cl
ac_joy_turn_exp 4 cl
ac_joy_turn_factor 1 cl
ac_joy_turn_min 0 cl
ac_joy_turn_range 1 cl
ac_joy_turn_type 2 cl
ac_joy_type cmd
ac_joy_vehicle_type 3 cl
ac_joy_vibe_exp 2 cl
ac_joy_vturn_carry 0 cl
ac_joy_vturn_exp 2 cl
ac_joy_vturn_linerrange 0 cl
ac_joy_vturn_perliner 0 cl
ac_joy_vturn_range 0 cl
ac_ladder_tllx 0 cl
ac_last_scene_story cmd Last Scene StoryMode
ac_minmax 5 sv
ac_mission cmd MissionMode
ac_multy_stop_gametime 0 sv, rep
ac_next_scene_story cmd Next Scene StoryMode
ac_playmovie cmd Play Movie
ac_playmovie_nb cmd Play Movie
ac_setbgmvol cmd BGM Volume Set
ac_setmovvol cmd Movie Volume Set
ac_setsevol cmd SE Volume Set
ac_show_error_message cmd Show Error Message
ac_single_stop_gametime 0 sv, rep
ac_stage_clear cmd Stage Clear
ac_story_gameend cmd Story Gameend
ac_wpexp_id -1 cl
acce_test cmd accesary test.
acce_test2 cmd accesary test.
ai_force_fadeondeath 1 sv
ammo_all_infinity 0 sv
battleplayer_weapon_drop 0 sv
bgm_file 0 Stage BGM
bgm_file_onemin 0 Stage BGM Last One Minit
bgmvol_01 0 BgmFile01 Vol
bgmvol_02 0 BgmFile02 Vol
bgmvol_03 0 BgmFile03 Vol
bgmvol_04 0 BgmFile04 Vol
bgmvol_05 0 BgmFile05 Vol
bgmvol_06 0 BgmFile06 Vol
bgmvol_07 0 BgmFile07 Vol
bgmvol_08 0 BgmFile08 Vol
bgmvol_09 0 BgmFile09 Vol
bgmvol_10 0 BgmFile10 Vol
bgmvol_11 0 BgmFile11 Vol
bgmvol_12 0 BgmFile12 Vol
bgmvol_13 0 BgmFile13 Vol
bgmvol_14 0 BgmFile14 Vol
bgmvol_15 0 BgmFile15 Vol
bgmvol_16 0 BgmFile16 Vol
bgmvol_17 0 BgmFile17 Vol
bgmvol_18 0 BgmFile18 Vol
bgmvol_19 0 BgmFile19 Vol
bgmvol_20 0 BgmFile20 Vol
bgmvol_21 0 BgmFile21 Vol
bgmvol_22 0 BgmFile22 Vol
bgmvol_23 0 BgmFile23 Vol
bgmvol_24 0 BgmFile24 Vol
bgmvol_25 0 BgmFile25 Vol
bludgeon_gatling_hull 12 sv, rep
bludgeon_gatling_range 48 sv, rep
bludgeon_gatling_zofs -4 sv, rep
bludgeon_plr_hull 24 sv
bludgeon_plr_hull_mp 24 sv
bot_add cmd Add a bot.
bot_add_debug cmd Add a bot for debug.
bot_aim_damping cmd Level val
bot_aim_damping_easy 10 a, sv
bot_aim_damping_expart 30 a, sv
bot_aim_damping_hard 20 a, sv
bot_aim_damping_normal 10 a, sv
bot_aim_error_x cmd Level time
bot_aim_error_x_easy 10 a, sv
bot_aim_error_x_expart 0 a, sv
bot_aim_error_x_hard 1 a, sv
bot_aim_error_x_normal 2 a, sv
bot_aim_error_y cmd Level time
bot_aim_error_y_easy 10 a, sv
bot_aim_error_y_expart 1 a, sv
bot_aim_error_y_hard 4 a, sv
bot_aim_error_y_normal 5 a, sv
bot_aim_errortime_max cmd Level time
bot_aim_errortime_max_easy 1 a, sv
bot_aim_errortime_max_expart 1 a, sv
bot_aim_errortime_max_hard 1 a, sv
bot_aim_errortime_max_normal 1 a, sv
bot_aim_errortime_min cmd Level time
bot_aim_errortime_min_easy 1 a, sv
bot_aim_errortime_min_expart 1 a, sv
bot_aim_errortime_min_hard 1 a, sv
bot_aim_errortime_min_normal 1 a, sv
bot_aim_stiffness cmd Level val
bot_aim_stiffness_easy 100 a, sv
bot_aim_stiffness_expart 300 a, sv
bot_aim_stiffness_hard 300 a, sv
bot_aim_stiffness_normal 100 a, sv
bot_attack_range cmd Level Range
bot_attack_range_easy 400 a, sv
bot_attack_range_expart 850 a, sv
bot_attack_range_hard 700 a, sv
bot_attack_range_normal 550 a, sv
bot_break_trap cmd Level 0/1
bot_break_trap_easy 0 a, sv
bot_break_trap_expart 1 a, sv
bot_break_trap_hard 1 a, sv
bot_break_trap_normal 0 a, sv
bot_can_hide_cover cmd Level 0/1
bot_can_hide_cover_easy 0 a, sv
bot_can_hide_cover_expart 1 a, sv
bot_can_hide_cover_hard 1 a, sv
bot_can_hide_cover_normal 0 a, sv
bot_can_random_dodge cmd Level 0/1
bot_can_random_dodge_easy 0 a, sv
bot_can_random_dodge_expart 0 a, sv
bot_can_random_dodge_hard 0 a, sv
bot_can_random_dodge_normal 0 a, sv
bot_crouch 0 sv, cheat
bot_crouch_at_attack cmd Level 0/1
bot_crouch_at_attack_easy 0 a, sv
bot_crouch_at_attack_expart 1 a, sv
bot_crouch_at_attack_hard 1 a, sv
bot_crouch_at_attack_normal 0 a, sv
bot_debug_area 0 sv
bot_debug_areagraph 0 sv
bot_debug_cluster 10000 sv
bot_debug_enemy 0 sv
bot_debug_ent -1 sv
bot_debug_fallcheck 0 sv
bot_debug_hidepos 0 sv
bot_debug_movedir 0 sv
bot_debug_moveroute 0 sv
bot_debug_setclass -1 sv
bot_debug_strike 0 sv
bot_debug_trap 0 sv
bot_debug_trappos 0 sv
bot_freeze 0 sv, cheat
bot_freq_getaway_trap cmd Level time
bot_freq_getaway_trap_easy 0 a, sv
bot_freq_getaway_trap_expart 0 a, sv
bot_freq_getaway_trap_hard 0 a, sv
bot_freq_getaway_trap_normal 0 a, sv
bot_hide_on_damage cmd Level 0/1
bot_hide_on_damage_easy 1 a, sv
bot_hide_on_damage_expart 1 a, sv
bot_hide_on_damage_hard 1 a, sv
bot_hide_on_damage_normal 1 a, sv
bot_hide_on_reload cmd Level 0/1
bot_hide_on_reload_easy 0 a, sv
bot_hide_on_reload_expart 1 a, sv
bot_hide_on_reload_hard 1 a, sv
bot_hide_on_reload_normal 0 a, sv
bot_init_area cmd init area.
bot_jump_on_damage cmd Level 0/1
bot_jump_on_damage_easy 0 a, sv
bot_jump_on_damage_expart 0 a, sv
bot_jump_on_damage_hard 0 a, sv
bot_jump_on_damage_normal 0 a, sv
bot_jump_shake cmd Level 0/1
bot_jump_shake_easy 0 a, sv
bot_jump_shake_expart 1 a, sv
bot_jump_shake_hard 0 a, sv
bot_jump_shake_normal 0 a, sv
bot_levelup_limit_1 2500 a, sv
bot_levelup_limit_2 5000 a, sv
bot_mimic 0 sv, cheat
bot_mimic_add cmd Add a Mimic.
bot_mimic_yaw_offset 180 sv, cheat
bot_move_accel_max 3000 a, sv
bot_move_damping 30 a, sv
bot_move_speed cmd Level Speed
bot_move_speed_easy 0 a, sv
bot_move_speed_expart 1 a, sv
bot_move_speed_hard 0 a, sv
bot_move_speed_normal 0 a, sv
bot_move_stiffness 300 a, sv
bot_moving_shot cmd Level 0/1
bot_moving_shot_easy 0 a, sv
bot_moving_shot_expart 1 a, sv
bot_moving_shot_hard 1 a, sv
bot_moving_shot_normal 1 a, sv
bot_no_attack 0 sv
bot_paint_affect 10 sv
bot_posture_error cmd Level offsetpos
bot_posture_error_easy 120 a, sv
bot_posture_error_expart 5 a, sv
bot_posture_error_hard 40 a, sv
bot_posture_error_normal 80 a, sv
bot_rotate_speed cmd Level Speed
bot_rotate_speed_easy 0 a, sv
bot_rotate_speed_expart 1 a, sv
bot_rotate_speed_hard 1 a, sv
bot_rotate_speed_normal 0 a, sv
bot_shoot_interval_time_max cmd Level time
bot_shoot_interval_time_max_easy 1 a, sv
bot_shoot_interval_time_max_expart 0 a, sv
bot_shoot_interval_time_max_hard 0 a, sv
bot_shoot_interval_time_max_normal 0 a, sv
bot_shoot_interval_time_min cmd Level time
bot_shoot_interval_time_min_easy 1 a, sv
bot_shoot_interval_time_min_expart 0 a, sv
bot_shoot_interval_time_min_hard 0 a, sv
bot_shoot_interval_time_min_normal 0 a, sv
bot_shoot_response_time_max cmd Level time
bot_shoot_response_time_max_easy 0 a, sv
bot_shoot_response_time_max_expart 0 a, sv
bot_shoot_response_time_max_hard 0 a, sv
bot_shoot_response_time_max_normal 0 a, sv
bot_shoot_response_time_min cmd Level time
bot_shoot_response_time_min_easy 0 a, sv
bot_shoot_response_time_min_expart 0 a, sv
bot_shoot_response_time_min_hard 0 a, sv
bot_shoot_response_time_min_normal 0 a, sv
bot_shoot_time_max cmd Level time
bot_shoot_time_max_easy 0 a, sv
bot_shoot_time_max_expart 1 a, sv
bot_shoot_time_max_hard 0 a, sv
bot_shoot_time_max_normal 0 a, sv
bot_shoot_time_min cmd Level time
bot_shoot_time_min_easy 0 a, sv
bot_shoot_time_min_expart 0 a, sv
bot_shoot_time_min_hard 0 a, sv
bot_shoot_time_min_normal 0 a, sv
bot_smoke_affect 10 sv
bot_snipe_response_time_max cmd Level time
bot_snipe_response_time_max_easy 1 a, sv
bot_snipe_response_time_max_expart 0 a, sv
bot_snipe_response_time_max_hard 0 a, sv
bot_snipe_response_time_max_normal 1 a, sv
bot_snipe_response_time_min cmd Level time
bot_snipe_response_time_min_easy 1 a, sv
bot_snipe_response_time_min_expart 0 a, sv
bot_snipe_response_time_min_hard 0 a, sv
bot_snipe_response_time_min_normal 0 a, sv
bot_strike_near_enemy cmd Level 0/1
bot_strike_near_enemy_easy 0 a, sv
bot_strike_near_enemy_expart 1 a, sv
bot_strike_near_enemy_hard 1 a, sv
bot_strike_near_enemy_normal 1 a, sv
bot_tr_command cmd Add a bot.
bot_use_secondary cmd Level 0/1
bot_use_secondary_easy 1 a, sv
bot_use_secondary_expart 1 a, sv
bot_use_secondary_hard 1 a, sv
bot_use_secondary_normal 1 a, sv
bot_weapon_change_freq cmd Level Time
bot_weapon_change_freq_easy 15 a, sv
bot_weapon_change_freq_expart 5 a, sv
bot_weapon_change_freq_hard 5 a, sv
bot_weapon_change_freq_normal 10 a, sv
+camchange cmd
-camchange cmd
canthrowrange_info_player 128 sv
cc_pldebug cmd
ch_destroyairboat cmd Destroy all airboat.
chng_acdebughud 0 a, cl disp acdebughud 0 or 1.
chng_aiminfo 0 a, cl disp aiminfo 0 or 1.
chng_disp_health 0 a, cl disp health value 0 or 1.
chng_game_movie_skip 0 a, cl game movie skip enable? 0or1
chng_radar_accuracy 6 a, cl radar accuracy.
chng_radar_alpha_bg 192 a, cl radar alpha background.
chng_radar_alpha_caution 60 a, cl radar alpha caution.
chng_radar_bg 0 a, cl radar background.
chng_radar_center_pos_x 680 a, cl radar center pos x.
chng_radar_center_pos_y 384 a, cl radar center pos y.
chng_radar_color_caution 5 a, cl radar caution color 0_9.
chng_radar_color_enemy 1 a, cl radar enemy color 0_9.
chng_radar_color_enemy_transceiver 6 a, cl radar enemy transceiver color 0_9.
chng_radar_color_friend 0 a, cl radar fliend color 0_9.
chng_radar_color_friend_transceiver 4 a, cl radar fliend transceiver color 0_9.
chng_radar_mine 0 a, cl disp mine.
chng_radar_scale 1 a, cl radar scale.
chng_vehiclehud 1 a, cl change vehicle hud 0 or 1 or 2.
cl_entitytrafficfact 3000 cheat
cl_leveloverview_drawline 0 cheat, cl
cl_lockspeed 10 sv
cl_particleeffect_name 0 cheat, cl
cl_player_class 1 user, cl
cl_player_emblemid 0 user, cl
cl_player_id 0 user, cl
cl_player_job 1 user, cl
cl_player_level 1 user, cl
cl_player_race 1 user, cl
cl_player_sex 1 user, cl
cl_player_skin 0 user, cl
cl_player_weaponcolorid00 0 user, cl
cl_player_weaponcolorid01 0 user, cl
cl_player_weaponcolorid02 0 user, cl
cl_player_weaponcolorid03 0 user, cl
cl_player_weaponcolorid04 0 user, cl
cl_player_weaponcolorid05 0 user, cl
cl_player_weaponcolorid06 0 user, cl
cl_player_weaponcolorid07 0 user, cl
cl_player_weaponid00 0 user, cl
cl_player_weaponid01 0 user, cl
cl_player_weaponid02 0 user, cl
cl_player_weaponid03 0 user, cl
cl_player_weaponid04 0 user, cl
cl_player_weaponid05 0 user, cl
cl_player_weaponid06 0 user, cl
cl_player_weaponid07 0 user, cl
cl_player_weaponslotnum -1 user, cl
cl_ragdoll_fadestarttime 3 user, cl
cl_ragdoll_force_fadeout 1 user, cl
cl_rate 10000 Max bytes/sec the host can send data
cl_showheap 0 cl Draw heap at top of screen
cuterror_playerover 0 sv, rep
DamageShock_Border 20 sv
DamageShock_Max 99 sv
DamageShock_Min 1 sv
DamageShock_X 1 sv
DamageShock_Y 1 sv
DamageShock_Z 1 sv
DamageShockBias 1 sv
DamageShockBias_Blast 1 sv
DamageShockBias_Etc 1 sv
DamageShockBias_Gatling 5 sv
DamageShockBias_Laser 5 sv
DamageShockBias_Sentry 0 sv
DamageShockBias_Strong 1 sv
debug_canceler_pos 0 a, sv, nf
debug_equip_weapon 0 a, sv, nf
debug_one_spawnpoint 0 a, sv, nf
debug_paint_time 0 a, sv, nf
debug_pgr 0 a, sv, nf
debug_weaponrarecolor 0 a, sv, nf
duckpower_scale 1 sv
empty_log cmd logs the version of the empty plugin
empty_version cmd prints the version of the empty plugin
entityname_mpcheat cmd
forcezoomcancel cmd force zoom cancel.
frozen cmd Toggle. Player becomes frozen.
funcladder_aircheck 0 sv, rep
funcladder_movecheck 0 sv, rep
funcladder_noclipcheck 0 sv, rep
funcladder_version 2 sv, rep
g_debug_antlion_mp 0 sv, cheat, rep
g_debug_chargebow_mp 0 sv, cheat, rep
g_debug_crowbar_att 1 sv, cheat, rep
g_debug_crowbar_mp 0 sv, cheat, rep
g_debug_gatling_mp 0 sv, cheat, rep
g_debug_gglove_mp 0 sv, cheat, rep
g_debug_hshield_mp 0 sv, cheat, rep
g_debug_invisible_mp 0 sv, cheat, rep
g_debug_laser_mp 0 sv, cheat, rep
g_debug_manhack_mp 0 sv, cheat, rep
g_debug_physcannon_mp 0 sv, cheat, rep
g_debug_pknife_att 1 sv, cheat, rep
g_debug_pknife_mp 0 sv, cheat, rep
g_debug_sentry_mp 0 sv, cheat, rep
g_debug_sentrygun 0 sv
g_debug_sgene_mp 0 sv, cheat, rep
g_debug_shield_mp 0 sv, cheat, rep
g_debug_smg1_mp 0 sv, cheat, rep
g_debug_sniper_mp 0 sv, cheat, rep
g_debug_ssniper_mp 0 sv, cheat, rep
g_debug_surprisebox_mp 0 sv, cheat, rep
g_test_antlion_noblood 0 cl
g_test_antlion_nogib 0 sv
g_test_antlion_nogibsall 0 cl
g_test_antlion_nosplat 0 sv
gat_fllife 2 cl
gat_flnum 2 cl
gat_flofs 8 cl
gat_flscl 2 cl
gat_smalp 0 cl
gat_smlife 1 cl
gat_smofs 8 cl
gat_smscl 4 cl
gat_smspdf 0 cl
gat_smspdu 6 cl
hltv_autorecord 0 Automatically records all games as HLTV demos.
hltv_connect cmd Connect to specified HLTV server.
hltv_debug 0 HLTV debug info.
hltv_maxclients 128 Maximum client number on HLTV server.
hltv_maxrate 3500 Max client bandwidth rate allowed, 0 == unlimited
hltv_port 27020 Host HLTV port
hltv_record cmd Starts HLTV demo recording.
hltv_retry cmd Reconnects the HLTV relay proxy.
hltv_snapshotinterval 2 Take game snapshot every nth tick
hltv_status cmd Connect to specified HLTV server.
hltv_stop cmd Stops the HLTV broadcast.
hltv_stoprecord cmd Stops HLTV demo recording.
iv_col 16 sv, rep
iv_muzsc 0 sv, rep
iv_tlen 40 sv, rep
iv_tlif 0 sv, rep
iv_tsiz 1 sv, rep
iv_twid 0 sv, rep
jumppower_scale 1 sv
laddercurve_bias 0 sv
ladderdistance 2 sv
ladderfloor_factor 1 sv
ladderinfo 0 sv
ladderjump_power 90 sv
ladderlateral_scale 1 sv
ladderpower_scale_x 0 sv
ladderpower_scale_y 1 sv
ladderspeed_max 250 sv, rep
ladderspeed_min 120 sv, rep
las_flalpend 0 cl
las_fllife 30 cl
las_flnum 2 cl
las_flofs 8 cl
las_flroll 4 cl
las_flscl 0 cl
las_flsclend 6 cl
las_smalp 0 cl
las_smlife 2 cl
las_smofs 8 cl
las_smscl 1 cl
las_smspdf 0 cl
las_smspdu 6 cl
+lockon cmd
-lockon cmd
mat_skybloomamount 1
movie_vol_demo 1 MovieType Vol
movie_vol_lesson 1 MovieType Vol
movie_vol_sd_mission 1 MovieType Vol
movie_vol_sd_story 1 MovieType Vol
movie_vol_staffroll 1 MovieType Vol
movie_vol_story 1 MovieType Vol
movvol_001 0 MOVIE001 Vol
movvol_002 0 MOVIE002 Vol
movvol_003 0 MOVIE003 Vol
movvol_004 0 MOVIE004 Vol
movvol_005 0 MOVIE005 Vol
movvol_006 0 MOVIE006 Vol
movvol_007 0 MOVIE007 Vol
movvol_008 0 MOVIE008 Vol
movvol_009 0 MOVIE009 Vol
movvol_010 0 MOVIE010 Vol
movvol_011 0 MOVIE011 Vol
movvol_012 0 MOVIE012 Vol
movvol_013 0 MOVIE013 Vol
movvol_014 0 MOVIE014 Vol
movvol_015 0 MOVIE015 Vol
movvol_016 0 MOVIE016 Vol
movvol_017 0 MOVIE017 Vol
movvol_018 0 MOVIE018 Vol
movvol_019 0 MOVIE019 Vol
movvol_020 0 MOVIE020 Vol
movvol_021 0 MOVIE021 Vol
movvol_022 0 MOVIE022 Vol
movvol_023 0 MOVIE023 Vol
movvol_024 0 MOVIE024 Vol
movvol_025 0 MOVIE025 Vol
movvol_026 0 MOVIE026 Vol
movvol_027 0 MOVIE027 Vol
movvol_028 0 MOVIE028 Vol
movvol_029 0 MOVIE029 Vol
movvol_030 0 MOVIE030 Vol
movvol_031 0 MOVIE031 Vol
movvol_032 0 MOVIE032 Vol
movvol_033 0 MOVIE033 Vol
movvol_034 0 MOVIE034 Vol
movvol_035 0 MOVIE035 Vol
movvol_036 0 MOVIE036 Vol
movvol_037 0 MOVIE037 Vol
movvol_038 0 MOVIE038 Vol
movvol_039 0 MOVIE039 Vol
movvol_040 0 MOVIE040 Vol
movvol_041 0 MOVIE041 Vol
movvol_042 0 MOVIE042 Vol
movvol_043 0 MOVIE043 Vol
movvol_044 0 MOVIE044 Vol
movvol_045 0 MOVIE045 Vol
movvol_046 0 MOVIE046 Vol
movvol_047 0 MOVIE047 Vol
movvol_048 0 MOVIE048 Vol
movvol_049 0 MOVIE049 Vol
movvol_050 0 MOVIE050 Vol
movvol_051 0 MOVIE051 Vol
movvol_052 0 MOVIE052 Vol
movvol_053 0 MOVIE053 Vol
movvol_054 0 MOVIE054 Vol
movvol_055 0 MOVIE055 Vol
movvol_056 0 MOVIE056 Vol
movvol_057 0 MOVIE057 Vol
movvol_058 0 MOVIE058 Vol
movvol_059 0 MOVIE059 Vol
movvol_060 0 MOVIE060 Vol
movvol_061 0 MOVIE061 Vol
movvol_062 0 MOVIE062 Vol
movvol_063 0 MOVIE063 Vol
movvol_064 0 MOVIE064 Vol
movvol_065 0 MOVIE065 Vol
movvol_066 0 MOVIE066 Vol
movvol_067 0 MOVIE067 Vol
movvol_068 0 MOVIE068 Vol
movvol_069 0 MOVIE069 Vol
movvol_070 0 MOVIE070 Vol
movvol_071 0 MOVIE071 Vol
movvol_072 0 MOVIE072 Vol
movvol_073 0 MOVIE073 Vol
movvol_074 0 MOVIE074 Vol
movvol_075 1 MOVIE075 Vol
movvol_076 0 MOVIE076 Vol
movvol_077 0 MOVIE077 Vol
movvol_078 0 MOVIE078 Vol
movvol_079 0 MOVIE079 Vol
movvol_080 0 MOVIE080 Vol
movvol_081 0 MOVIE081 Vol
movvol_082 0 MOVIE082 Vol
movvol_083 0 MOVIE083 Vol
movvol_084 0 MOVIE084 Vol
movvol_085 0 MOVIE085 Vol
movvol_086 0 MOVIE086 Vol
movvol_087 0 MOVIE087 Vol
movvol_088 0 MOVIE088 Vol
movvol_089 0 MOVIE089 Vol
movvol_090 0 MOVIE090 Vol
movvol_091 0 MOVIE091 Vol
movvol_092 0 MOVIE092 Vol
movvol_093 0 MOVIE093 Vol
movvol_094 0 MOVIE094 Vol
movvol_095 0 MOVIE095 Vol
movvol_096 0 MOVIE096 Vol
movvol_097 0 MOVIE097 Vol
movvol_098 0 MOVIE098 Vol
movvol_099 0 MOVIE099 Vol
movvol_100 0 MOVIE100 Vol
movvol_101 0 MOVIE101 Vol
movvol_102 0 MOVIE102 Vol
movvol_103 0 MOVIE103 Vol
movvol_104 0 MOVIE104 Vol
movvol_105 0 MOVIE105 Vol
movvol_106 0 MOVIE106 Vol
movvol_107 0 MOVIE107 Vol
movvol_108 0 MOVIE108 Vol
movvol_109 0 MOVIE109 Vol
movvol_110 0 MOVIE110 Vol
movvol_111 0 MOVIE111 Vol
movvol_112 0 MOVIE112 Vol
movvol_113 0 MOVIE113 Vol
movvol_114 0 MOVIE114 Vol
movvol_115 0 MOVIE115 Vol
movvol_116 0 MOVIE116 Vol
movvol_117 0 MOVIE117 Vol
movvol_118 0 MOVIE118 Vol
movvol_119 0 MOVIE119 Vol
movvol_120 0 MOVIE120 Vol
movvol_121 0 MOVIE121 Vol
movvol_122 0 MOVIE122 Vol
movvol_123 0 MOVIE123 Vol
movvol_124 0 MOVIE124 Vol
movvol_125 0 MOVIE125 Vol
movvol_126 0 MOVIE126 Vol
movvol_127 0 MOVIE127 Vol
movvol_128 0 MOVIE128 Vol
movvol_129 0 MOVIE129 Vol
movvol_130 0 MOVIE130 Vol
movvol_131 0 MOVIE131 Vol
movvol_132 0 MOVIE132 Vol
movvol_133 0 MOVIE133 Vol
movvol_134 0 MOVIE134 Vol
mp_falldamage_health_max 100 sv, nf
mp_falldamage_height_max 18 sv, nf
mp_falldamage_height_min 6 sv, nf
mp_friendlyexplode 1 sv, nf, rep
mp_friendlysuicide 1 sv, nf, rep
mp_friendlytankfire 1 sv, nf, rep
net_synctags 0 cheat Insert tokens into the net stream to find client/server mismatches.
npc_combine_prof_ar2 2 sv
npc_combine_prof_default 1 sv
npc_combine_prof_shotgun 4 sv
npc_combine_prof_smg1 1 sv
npc_metropolice_prof_default 1 sv
npc_metropolice_prof_pistol 0 sv
npc_metropolice_prof_smg1 3 sv
npc_playercompanion_prof_ar2 3 sv
npc_playercompanion_prof_default 4 sv
old_respawnable 0 sv
physcannon_ball_cone_mp 0 sv, cheat, rep
physcannon_chargetime_mp 2 sv, cheat, rep
physcannon_cone_mp 0 sv, cheat, rep
physcannon_errortime_mp 12 sv, cheat, rep
physcannon_ffpenaltylimit_mp 150 sv, cheat, rep
physcannon_hasmega_mp 0 sv, cheat, rep
physcannon_maxforce_mp 1500 sv, cheat, rep
physcannon_maxmass_mp 250 sv, cheat, rep
physcannon_mega_pullforce_mp 8000 sv, cheat, rep
physcannon_mega_tracelength_mp 850 sv, cheat, rep
physcannon_minforce_mp 700 sv, cheat, rep
physcannon_pullforce_mp 4000 sv, cheat, rep
physcannon_tracelength_mp 250 sv, cheat, rep
player_damage_info 0 sv
player_damage_limit_all 200 sv
player_damage_limit_physgun 40 sv
player_dspeffect_enable 0 sv
player_throwforce_mp 1000 sv, cheat, rep
plugin_empty 0 Example plugin cvar
prop_debugall cmd Toggle prop debug mode. If on, props will show colorcoded bounding boxes. Red means ignore all damage. White means respond physically to damage but never break. Green maps health in the range of 100 down to 1.
r_DispEnableLOD 0
r_DispFullRadius 400 Radius within which a displacement will stay at its highest LOD
r_DispLockLOD 0
r_DispRadius 500
r_DispSetLOD 0
r_DispTolerance 5
r_DispUpdateAll 0
r_DispUseStaticMeshes 1 cheat High end machines use static meshes. Low end machines use temp meshes.
r_hudaspect 1 cl
r_steering_base_rate 2 sv, cheat
r_steering_rest_decay 0 sv, cheat
r_steering_rest_eps 0 sv, cheat
r_vehicleMaxSteering 2 sv, cheat
r_vehicleMaxThrottle 2 sv, cheat
reset_marking cmd .
send_battlehud_start cmd
send_battlehud_wait cmd
send_bot_supplement cmd
send_matching_type_0 cmd
send_matching_type_1 cmd
set_battlesinglebotnum_0 cmd BattleSingle BotNum
set_battlesinglebotnum_1 cmd BattleSingle BotNum
set_battlesinglebotnum_2 cmd BattleSingle BotNum
set_battlesinglebotnum_3 cmd BattleSingle BotNum
set_battlesinglebotnum_4 cmd BattleSingle BotNum
set_battlesinglebotstrength_0 cmd BattleSingle BotStrength
set_battlesinglebotstrength_1 cmd BattleSingle BotStrength
set_battlesinglebotstrength_2 cmd BattleSingle BotStrength
set_battletype_normal cmd BattleType Normal
set_battletype_single cmd BattleType Single
set_battletype_single_tutorial cmd BattleType Single Tutorial
set_gamemode_battle cmd GameMode Battle
set_gamemode_mission cmd GameMode Mission
set_gamemode_multi cmd GameMode Multi
set_gamemode_multi_ac cmd GameMode Multi AC
set_gamemode_single cmd GameMode Single
set_gamemode_single_ac cmd GameMode Single AC
set_gamemode_story cmd GameMode Story
set_gamepath_multi cmd GamePath Multi
set_gamepath_multi_ac cmd GamePath Multi AC
set_gamepath_single cmd GamePath Single
set_gamepath_single_ac cmd GamePath Single AC
set_marking cmd .
sevol_01 0 SE01 Vol
sevol_02 0 SE02 Vol
sevol_03 0 SE03 Vol
sevol_04 0 SE04 Vol
sevol_05 0 SE05 Vol
sevol_06 0 SE06 Vol
sevol_07 0 SE07 Vol
sevol_08 0 SE08 Vol
sevol_09 0 SE09 Vol
sevol_10 0 SE10 Vol
sevol_100 0 SE100 Vol
sevol_101 0 SE101 Vol
sevol_102 0 SE102 Vol
sevol_103 0 SE103 Vol
sevol_104 0 SE104 Vol
sevol_105 0 SE105 Vol
sevol_106 0 SE106 Vol
sevol_107 0 SE107 Vol
sevol_108 0 SE108 Vol
sevol_109 0 SE109 Vol
sevol_11 0 SE11 Vol
sevol_110 0 SE110 Vol
sevol_111 0 SE111 Vol
sevol_112 0 SE112 Vol
sevol_113 0 SE113 Vol
sevol_114 0 SE114 Vol
sevol_115 0 SE115 Vol
sevol_116 0 SE116 Vol
sevol_117 0 SE117 Vol
sevol_118 0 SE118 Vol
sevol_119 0 SE119 Vol
sevol_12 0 SE12 Vol
sevol_120 0 SE120 Vol
sevol_121 0 SE121 Vol
sevol_122 0 SE122 Vol
sevol_123 0 SE123 Vol
sevol_124 0 SE124 Vol
sevol_125 0 SE125 Vol
sevol_126 0 SE126 Vol
sevol_127 0 SE127 Vol
sevol_128 0 SE128 Vol
sevol_129 0 SE129 Vol
sevol_13 0 SE13 Vol
sevol_130 0 SE130 Vol
sevol_131 0 SE131 Vol
sevol_132 0 SE132 Vol
sevol_133 0 SE133 Vol
sevol_134 0 SE134 Vol
sevol_135 0 SE135 Vol
sevol_136 0 SE136 Vol
sevol_137 0 SE137 Vol
sevol_138 0 SE138 Vol
sevol_139 0 SE139 Vol
sevol_14 0 SE14 Vol
sevol_140 0 SE140 Vol
sevol_141 0 SE141 Vol
sevol_142 0 SE142 Vol
sevol_15 0 SE15 Vol
sevol_16 0 SE16 Vol
sevol_17 0 SE17 Vol
sevol_18 0 SE18 Vol
sevol_19 0 SE19 Vol
sevol_20 0 SE20 Vol
sevol_21 0 SE21 Vol
sevol_22 0 SE22 Vol
sevol_23 0 SE23 Vol
sevol_24 0 SE24 Vol
sevol_25 0 SE25 Vol
sevol_26 0 SE26 Vol
sevol_27 0 SE27 Vol
sevol_28 0 SE28 Vol
sevol_29 0 SE29 Vol
sevol_30 0 SE30 Vol
sevol_31 0 SE31 Vol
sevol_32 0 SE32 Vol
sevol_33 0 SE33 Vol
sevol_34 0 SE34 Vol
sevol_35 0 SE35 Vol
sevol_36 0 SE36 Vol
sevol_37 0 SE37 Vol
sevol_38 0 SE38 Vol
sevol_39 0 SE39 Vol
sevol_40 0 SE40 Vol
sevol_41 0 SE41 Vol
sevol_42 0 SE42 Vol
sevol_43 0 SE43 Vol
sevol_44 0 SE44 Vol
sevol_45 0 SE45 Vol
sevol_46 0 SE46 Vol
sevol_47 0 SE47 Vol
sevol_48 0 SE48 Vol
sevol_49 0 SE49 Vol
sevol_50 0 SE50 Vol
sevol_51 0 SE51 Vol
sevol_52 0 SE52 Vol
sevol_53 0 SE53 Vol
sevol_54 0 SE54 Vol
sevol_55 0 SE55 Vol
sevol_56 0 SE56 Vol
sevol_57 0 SE57 Vol
sevol_58 0 SE58 Vol
sevol_59 0 SE59 Vol
sevol_60 0 SE60 Vol
sevol_61 0 SE61 Vol
sevol_62 0 SE62 Vol
sevol_63 0 SE63 Vol
sevol_64 0 SE64 Vol
sevol_65 0 SE65 Vol
sevol_66 0 SE66 Vol
sevol_67 0 SE67 Vol
sevol_68 0 SE68 Vol
sevol_69 0 SE69 Vol
sevol_70 0 SE70 Vol
sevol_71 0 SE71 Vol
sevol_72 0 SE72 Vol
sevol_73 0 SE73 Vol
sevol_74 0 SE74 Vol
sevol_75 0 SE75 Vol
sevol_76 0 SE76 Vol
sevol_77 0 SE77 Vol
sevol_78 0 SE78 Vol
sevol_79 0 SE79 Vol
sevol_80 0 SE80 Vol
sevol_81 0 SE81 Vol
sevol_82 0 SE82 Vol
sevol_83 0 SE83 Vol
sevol_84 0 SE84 Vol
sevol_85 0 SE85 Vol
sevol_86 0 SE86 Vol
sevol_87 0 SE87 Vol
sevol_88 1 SE88 Vol
sevol_89 1 SE89 Vol
sevol_90 0 SE90 Vol
sevol_91 0 SE91 Vol
sevol_92 0 SE92 Vol
sevol_93 0 SE93 Vol
sevol_94 0 SE94 Vol
sevol_95 0 SE95 Vol
sevol_96 0 SE96 Vol
sevol_97 0 SE97 Vol
sevol_98 0 SE98 Vol
sevol_99 0 SE99 Vol
show_particlealloc 0 a, cl
sk_airboat_damping 25 sv
sk_airboat_firing_discharge_rate 0 sv
sk_airboat_mass 500 sv
sk_airboat_rotdamp 100 sv
sk_antlion_combines_damage 75 sv
sk_antlionguard_cancharge 1 sv
sk_antlionguard_canwatchenemy 1 sv
sk_antlionguard_chargeabort 1 sv
sk_antlionguard_chargeinterval 4 sv
sk_antlionguard_dangersound 0 sv
sk_antlionguard_fov_normal 0 sv
sk_antlionguard_heavydamage 0 sv
sk_antlionguard_yawscale_charge 0 sv
sk_antlionguard_yawscale_run 0 sv
sk_antlionguard_yawscale_turn 0 sv
sk_applyx_gatling_mp 1 sv, rep
sk_applyy_gatling_mp 3 sv, rep
sk_applyz_gatling_mp 8 sv, rep
sk_ar2_altfire_delay 0 sv, rep
sk_AutoaimDegree2_dshotgun_mp 5 sv, rep
sk_AutoaimDegree_357 5 sv, rep
sk_AutoaimDegree_357_mp 0 sv, rep
sk_AutoaimDegree_ar2 5 sv, rep
sk_AutoaimDegree_ar2_mp 5 sv, rep
sk_AutoaimDegree_buckshot 10 sv, rep
sk_AutoaimDegree_buckshot_mp 10 sv, rep
sk_AutoaimDegree_chargebow_mp 0 sv, rep
sk_AutoaimDegree_crossbow 0 sv, rep
sk_AutoaimDegree_crossbow_mp 1 sv, rep
sk_AutoaimDegree_dpistol_mp 2 sv, rep
sk_AutoaimDegree_drpg_mp 0 sv, rep
sk_AutoaimDegree_dshotgun_mp 10 sv, rep
sk_autoaimdegree_einjection 5 sv, cheat, rep
sk_AutoaimDegree_gatling_mp 0 sv, rep
sk_AutoaimDegree_gglove_mp 0 sv, rep
sk_AutoaimDegree_laser_mp 1 sv, rep
sk_AutoaimDegree_msniper_mp 1 sv, rep
sk_AutoaimDegree_paint 10 sv, rep
sk_AutoaimDegree_paint_mp 5 sv, rep
sk_AutoaimDegree_pbow_mp 0 sv, rep
sk_AutoaimDegree_pistol 0 sv, rep
sk_AutoaimDegree_pistol_mp 0 sv, rep
sk_AutoaimDegree_rifle_mp 1 sv, rep
sk_AutoaimDegree_sentry_mp 0 sv, rep
sk_AutoaimDegree_smg1 5 sv, rep
sk_AutoaimDegree_smg1_mp 5 sv, rep
sk_AutoaimDegree_spistol_mp 0 sv, rep
sk_AutoaimDegree_ssniper_mp 1 sv, rep
sk_AutoaimDegreeCrouch2_dshotgun_mp 0 sv, rep
sk_AutoaimDegreeCrouch_357 0 sv, rep
sk_AutoaimDegreeCrouch_357_mp 0 sv, rep
sk_AutoaimDegreeCrouch_ar2 0 sv, rep
sk_AutoaimDegreeCrouch_ar2_mp 2 sv, rep
sk_AutoaimDegreeCrouch_buckshot 0 sv, rep
sk_AutoaimDegreeCrouch_buckshot_mp 0 sv, rep
sk_AutoaimDegreeCrouch_chargebow_mp 0 sv, rep
sk_AutoaimDegreeCrouch_dpistol_mp 2 sv, rep
sk_AutoaimDegreeCrouch_drpg_mp 0 sv, rep
sk_AutoaimDegreeCrouch_dshotgun_mp 0 sv, rep
sk_AutoaimDegreeCrouch_gatling_mp 0 sv, rep
sk_AutoaimDegreeCrouch_gglove_mp 0 sv, rep
sk_AutoaimDegreeCrouch_laser_mp 0 sv, rep
sk_AutoaimDegreeCrouch_msniper_mp 0 sv, rep
sk_AutoaimDegreeCrouch_paint 0 sv, rep
sk_AutoaimDegreeCrouch_paint_mp 3 sv, rep
sk_AutoaimDegreeCrouch_pbow_mp 0 sv, rep
sk_AutoaimDegreeCrouch_pistol 0 sv, rep
sk_AutoaimDegreeCrouch_pistol_mp 5 sv, rep
sk_AutoaimDegreeCrouch_sentry_mp 0 sv, rep
sk_AutoaimDegreeCrouch_smg1 0 sv, rep
sk_AutoaimDegreeCrouch_smg1_mp 4 sv, rep
sk_AutoaimDegreeCrouch_spistol_mp 0 sv, rep
sk_AutoaimDegreeCrouch_ssniper_mp 0 sv, rep
sk_AutoaimDegreeJump2_dshotgun_mp -20 sv, rep
sk_AutoaimDegreeJump_357 -20 sv, rep
sk_AutoaimDegreeJump_357_mp -20 sv, rep
sk_AutoaimDegreeJump_ar2 -20 sv, rep
sk_AutoaimDegreeJump_ar2_mp -20 sv, rep
sk_AutoaimDegreeJump_buckshot -20 sv, rep
sk_AutoaimDegreeJump_buckshot_mp -20 sv, rep
sk_AutoaimDegreeJump_chargebow_mp 0 sv, rep
sk_AutoaimDegreeJump_dpistol_mp -2 sv, rep
sk_AutoaimDegreeJump_drpg_mp -20 sv, rep
sk_AutoaimDegreeJump_dshotgun_mp -20 sv, rep
sk_AutoaimDegreeJump_gatling_mp -20 sv, rep
sk_AutoaimDegreeJump_gglove_mp -20 sv, rep
sk_AutoaimDegreeJump_laser_mp -20 sv, rep
sk_AutoaimDegreeJump_msniper_mp 0 sv, rep
sk_AutoaimDegreeJump_paint -20 sv, rep
sk_AutoaimDegreeJump_paint_mp -20 sv, rep
sk_AutoaimDegreeJump_pbow_mp 0 sv, rep
sk_AutoaimDegreeJump_pistol -20 sv, rep
sk_AutoaimDegreeJump_pistol_mp -20 sv, rep
sk_AutoaimDegreeJump_sentry_mp -20 sv, rep
sk_AutoaimDegreeJump_smg1 -20 sv, rep
sk_AutoaimDegreeJump_smg1_mp -20 sv, rep
sk_AutoaimDegreeJump_spistol_mp -20 sv, rep
sk_AutoaimDegreeJump_ssniper_mp 0 sv, rep
sk_bbsx0 -16 sv
sk_bbsx1 2 sv
sk_bbsy0 -35 sv
sk_bbsy1 35 sv
sk_bbsz0 0 sv
sk_bbsz1 80 sv
sk_boltair_velocity 3500 sv, rep
sk_buckshot_hull 3 sv, rep
sk_BulletSpread1_dpistol_mp 2 sv, rep
sk_BulletSpread1_pistol 1 sv, rep
sk_BulletSpread1_pistol_mp 1 sv, rep
sk_BulletSpread1_spistol_mp 1 sv, rep
sk_BulletSpread2_dpistol_mp 4 sv, rep
sk_BulletSpread2_dshotgun_mp 15 sv, rep
sk_BulletSpread2_gatling_mp 16 sv, rep
sk_BulletSpread2_laser_mp 2 sv, rep
sk_BulletSpread2_pistol 6 sv, rep
sk_BulletSpread2_pistol_mp 10 sv, rep
sk_BulletSpread2_spistol_mp 6 sv, rep
sk_BulletSpread3_laser_mp 0 sv, rep
sk_BulletSpread_357 0 sv, rep
sk_BulletSpread_357_mp 3 sv, rep
sk_BulletSpread_airboat 5 sv, rep
sk_BulletSpread_ar2 2 sv, rep
sk_BulletSpread_ar2_mp 4 sv, rep
sk_BulletSpread_buckshot 10 sv, rep
sk_BulletSpread_buckshot_mp 15 sv, rep
sk_BulletSpread_chargebow_mp 0 sv, rep
sk_BulletSpread_crossbow 0 sv, rep
sk_BulletSpread_crossbow_mp 15 sv, rep
sk_BulletSpread_drpg_mp 0 sv, rep
sk_BulletSpread_dshotgun_mp 10 sv, rep
sk_BulletSpread_gatling_mp 8 sv, rep
sk_BulletSpread_gglove_mp 3 sv, rep
sk_BulletSpread_laser_mp 5 sv, rep
sk_BulletSpread_msniper_mp 15 sv, rep
sk_BulletSpread_paint 10 sv, rep
sk_BulletSpread_paint_mp 4 sv, rep
sk_BulletSpread_pbow_mp 0 sv, rep
sk_BulletSpread_rifle_mp 15 sv, rep
sk_BulletSpread_sentry_mp 10 sv, rep
sk_BulletSpread_smg1 3 sv, rep
sk_BulletSpread_smg1_mp 6 sv, rep
sk_BulletSpread_ssniper_mp 15 sv, rep
sk_BulletSpread_strider_minigun 0 sv, rep
sk_BulletSpreadCrouch2_dshotgun_mp 0 sv, rep
sk_BulletSpreadCrouch_357 0 sv, rep
sk_BulletSpreadCrouch_357_mp -1 sv, rep
sk_BulletSpreadCrouch_ar2 0 sv, rep
sk_BulletSpreadCrouch_ar2_mp -2 sv, rep
sk_BulletSpreadCrouch_buckshot 0 sv, rep
sk_BulletSpreadCrouch_buckshot_mp -5 sv, rep
sk_BulletSpreadCrouch_chargebow_mp 0 sv, rep
sk_BulletSpreadCrouch_dpistol_mp 0 sv, rep
sk_BulletSpreadCrouch_drpg_mp 0 sv, rep
sk_BulletSpreadCrouch_dshotgun_mp 0 sv, rep
sk_BulletSpreadCrouch_gatling_mp 0 sv, rep
sk_BulletSpreadCrouch_gglove_mp -1 sv, rep
sk_BulletSpreadCrouch_laser_mp 0 sv, rep
sk_BulletSpreadCrouch_msniper_mp 0 sv, rep
sk_BulletSpreadCrouch_paint 0 sv, rep
sk_BulletSpreadCrouch_paint_mp -3 sv, rep
sk_BulletSpreadCrouch_pbow_mp 0 sv, rep
sk_BulletSpreadCrouch_pistol 0 sv, rep
sk_BulletSpreadCrouch_pistol_mp 0 sv, rep
sk_BulletSpreadCrouch_sentry_mp 0 sv, rep
sk_BulletSpreadCrouch_smg1 0 sv, rep
sk_BulletSpreadCrouch_smg1_mp -2 sv, rep
sk_BulletSpreadCrouch_spistol_mp 0 sv, rep
sk_BulletSpreadCrouch_ssniper_mp 0 sv, rep
sk_BulletSpreadJump2_dshotgun_mp 5 sv, rep
sk_BulletSpreadJump_357 0 sv, rep
sk_BulletSpreadJump_357_mp 3 sv, rep
sk_BulletSpreadJump_ar2 0 sv, rep
sk_BulletSpreadJump_ar2_mp 4 sv, rep
sk_BulletSpreadJump_buckshot 0 sv, rep
sk_BulletSpreadJump_buckshot_mp 5 sv, rep
sk_BulletSpreadJump_chargebow_mp 0 sv, rep
sk_BulletSpreadJump_dpistol_mp 0 sv, rep
sk_BulletSpreadJump_drpg_mp 0 sv, rep
sk_BulletSpreadJump_dshotgun_mp 5 sv, rep
sk_BulletSpreadJump_gatling_mp 3 sv, rep
sk_BulletSpreadJump_gglove_mp 3 sv, rep
sk_BulletSpreadJump_laser_mp 0 sv, rep
sk_BulletSpreadJump_msniper_mp 0 sv, rep
sk_BulletSpreadJump_paint 0 sv, rep
sk_BulletSpreadJump_paint_mp 5 sv, rep
sk_BulletSpreadJump_pbow_mp 0 sv, rep
sk_BulletSpreadJump_pistol 0 sv, rep
sk_BulletSpreadJump_pistol_mp 5 sv, rep
sk_BulletSpreadJump_sentry_mp 0 sv, rep
sk_BulletSpreadJump_smg1 0 sv, rep
sk_BulletSpreadJump_smg1_mp 4 sv, rep
sk_BulletSpreadJump_spistol_mp 0 sv, rep
sk_BulletSpreadJump_ssniper_mp 0 sv, rep
sk_canceler_health 20 sv
sk_canceler_impact_range 15 sv, rep
sk_canceler_ratio 3 sv
sk_canceler_revsearch 5 sv
sk_canceler_search 750 sv
sk_canceler_type 2 sv
sk_canceler_updownofs 30 sv
sk_canceler_updownsearch 70 sv
sk_cancelereffect_animetime 2 sv
sk_cancelereffect_fadetime 2 sv
sk_captureeffect_bigspeed 0 sv
sk_captureeffect_smallspeed 1 sv
sk_captureeffect_time 0 sv
sk_cgr_dmg_radius 250 sv, rep
sk_cgr_friendly_enable 1 sv, rep
sk_cgr_hit_radius 250 sv, rep
sk_cgr_rotspeed 1 sv, rep
sk_chargebolt_velocity 2500 sv, rep
sk_chargebow_blipfrequency 0 sv, rep
sk_chargebow_chargebias 0 sv, rep
sk_chargebow_chargemax 240 sv, rep
sk_chargebow_chargerate 1 sv, rep
sk_chargebow_chargescale 50 sv, rep
sk_chargebow_effscale 0 sv, rep
sk_chargebow_grav 2 sv
sk_chargebow_min 0 sv
sk_chargebow_refdot 0 sv
sk_chargebow_refspeed 100 sv
sk_chargebow_speedscale 2500 sv, rep
sk_clipsize_357 6 sv, rep
sk_clipsize_357_mp 6 sv, rep
sk_clipsize_antlion_mp -1 sv, rep
sk_clipsize_ar2 30 sv, rep
sk_clipsize_ar2_altfire -1 sv, rep
sk_clipsize_ar2_altfire_mp -1 sv, rep
sk_clipsize_ar2_mp 35 sv, rep
sk_clipsize_buckshot 6 sv, rep
sk_clipsize_buckshot_mp 6 sv, rep
sk_clipsize_canceler_mp -1 sv, rep
sk_clipsize_cgr_mp -1 sv, rep
sk_clipsize_chargebow_mp 1 sv, rep
sk_clipsize_crossbow 1 sv, rep
sk_clipsize_crossbow_mp 1 sv, rep
sk_clipsize_decoy_mp -1 sv, rep
sk_clipsize_dpistol_mp 30 sv, rep
sk_clipsize_drpg_mp 2 sv, rep
sk_clipsize_dshotgun_mp 6 sv, rep
sk_clipsize_einjection_mp 200 sv, rep
sk_clipsize_energy_mp -1 sv, rep
sk_clipsize_fgr_mp -1 sv, rep
sk_clipsize_gatling_mp 1000 sv, rep
sk_clipsize_gglove_mp -1 sv, rep
sk_clipsize_grenade -1 sv, rep
sk_clipsize_grenade_mp -1 sv, rep
sk_clipsize_health_mp -1 sv, rep
sk_clipsize_hshield_mp -1 sv, rep
sk_clipsize_invisible_mp -1 sv, rep
sk_clipsize_jdrink_mp -1 sv, rep
sk_clipsize_laser_mp 99 sv, rep
sk_clipsize_magazine_mp -1 sv, rep
sk_clipsize_manhack_mp -1 sv, rep
sk_clipsize_mdrink_mp -1 sv, rep
sk_clipsize_msniper_mp 1 sv, rep
sk_clipsize_paint_mp 3 sv, rep
sk_clipsize_pbow_mp 1 sv, rep
sk_clipsize_pdrink_mp -1 sv, rep
sk_clipsize_pgr_mp -1 sv, rep
sk_clipsize_pistol 18 sv, rep
sk_clipsize_pistol_mp 15 sv, rep
sk_clipsize_pknife_mp -1 sv, rep
sk_clipsize_pshake_mp -1 sv, rep
sk_clipsize_recover_mp 1 sv, rep
sk_clipsize_rifle_mp 2 sv, rep
sk_clipsize_rpg_round -1 sv, rep
sk_clipsize_rpg_round_mp 1 sv, rep
sk_clipsize_sentry_mp -1 sv, rep
sk_clipsize_sgene_mp -1 sv, rep
sk_clipsize_sgr_mp -1 sv, rep
sk_clipsize_shake_mp -1 sv, rep
sk_clipsize_shield_mp -1 sv, rep
sk_clipsize_slam_mp -1 sv, rep
sk_clipsize_smg1 45 sv, rep
sk_clipsize_smg1_grenade -1 sv, rep
sk_clipsize_smg1_grenade_mp -1 sv, rep
sk_clipsize_smg1_mp 45 sv, rep
sk_clipsize_spistol_mp 10 sv, rep
sk_clipsize_spread_mp 6 sv, rep
sk_clipsize_ssniper_mp 1 sv, rep
sk_clipsize_stungun_mp 1 sv, rep
sk_clipsize_surprisebox_mp -1 sv, rep
sk_clipsize_tgr_mp -1 sv, rep
sk_clipsize_tornado_mp -1 sv, rep
sk_clipsize_wgr_mp -1 sv, rep
sk_clipx_gatling_mp 2 sv, rep
sk_clipy_gatling_mp 3 sv, rep
sk_clipz_gatling_mp 1 sv, rep
sk_combineball_duration 4 sv, rep
sk_combineball_velocity 1500 sv, rep
sk_crossbow_cancel 0 sv
sk_crossbow_cancel_mp 0 sv
sk_crowbar_lead_time_mp 0 sv
sk_crowbar_refire 0 sv, rep
sk_crowbar_smackdelay 0 sv, rep
sk_decoy_delay 0 sv
sk_decoy_detonate_delay 0 sv
sk_decoy_health 30 sv
sk_decoy_height -6 sv
sk_decoy_paint 0 sv, rep
sk_decoy_retry_dist 8 sv, rep
sk_decoy_retry_num 15 sv, rep
sk_decoy_retry_radius 16 sv, rep
sk_decoy_scale 0 sv
sk_decoyeffect_fadetime 1 sv
sk_defaultclip_357 6 sv, rep
sk_defaultclip_357_mp 6 sv, rep
sk_defaultclip_antlion_mp 3 sv, rep
sk_defaultclip_ar2 60 sv, rep
sk_defaultclip_ar2_altfire -1 sv, rep
sk_defaultclip_ar2_altfire_mp -1 sv, rep
sk_defaultclip_ar2_mp 35 sv, rep
sk_defaultclip_buckshot 12 sv, rep
sk_defaultclip_buckshot_mp 6 sv, rep
sk_defaultclip_canceler_mp 3 sv, rep
sk_defaultclip_cgr_mp 5 sv, rep
sk_defaultclip_chargebow_mp 4 sv, rep
sk_defaultclip_crossbow 5 sv, rep
sk_defaultclip_crossbow_mp 5 sv, rep
sk_defaultclip_decoy_mp 3 sv, rep
sk_defaultclip_dpistol_mp 30 sv, rep
sk_defaultclip_drpg_mp 20 sv, rep
sk_defaultclip_dshotgun_mp 6 sv, rep
sk_defaultclip_einjection_mp 25 sv, rep
sk_defaultclip_energy_mp 6 sv, rep
sk_defaultclip_fgr_mp 6 sv, rep
sk_defaultclip_gatling_mp 1000 sv, rep
sk_defaultclip_gglove_mp 6 sv, rep
sk_defaultclip_grenade 1 sv, rep
sk_defaultclip_grenade_mp 10 sv, rep
sk_defaultclip_health_mp 5 sv, rep
sk_defaultclip_hshield_mp 5 sv, rep
sk_defaultclip_invisible_mp 6 sv, rep
sk_defaultclip_jdrink_mp 10 sv, rep
sk_defaultclip_laser_mp 99 sv, rep
sk_defaultclip_magazine_mp 5 sv, rep
sk_defaultclip_manhack_mp 3 sv, rep
sk_defaultclip_mdrink_mp 5 sv, rep
sk_defaultclip_msniper_mp 1 sv, rep
sk_defaultclip_paint_mp 3 sv, rep
sk_defaultclip_pbow_mp 5 sv, rep
sk_defaultclip_pdrink_mp 5 sv, rep
sk_defaultclip_pgr_mp 5 sv, rep
sk_defaultclip_pistol 36 sv, rep
sk_defaultclip_pistol_mp 15 sv, rep
sk_defaultclip_pknife_mp 1 sv, rep
sk_defaultclip_pshake_mp 5 sv, rep
sk_defaultclip_recover_mp 8 sv, rep
sk_defaultclip_rifle_mp 2 sv, rep
sk_defaultclip_rpg_round 3 sv, rep
sk_defaultclip_rpg_round_mp 8 sv, rep
sk_defaultclip_sentry_mp 3 sv, rep
sk_defaultclip_sgene_mp 6 sv, rep
sk_defaultclip_sgr_mp 8 sv, rep
sk_defaultclip_shake_mp 6 sv, rep
sk_defaultclip_shield_mp 10 sv, rep
sk_defaultclip_slam_mp 6 sv, rep
sk_defaultclip_smg1 45 sv, rep
sk_defaultclip_smg1_grenade -1 sv, rep
sk_defaultclip_smg1_grenade_mp -1 sv, rep
sk_defaultclip_smg1_mp 45 sv, rep
sk_defaultclip_spistol_mp 10 sv, rep
sk_defaultclip_spread_mp 12 sv, rep
sk_defaultclip_ssniper_mp 1 sv, rep
sk_defaultclip_stungun_mp 5 sv, rep
sk_defaultclip_surprisebox_mp 5 sv, rep
sk_defaultclip_tgr_mp 6 sv, rep
sk_defaultclip_tornado_mp 5 sv, rep
sk_defaultclip_wgr_mp 6 sv, rep
sk_drpg_f 12 sv
sk_drpg_r 6 sv
sk_drpg_smokecol 0 sv
sk_drpg_smokeopq 0 sv
sk_drpg_u -3 sv
sk_EasyDampen_gatling_mp 2 sv, rep
sk_einjection_absorb 1 sv, cheat, rep
sk_einjection_absorb_rate 0 sv, cheat, rep
sk_einjection_D 0 cl
sk_einjection_life 3 cl
sk_einjection_M 2000 cl
sk_einjection_particle_life 1 cl
sk_einjection_recover 50 sv, cheat, rep
sk_einjection_scale_delay 1 cl
sk_einjection_speed_flare 2 cl
sk_einjection_speed_max 300 cl
sk_einjection_speed_min 200 cl
sk_einjection_stop_region 9 cl
sk_einjection_stop_vel 0 cl
sk_einjection_tracelength 600 sv, cheat, rep
sk_energy 40 sv
sk_energy_facing 9 sv
sk_energy_roll 200 sv
sk_energy_throw 500 sv
sk_ent_BulletImpulse_357_mp 10905 sv, rep
sk_ent_BulletImpulse_airboat 16 sv, rep
sk_ent_BulletImpulse_ar2_mp 667 sv, rep
sk_ent_BulletImpulse_buckshot_mp 1308 sv, rep
sk_ent_BulletImpulse_chargebow_mp 8179 sv, rep
sk_ent_BulletImpulse_crossbow_mp 17449 sv, rep
sk_ent_BulletImpulse_dpistol_mp 667 sv, rep
sk_ent_BulletImpulse_dshotgun_mp 1308 sv, rep
sk_ent_BulletImpulse_gatling_mp 3271 sv, rep
sk_ent_BulletImpulse_gauss_round 4177 sv, rep
sk_ent_BulletImpulse_gunship 13500 sv, rep
sk_ent_BulletImpulse_laser_mp 1635 sv, rep
sk_ent_BulletImpulse_msniper_mp 4089 sv, rep
sk_ent_BulletImpulse_paint_mp 667 sv, rep
sk_ent_BulletImpulse_pbow_mp 8179 sv, rep
sk_ent_BulletImpulse_pistol_mp 667 sv, rep
sk_ent_BulletImpulse_rifle_mp 10905 sv, rep
sk_ent_BulletImpulse_smg1_mp 667 sv, rep
sk_ent_BulletImpulse_spistol_mp 667 sv, rep
sk_ent_BulletImpulse_spread_mp 667 sv, rep
sk_ent_BulletImpulse_ssniper_mp 4089 sv, rep
sk_fastaccurate_gatling_mp 1 sv, rep
sk_fgr_damagefactor 14 sv, rep
sk_fgr_diff 8 sv, rep
sk_fgr_firenum 6 sv, rep
sk_fgr_growth 2 sv, rep
sk_fgr_growth_liner 0 sv, rep
sk_fgr_limit 20 sv, rep
sk_fgr_limit_radius 500 sv, rep
sk_fgr_loop 2 sv, rep
sk_fgr_radius 0 sv, rep
sk_fgr_scale 115 sv, rep
sk_fgr_scale_liner 1 sv, rep
sk_fgr_timer 30 sv, rep
sk_fgr_timer_liner 0 sv, rep
sk_fgr_type 0 sv, rep
sk_fgr_zofs 0 sv, rep
sk_FireRate_ar2 0 sv, rep
sk_FireRate_ar2_mp 0 sv, rep
sk_FireRate_drpg_mp 0 sv
sk_FireRate_gatling_mp 0 sv, rep
sk_FireRate_smg1 0 sv, rep
sk_FireRate_smg1_mp 0 sv, rep
sk_FireRate_strider_minigun 0 sv, rep
sk_flare_spark 0 sv
sk_fov_sentry_mp 108 sv
sk_fragsmokegrenade_radius 0 sv
sk_gatling_hull 3 sv, rep
sk_gglove_maxmass_mp 250 sv, rep
sk_gglove_pushforce_mp 1 sv, rep
sk_gglove_pushimpulse 500 sv
sk_gglove_spdiv 30 sv
sk_gglove_splash 35 sv
sk_gglove_tracelength_mp 250 sv, rep
sk_grenadear2_explodewait 2 sv
sk_heal_particle_size_end 15 cl
sk_heal_particle_size_start 10 cl
sk_heal_particle_spawnrate 10 cl
sk_heal_particle_speed_max 100 cl
sk_heal_particle_speed_min 50 cl
sk_heal_particle_time 1 cl
sk_heal_particle_vmf 0 cl
sk_health_charge 60 sv
sk_health_debug_mode 0 sv
sk_health_facing 9 sv
sk_health_friendly_enable 0 sv
sk_health_machine_area 80 sv
sk_health_machine_areaheight 30 sv
sk_health_machine_assisttime 2 sv
sk_health_machine_debugmode 0 sv
sk_health_machine_effect 5 sv
sk_health_machine_effectmax 100 sv
sk_health_machine_effectmin 0 sv
sk_health_machine_health 100 sv
sk_health_machine_interval 0 sv
sk_health_machine_value 1 sv
sk_health_rate 0 sv
sk_health_search 40 sv
sk_health_searchlines 3 sv
sk_health_searchofs 20 sv
sk_health_start_delay 0 sv
sk_health_throw 500 sv
sk_health_thrown_delay 1 sv
sk_heavypenalty_jumppower 0 sv, nf
sk_heavypenalty_movespeed 0 sv, nf
sk_heavypenalty_rollspeed 0 cl
sk_hshield_chargemax 20 sv, rep
sk_hshield_chargerate 10 sv, rep
sk_hshield_chargescale 5 sv, rep
sk_hshield_health 100 sv, rep
sk_hshield_limit 3 sv, rep
sk_hshield_limit_radius 1000 sv, rep
sk_hshield_timer 60 sv, rep
sk_hshieldbbsx0 -6 sv
sk_hshieldbbsx1 3 sv
sk_hshieldbbsy0 -18 sv
sk_hshieldbbsy1 18 sv
sk_hshieldbbsz0 20 sv
sk_hshieldbbsz1 61 sv
sk_hshielddetachtime 5 sv
sk_hshieldforward 52 sv
sk_hshieldhull 80 sv
sk_hshieldofsx 0 sv
sk_hshieldofsy 0 sv
sk_hshieldofsz 0 sv
sk_hshieldright 0 sv
sk_hshieldup -10 sv
sk_hull 80 sv
sk_hullfreq_gatling_mp 2 sv, rep
sk_impactforcefw_gatling_mp 100 sv, rep
sk_impactforceup_gatling_mp 50 sv, rep
sk_invisible_fadetime 1 sv, rep
sk_invisible_time 20 sv, rep
sk_invisiblebonus_jumppower 0 sv, nf
sk_invisiblebonus_movespeed 0 sv, nf
sk_invisiblebonus_rollspeed 0 cl
sk_jdrink_available_time 15 sv
sk_jdrink_facing 9 sv
sk_jdrink_jumppower_lv1 2 sv
sk_jdrink_jumppower_lv2 3 sv
sk_jdrink_meleedamage_lv1 0 sv
sk_jdrink_meleedamage_lv2 0 sv
sk_jdrink_movespeed 0 sv
sk_jdrink_throw 500 sv
sk_jdrink_tornado_animetime 2 sv
sk_jdrink_tornado_follow 1 sv
sk_jumpup_particle_speed_max 60 cl
sk_jumpup_particle_speed_min 40 cl
sk_jumpup_particle_time 1 cl
sk_laser_beamfade 100 sv, rep
sk_laser_f 25 sv, rep
sk_laser_firenoise 2 sv, cheat, rep
sk_laser_firenum 1 sv, cheat, rep
sk_laser_firerate 0 sv, cheat, rep
sk_laser_r 7 sv, rep
sk_laser_reflect_dot 1 sv, cheat, rep
sk_laser_reflect_ofs -1 sv, cheat, rep
sk_laser_reflect_time 0 sv, cheat, rep
sk_laser_reflect_type 1 sv, cheat, rep
sk_laser_reflect_zofs 5 sv, cheat, rep
sk_laser_soundint 1 sv, cheat, rep
sk_laser_u 0 sv, rep
sk_laser_uofs 46 sv, rep
sk_laser_zofs -35 sv, cheat, rep
sk_lob_antlion_mp 350 sv, rep
sk_lob_cgr_mp 350 sv, rep
sk_lob_decoy_mp 350 sv, rep
sk_lob_fgr_mp 500 sv, rep
sk_lob_grenade 350 sv, rep
sk_lob_grenade_mp 300 sv, rep
sk_lob_manhack_mp 350 sv, rep
sk_lob_pgr_mp 350 sv, rep
sk_lob_sgene_mp 300 sv, rep
sk_lob_sgr_mp 300 sv, rep
sk_lob_tgr_mp 250 sv, rep
sk_lob_wgr_mp 300 sv, rep
sk_MachineGunKick_mp 1 sv, rep
sk_magazine_357 10 sv
sk_magazine_AR2 200 sv
sk_magazine_Buckshot 30 sv
sk_magazine_cbow 5 sv
sk_magazine_DBuckshot 30 sv
sk_magazine_DPistol 20 sv
sk_magazine_drpg 5 sv
sk_magazine_facing 9 sv
sk_magazine_gatling 500 sv
sk_magazine_laser 100 sv
sk_magazine_msniper 3 sv
sk_magazine_Paint 10 sv
sk_magazine_pbow 5 sv
sk_magazine_Pistol 20 sv
sk_magazine_recover 10 sv
sk_magazine_Rifle 10 sv
sk_magazine_roll 200 sv
sk_magazine_RPG_Round 5 sv
sk_magazine_SMG1 200 sv
sk_magazine_SPistol 20 sv
sk_magazine_ssniper 10 sv
sk_magazine_throw 500 sv
sk_magazine_XBowBolt 5 sv
sk_marking_timer 20 sv, rep
sk_max_357_mp 12 sv, rep
sk_max_antlion_mp 3 sv, rep
sk_max_ar2_altfire_mp 3 sv, rep
sk_max_ar2_mp 210 sv, rep
sk_max_buckshot_mp 30 sv, rep
sk_max_canceler_mp 3 sv, rep
sk_max_cgr_mp 5 sv, rep
sk_max_chargebow_mp 10 sv, rep
sk_max_crossbow_mp 10 sv, rep
sk_max_decoy_mp 3 sv, rep
sk_max_dpistol_mp 90 sv, rep
sk_max_drpg_mp 20 sv, rep
sk_max_dshotgun_mp 15 sv, rep
sk_max_einjection_mp -1 sv, rep
sk_max_energy_mp 6 sv, rep
sk_max_fgr_mp 6 sv, rep
sk_max_gatling_mp 1000 sv, rep
sk_max_gglove_mp 6 sv, rep
sk_max_grenade_mp 10 sv, rep
sk_max_health_mp 5 sv, rep
sk_max_hshield_mp 5 sv, rep
sk_max_invisible_mp 6 sv, rep
sk_max_jdrink_mp 5 sv, rep
sk_max_laser_mp 198 sv, rep
sk_max_magazine_mp 5 sv, rep
sk_max_manhack_mp 3 sv, rep
sk_max_mdrink_mp 5 sv, rep
sk_max_msniper_mp 6 sv, rep
sk_max_paint_mp 6 sv, rep
sk_max_pbow_mp 8 sv, rep
sk_max_pdrink_mp 5 sv, rep
sk_max_pgr_mp 5 sv, rep
sk_max_pistol_mp 60 sv, rep
sk_max_pknife_mp 1 sv, rep
sk_max_pshake_mp 6 sv, rep
sk_max_recover_mp 8 sv, rep
sk_max_rifle_mp 16 sv, rep
sk_max_rpg_round_mp 8 sv, rep
sk_max_sentry_mp 3 sv, rep
sk_max_sgene_mp 6 sv, rep
sk_max_sgr_mp 8 sv, rep
sk_max_shake_mp 6 sv, rep
sk_max_shield_mp 10 sv, rep
sk_max_slam_mp 6 sv, rep
sk_max_smg1_grenade_mp 3 sv, rep
sk_max_smg1_mp 270 sv, rep
sk_max_spistol_mp 40 sv, rep
sk_max_spread_mp 30 sv, rep
sk_max_ssniper_mp 6 sv, rep
sk_max_stungun_mp 6 sv, rep
sk_max_surprisebox_mp 5 sv, rep
sk_max_tgr_mp 6 sv, rep
sk_max_tornado_mp 5 sv, rep
sk_max_wgr_mp 6 sv, rep
sk_MaxPenaltyTime_dpistol_mp 1 sv, rep
sk_MaxPenaltyTime_gatling_mp 3 sv, rep
sk_MaxPenaltyTime_pistol_mp 1 sv, rep
sk_MaxPenaltyTime_spistol_mp 1 sv, rep
sk_MaxVerticalKick_gatling_mp 3 sv, rep
sk_mdrink_autoaim 15 sv
sk_mdrink_available_time 25 sv
sk_mdrink_facing 9 sv
sk_mdrink_shockreductioin 30 sv
sk_mdrink_spreadreduction 50 sv
sk_mdrink_throw 500 sv
sk_middlepenalty_jumppower 0 sv, nf
sk_middlepenalty_movespeed 0 sv, nf
sk_middlepenalty_rollspeed 0 cl
sk_mindup_particle_speed_max 60 cl
sk_mindup_particle_speed_min 40 cl
sk_mindup_particle_time 1 cl
sk_missile_explodewait 0 sv
sk_molotov_radius 0 sv
sk_npc_dmg_357_mp 30 sv, rep
sk_npc_dmg_antlion_mp 30 sv, rep
sk_npc_dmg_ar2_altfire 50 sv, rep
sk_npc_dmg_ar2_altfire_mp 25 sv, rep
sk_npc_dmg_ar2_mp 3 sv, rep
sk_npc_dmg_buckshot_mp 3 sv, rep
sk_npc_dmg_canceler_mp 0 sv, rep
sk_npc_dmg_cgr_mp 0 sv, rep
sk_npc_dmg_chargebow_mp 30 sv, rep
sk_npc_dmg_crossbow_mp 10 sv, rep
sk_npc_dmg_crowbar_mp 25 sv, rep
sk_npc_dmg_decoy_mp 80 sv, rep
sk_npc_dmg_dpistol_mp 6 sv, rep
sk_npc_dmg_drpg_mp 50 sv, rep
sk_npc_dmg_dshotgun_mp 8 sv, rep
sk_npc_dmg_einjection_mp 8 sv, rep
sk_npc_dmg_energy_mp 0 sv, rep
sk_npc_dmg_fgr_mp 0 sv, rep
sk_npc_dmg_fragsmokegrenade 0 sv
sk_npc_dmg_gatling_altfire_mp 4 sv, rep
sk_npc_dmg_gatling_mp 6 sv, rep
sk_npc_dmg_gglove_mp 30 sv, rep
sk_npc_dmg_grenade_mp 75 sv, rep
sk_npc_dmg_health_mp 0 sv, rep
sk_npc_dmg_hshield_mp 0 sv, rep
sk_npc_dmg_invisible_mp 0 sv, rep
sk_npc_dmg_jdrink_mp 0 sv, rep
sk_npc_dmg_laser_mp 5 sv, rep
sk_npc_dmg_magazine_mp 0 sv, rep
sk_npc_dmg_manhack_mp 50 sv, rep
sk_npc_dmg_mdrink_mp 0 sv, rep
sk_npc_dmg_molotov 0 sv
sk_npc_dmg_msniper_mp 1 sv, rep
sk_npc_dmg_paint_mp 0 sv, rep
sk_npc_dmg_pbow_mp 30 sv, rep
sk_npc_dmg_pdrink_mp 0 sv, rep
sk_npc_dmg_pgr_mp 0 sv, rep
sk_npc_dmg_pistol_mp 3 sv, rep
sk_npc_dmg_pknife_mp 24 sv, rep
sk_npc_dmg_pshake_mp 0 sv, rep
sk_npc_dmg_recover_mp 10 sv, rep
sk_npc_dmg_rifle_mp 55 sv, rep
sk_npc_dmg_rpg_round_mp 50 sv, rep
sk_npc_dmg_sentry_mp 6 sv, rep
sk_npc_dmg_sgene 0 sv
sk_npc_dmg_sgene_mp 0 sv, rep
sk_npc_dmg_sgr_mp 0 sv, rep
sk_npc_dmg_shake_mp 0 sv, rep
sk_npc_dmg_shield_mp 0 sv, rep
sk_npc_dmg_slam_mp 150 sv, rep
sk_npc_dmg_smg1_grenade_mp 50 sv, rep
sk_npc_dmg_smg1_mp 3 sv, rep
sk_npc_dmg_spistol_mp 6 sv, rep
sk_npc_dmg_spread_mp 0 sv, rep
sk_npc_dmg_ssniper_mp 1 sv, rep
sk_npc_dmg_stungun_mp 15 sv, rep
sk_npc_dmg_stunstick_mp 30 sv, rep
sk_npc_dmg_surprisebox_mp 6 sv, rep
sk_npc_dmg_tgr_mp 50 sv, rep
sk_npc_dmg_tornado_mp 0 sv, rep
sk_npc_dmg_wgr_mp 0 sv, rep
sk_paint_num 3 sv, rep
sk_paint_rvsshield 25 sv, rep
sk_paint_shake_range 30 sv, rep
sk_paint_timer 20 sv, rep
sk_panaltytype_gatling_mp 1 sv, rep
sk_pdrink_available_time 10 sv
sk_pdrink_damagereduction 0 sv
sk_pdrink_duckspeed 0 sv
sk_pdrink_facing 9 sv
sk_pdrink_jumppower 0 sv
sk_pdrink_meleedamage 0 sv
sk_pdrink_movespeed 0 sv
sk_pdrink_rollspeed 0 sv
sk_pdrink_throw 500 sv
sk_pgr_dmg_radius 250 sv, rep
sk_pgr_expand_factor 2 sv, rep
sk_pgr_friendly_enable 1 sv, rep
sk_pgr_hit_ofs 1 sv, rep
sk_pgr_hit_radius 250 sv, rep
sk_pgr_smoke_timer 10 sv, rep
sk_pknife_lead_time_mp 0 sv
sk_pknife_range 75 sv, rep
sk_pknife_refire 0 sv, rep
sk_pknife_smackdelay 0 sv, rep
sk_pknife_throw_delay 1 sv
sk_pknife_throw_delay2 1 sv
sk_pknife_throw_pierced 1 sv
sk_pknife_throwpow_air 1100 sv
sk_pknife_throwpow_wat 500 sv
sk_plr_BulletImpulse_357_mp 1 sv, rep
sk_plr_BulletImpulse_airboat 1 sv, rep
sk_plr_BulletImpulse_ar2_mp 1 sv, rep
sk_plr_BulletImpulse_buckshot_mp 1 sv, rep
sk_plr_BulletImpulse_chargebow_mp 1 sv, rep
sk_plr_BulletImpulse_crossbow_mp 1 sv, rep
sk_plr_BulletImpulse_dpistol_mp 1 sv, rep
sk_plr_BulletImpulse_dshotgun_mp 1 sv, rep
sk_plr_BulletImpulse_gatling_mp 5 sv, rep
sk_plr_BulletImpulse_gauss_round 1 sv, rep
sk_plr_BulletImpulse_gunship 1 sv, rep
sk_plr_BulletImpulse_laser_mp 5 sv, rep
sk_plr_BulletImpulse_msniper_mp 1 sv, rep
sk_plr_BulletImpulse_paint_mp 1 sv, rep
sk_plr_BulletImpulse_pbow_mp 1 sv, rep
sk_plr_BulletImpulse_pistol_mp 1 sv, rep
sk_plr_BulletImpulse_rifle_mp 1 sv, rep
sk_plr_BulletImpulse_smg1_mp 1 sv, rep
sk_plr_BulletImpulse_spistol_mp 1 sv, rep
sk_plr_BulletImpulse_spread_mp 1 sv, rep
sk_plr_BulletImpulse_ssniper_mp 1 sv, rep
sk_plr_dmg_357_mp 50 sv, rep
sk_plr_dmg_antlion_mp 30 sv, rep
sk_plr_dmg_ar2_altfire 50 sv, rep
sk_plr_dmg_ar2_altfire_mp 35 sv, rep
sk_plr_dmg_ar2_mp 5 sv, rep
sk_plr_dmg_buckshot_mp 6 sv, rep
sk_plr_dmg_canceler_mp 0 sv, rep
sk_plr_dmg_cgr_mp 0 sv, rep
sk_plr_dmg_chargebow_mp 30 sv, rep
sk_plr_dmg_crossbow_mp 33 sv, rep
sk_plr_dmg_crowbar_mp 30 sv, rep
sk_plr_dmg_decoy_mp 80 sv, rep
sk_plr_dmg_dpistol_mp 5 sv, rep
sk_plr_dmg_drpg_mp 50 sv, rep
sk_plr_dmg_dshotgun_mp 6 sv, rep
sk_plr_dmg_einjection_mp 8 sv, rep
sk_plr_dmg_energy_mp 0 sv, rep
sk_plr_dmg_fgr_mp 0 sv, rep
sk_plr_dmg_fragsmokegrenade 0 sv
sk_plr_dmg_gatling_altfire_mp 4 sv, rep
sk_plr_dmg_gatling_mp 4 sv, rep
sk_plr_dmg_gglove_mp 30 sv, rep
sk_plr_dmg_grenade_mp 90 sv, rep
sk_plr_dmg_health_mp 0 sv, rep
sk_plr_dmg_hshield_mp 0 sv, rep
sk_plr_dmg_invisible_mp 0 sv, rep
sk_plr_dmg_jdrink_mp 0 sv, rep
sk_plr_dmg_laser_mp 4 sv, rep
sk_plr_dmg_magazine_mp 0 sv, rep
sk_plr_dmg_manhack_mp 50 sv, rep
sk_plr_dmg_mdrink_mp 0 sv, rep
sk_plr_dmg_molotov 0 sv
sk_plr_dmg_msniper_mp 1 sv, rep
sk_plr_dmg_paint_mp 1 sv, rep
sk_plr_dmg_pbow_mp 30 sv, rep
sk_plr_dmg_pdrink_mp 0 sv, rep
sk_plr_dmg_pgr_mp 0 sv, rep
sk_plr_dmg_pistol_mp 6 sv, rep
sk_plr_dmg_pknife_mp 24 sv, rep
sk_plr_dmg_pknife_throw 100 sv
sk_plr_dmg_pshake_mp 0 sv, rep
sk_plr_dmg_pulseball 50 sv, rep
sk_plr_dmg_recover_mp 30 sv, rep
sk_plr_dmg_rifle_mp 60 sv, rep
sk_plr_dmg_rpg_round_mp 75 sv, rep
sk_plr_dmg_sentry_mp 4 sv, rep
sk_plr_dmg_sgene 0 sv
sk_plr_dmg_sgene_mp 5 sv, rep
sk_plr_dmg_sgr_mp 0 sv, rep
sk_plr_dmg_shake_mp 0 sv, rep
sk_plr_dmg_shield_mp 0 sv, rep
sk_plr_dmg_slam_mp 150 sv, rep
sk_plr_dmg_smg1_grenade_mp 50 sv, rep
sk_plr_dmg_smg1_mp 4 sv, rep
sk_plr_dmg_spistol_mp 9 sv, rep
sk_plr_dmg_spread_mp 0 sv, rep
sk_plr_dmg_ssniper_mp 1 sv, rep
sk_plr_dmg_stungun_mp 25 sv, rep
sk_plr_dmg_stunstick_mp 40 sv, rep
sk_plr_dmg_surprisebox_mp 4 sv, rep
sk_plr_dmg_tgr_mp 50 sv, rep
sk_plr_dmg_tornado_mp 0 sv, rep
sk_plr_dmg_wgr_mp 0 sv, rep
sk_plr_penetrate_pistol_mp 1 sv, rep
sk_poison_available_time 18 sv
sk_poison_damage_rate 4 sv
sk_poison_draw_scale 1 cl
sk_poison_infection_time 3 sv
sk_poison_particle_time 3 cl
sk_poison_radius 200 sv, rep
sk_poison_spawn_rate 20 cl
sk_poison_time_rate 1 sv
sk_poisongas_smoke_timer 7 sv
sk_powerup_particle_speed_max 60 cl
sk_powerup_particle_speed_min 40 cl
sk_powerup_particle_time 1 cl
sk_pshake_dmg_radius 250 sv, rep
sk_pshake_hit_radius 250 sv, rep
sk_range_sentry_mp 1200 sv
sk_recover_life 30 sv
sk_recover_particle_emittime 1 sv
sk_recover_particle_lifetime 2 sv
sk_recover_particle_size_end 15 sv
sk_recover_particle_size_start 10 sv
sk_recover_particle_spawnrate 30 sv
sk_recover_particle_speed_max 200 sv
sk_recover_particle_speed_min 100 sv
sk_recover_particle_time 1 sv
sk_recover_particle_vmf 0 sv
sk_recover_suit 0 sv
sk_recover_tracelength 450 sv, cheat, rep
sk_RefireTime_dpistol_mp 0 sv, rep
sk_RefireTime_pistol_mp 0 sv, rep
sk_RefireTime_spistol_mp 0 sv, rep
sk_roll_antlion_mp 700 sv, rep
sk_roll_cgr_mp 700 sv, rep
sk_roll_decoy_mp 700 sv, rep
sk_roll_fgr_mp 600 sv, rep
sk_roll_grenade 700 sv, rep
sk_roll_grenade_mp 600 sv, rep
sk_roll_manhack_mp 700 sv, rep
sk_roll_pgr_mp 700 sv, rep
sk_roll_sgene_mp 500 sv, rep
sk_roll_sgr_mp 600 sv, rep
sk_roll_tgr_mp 450 sv, rep
sk_roll_wgr_mp 600 sv, rep
sk_rollangle_gatling_mp 360 sv, rep
sk_rolleffdelay_gatling_mp 0 sv, rep
sk_rollefftime_gatling_mp 1 sv, rep
sk_rolleffzofs_gatling_mp 15 sv, rep
sk_rollgatling_Max 10 sv, rep
sk_rollgatling_Min 0 sv, rep
sk_rollgatling_Shock 3 sv, rep
sk_rollgatling_Time 0 sv, rep
sk_rollgatling_X 0 sv, rep
sk_rollgatling_Y 0 sv, rep
sk_rollgatling_Z 1 sv, rep
sk_rolltime_gatling_mp 0 sv, rep
sk_satchel_detonate_delay 0 sv
sk_satchel_friendly_enable 0 sv
sk_satchel_search 40 sv
sk_senbbhull 27 sv
sk_senbbx0 -16 sv
sk_senbbx1 10 sv
sk_senbby0 -10 sv
sk_senbby1 10 sv
sk_senbbz0 1 sv
sk_senbbz1 75 sv
sk_sentryforward 25 sv
sk_sentrygun_aofsx 0 sv
sk_sentrygun_aofsy 0 sv
sk_sentrygun_aofsz 0 sv
sk_sentrygun_friendly_enable 0 sv
sk_sentrygun_ignorefromfront 0 sv
sk_sentrygun_limit 3 sv
sk_sentrygun_limit_checktime 2 sv
sk_sentrygun_limit_radius 500 sv
sk_sentrygun_pushforce_blast 2 sv
sk_sentrygun_pushforce_bullet 2 sv
sk_sentrygun_pushforce_meleehit 2 sv
sk_sentrygun_revdist 80 sv
sk_sentrygun_startinactive 0 sv
sk_sentrygun_suisidetime 5 sv
sk_sentrygun_team_reverse 0 sv
sk_sentrygun_trapdist 16 sv
sk_sentryhull 100 sv
sk_sentryright 0 sv
sk_sentryschdown -80 sv
sk_sentryup 0 sv
sk_sentryzofs 4 sv
sk_sgbbsize 5 sv
sk_sgene_absorb_damagescale 0 sv
sk_sgene_absorb_max 30 sv
sk_sgene_fear_distance 300 sv
sk_sgene_firedelay 0 sv
sk_sgene_flick_scale 0 sv
sk_sgene_friendly_enable 0 sv
sk_sgene_health 20 sv
sk_sgene_impulse 100 sv
sk_sgene_jolt_impulse 1 sv
sk_sgene_mass 0 sv
sk_sgene_mass_scale 20 sv
sk_sgene_open_threshold 200 sv
sk_sgene_player_hop_threshold 200 sv
sk_sgene_radius 0 sv
sk_sgene_rebound_scale 3 sv
sk_sgene_retry_dist 5 sv, rep
sk_sgene_retry_num 15 sv, rep
sk_sgene_retry_radius 10 sv, rep
sk_sgene_safetydelay 0 sv
sk_sgene_see_dist 400 sv
sk_sgene_shock 2 sv
sk_sgene_speed 800 sv
sk_sgene_stun_delay 1 sv
sk_sgene_unstickdelay 1 sv
sk_sgr_limit 2 sv, rep
sk_sgr_limit_radius 2000 sv, rep
sk_sgr_teamsmoke_density 0 sv, rep
sk_sgr_timer 30 sv, rep
sk_sgshsize 5 sv
sk_shake_capturetime 7 sv
sk_shake_debug_mode 0 sv
sk_shake_detonate_delay 0 sv, rep
sk_shake_dissolve 0 sv
sk_shake_dissolve_type 0 sv
sk_shake_effectnum 2 sv
sk_shake_facing 9 sv
sk_shake_force 80 sv
sk_shake_friendly_enable 0 sv
sk_shake_npc_enable 0 sv
sk_shake_radius 120 sv, rep
sk_shake_search 80 sv, rep
sk_shake_searchlines 3 sv
sk_shake_searchofs 20 sv
sk_shake_sink_delay 0 sv, rep
sk_shake_throwed_delay 1 sv, rep
sk_shake_torque 20 sv
sk_shake_trap_pow 20 sv, rep
sk_shield_chargemax 20 sv, rep
sk_shield_chargerate 10 sv, rep
sk_shield_chargescale 5 sv, rep
sk_shield_health 100 sv, rep
sk_shield_limit 3 sv, rep
sk_shield_limit_radius 1000 sv, rep
sk_shield_timer 60 sv, rep
sk_shieldforward 30 sv
sk_shieldofsx 0 sv
sk_shieldofsy 0 sv
sk_shieldofsz -54 sv
sk_shieldright 0 sv
sk_shieldup 6 sv
sk_shotgun_pellets 6 sv, rep
sk_ShotPenaltyTime_dpistol_mp 0 sv, rep
sk_ShotPenaltyTime_pistol_mp 0 sv, rep
sk_ShotPenaltyTime_spistol_mp 0 sv, rep
sk_slam_impact_range 12 sv, rep
sk_SlideLimit_gatling_mp 0 sv, rep
sk_snipe_1stbeamdt 5000 sv, rep
sk_snipe_1stbeamfw 0 sv, rep
sk_snipe_1stbeamlen1 0 sv, rep
sk_snipe_1stbeamlen2 0 sv, rep
sk_snipe_1stbeamrt 0 sv, rep
sk_snipe_1stbeamup -20 sv, rep
sk_snipe_1stbeamwt 20 sv, rep
sk_snipe_beamfade 20 sv, rep
sk_snipe_beamnear 200 sv, rep
sk_snipe_f 25 sv, rep
sk_snipe_r 7 sv, rep
sk_snipe_u -1 sv, rep
sk_snipe_uofs 46 sv, rep
sk_strider_down_time 1 sv
sk_strider_num_combineball1 3 sv
sk_strider_num_combineball2 4 sv
sk_strider_num_combineball3 5 sv
sk_strider_shoot_dot 0 sv
sk_strider_shoot_duration 2 sv
sk_strider_shoot_variation 1 sv
sk_strider_subsequent_target_duration 1 sv
sk_stun_autoaim 15 sv
sk_stun_available_time 10 sv
sk_stun_duckspeed 0 sv
sk_stun_jumppower 0 sv
sk_stun_movespeed 0 sv
sk_stun_rollspeed 0 sv
sk_stun_spread 15 sv
sk_stungun_chargemax 25 sv, rep
sk_stungun_chargerate 0 sv, rep
sk_stungun_chargescale 1 sv, rep
sk_stungun_range 80 sv, rep
sk_stungun_refire 1 sv, rep
sk_stungun_smackdelay 0 sv, rep
sk_stunstick_chargemax 30 sv, rep
sk_stunstick_chargerate 1 sv, rep
sk_stunstick_chargescale 0 sv, rep
sk_stunstick_refire 0 sv, rep
sk_stunstick_smackdelay 0 sv, rep
sk_surpbbhull 27 sv
sk_surpbbx0 -16 sv
sk_surpbbx1 10 sv
sk_surpbby0 -10 sv
sk_surpbby1 10 sv
sk_surpbbz0 1 sv
sk_surpbbz1 75 sv
sk_surprisebox_rate_jdrink 8 sv
sk_surprisebox_rate_life 35 sv
sk_surprisebox_rate_mdrink 8 sv
sk_surprisebox_rate_pdrink 8 sv
sk_surprisebox_rate_priammo 35 sv
sk_surprisebox_rate_secammo 6 sv
sk_surpriseboxforward 25 sv
sk_surpriseboxhull 100 sv
sk_surpriseboxright 0 sv
sk_surpriseboxschdown -80 sv
sk_surpriseboxup 0 sv
sk_surpriseboxzofs 4 sv
sk_t_damage 1 cl
sk_t_emit 1 cl
sk_t_flash 1 cl
sk_tesla_beam 3 cl
sk_tesla_beam_max 1 cl
sk_tesla_beam_min 1 cl
sk_tesla_length 60 cl
sk_tesla_life_max 0 cl
sk_tesla_life_min 0 cl
sk_tgr_f 18 sv, rep
sk_tgr_mass 0 sv
sk_tgr_r 0 sv, rep
sk_tgr_radius 300 sv, rep
sk_tgr_rotspeed 2 sv, rep
sk_tgr_rx 200 sv, rep
sk_tgr_timer 15 sv, rep
sk_tgr_timerfact0 1 sv, rep
sk_tgr_timerfact1 0 sv, rep
sk_tgr_timerfact2 0 sv, rep
sk_tgr_u 0 sv, rep
sk_throw_antlion_mp 1200 sv, rep
sk_throw_bugbait 1000 sv
sk_throw_cgr_mp 1200 sv, rep
sk_throw_decoy_mp 200 sv, rep
sk_throw_fgr_mp 1000 sv, rep
sk_throw_grenade 1200 sv, rep
sk_throw_grenade_mp 1000 sv, rep
sk_throw_manhack_mp 1200 sv, rep
sk_throw_pgr_mp 1200 sv, rep
sk_throw_pshake_mp 200 sv, rep
sk_throw_sgene_mp 1200 sv, rep
sk_throw_sgr_mp 1000 sv, rep
sk_throw_shake_mp 200 sv, rep
sk_throw_slam_mp 200 sv, rep
sk_throw_tgr_mp 900 sv, rep
sk_throw_wgr_mp 1000 sv, rep
sk_timereffect_bigspeed 0 sv
sk_timereffect_smallspeed 0 sv
sk_timereffect_time 0 sv
sk_tornado_animetime 2 sv
sk_tornado_crashroof_damage_enable 1 sv, rep
sk_tornado_debug_mode 0 sv, rep
sk_tornado_detonate_delay 0 sv, rep
sk_tornado_dissolve 0 sv, rep
sk_tornado_dissolve_type 0 sv, rep
sk_tornado_facing 9 sv
sk_tornado_fadetime 2 sv
sk_tornado_follow 1 sv
sk_tornado_friendly_enable 1 sv, rep
sk_tornado_npc_enable 0 sv, rep
sk_tornado_radius 100 sv, rep
sk_tornado_roofdmg_max 50 sv, rep
sk_tornado_roofdmg_min 0 sv, rep
sk_tornado_search 50 sv, rep
sk_tornado_searchlines 3 sv, rep
sk_tornado_searchofs 20 sv, rep
sk_tornado_sink_delay 2 sv, rep
sk_tornado_throwed_delay 3 sv, rep
sk_tornado_trap_pow 2 sv, rep
sk_tornado_uppow 900 sv, rep
sk_tripmine_detonate_enable 1 sv
sk_tripmine_friendly_enable 0 sv
sk_tripmine_ratio 0 sv
sk_tripmine_search 10 sv
sk_turn_range_gatling_mp 0 sv, rep
sk_turn_range_h_msniper_mp 1 sv, rep
sk_turn_range_h_sniper_mp 1 sv, rep
sk_turn_range_h_ssniper_mp 1 sv, rep
sk_turn_range_v_Crouch_msniper_mp 0 sv, rep
sk_turn_range_v_Crouch_sniper_mp 0 sv, rep
sk_turn_range_v_Crouch_ssniper_mp 0 sv, rep
sk_turn_range_v_msniper_mp 0 sv, rep
sk_turn_range_v_sniper_mp 0 sv, rep
sk_turn_range_v_ssniper_mp 0 sv, rep
sk_ViewKick_gatling2_mp 2 sv, rep
sk_ViewKick_gatling_mp 1 sv, rep
sk_weapon_animspeed 1 sv, rep
sk_weapon_animspeed_inwater 0 sv, rep
sk_weapon_animspeed_jdrink 0 sv, rep
sk_weapon_animspeed_mdrink 0 sv, rep
sk_weapon_animspeed_pdrink 0 sv, rep
sk_weapon_animspeed_poison 0 sv, rep
sk_weapon_animspeed_stun 0 sv, rep
sk_weapon_ar2_alt_fire_duration_mp 4 sv
sk_weapon_ar2_alt_fire_mass_mp 150 sv
sk_weapon_ar2_alt_fire_radius_mp 10 sv
sk_weapon_ar2_alt_fire_velocity 1000 sv
sk_weapon_ar2_alt_fire_velocity_mp 1000 sv
sk_weapon_ar2_alt_fire_wound_mp 0 sv
sk_weapon_ar2_altfire_guidefactor 1 sv, rep
sk_weapon_ar2_altfire_seek_angle 15 sv, rep
sk_weapon_gglove_fire_delay 0 sv, rep
sk_weapon_gglove_fire_duration_mp 4 sv, rep
sk_weapon_gglove_fire_mass_mp 150 sv, rep
sk_weapon_gglove_fire_radius_mp 10 sv, rep
sk_weapon_gglove_fire_velocity_mp 1000 sv, rep
sk_weapon_gglove_refire 0 sv, rep
sk_weapon_gglove_repush 0 sv, rep
sk_WeaponKick 0 sv, rep
sk_WeaponKick_mp 0 sv, rep
sk_wgr_dmg_radius 250 sv, rep
sk_wgr_flash_factor 2 sv
sk_wgr_flash_intime_max 0 sv, rep
sk_wgr_flash_intime_min 0 sv, rep
sk_wgr_flash_keeptime_max 4 sv, rep
sk_wgr_flash_keeptime_min 0 sv, rep
sk_wgr_flash_outtime_max 3 sv, rep
sk_wgr_flash_outtime_min 0 sv, rep
sk_wgr_friendly_enable 1 sv, rep
sk_wgr_hit_radius 1800 sv, rep
sk_woundgatling_dmg_primary 5 sv
sk_woundgatling_dmg_secondary 5 sv
sk_woundgatling_shk_primary 1 sv, rep
sk_woundgatling_time_primary 1 sv
sk_woundgatling_time_secondary 1 sv
snd_mixvol cmd Set named Mixgroup to mix volume.
strider_debug cmd strider debug mode.
strider_fact 13 sv
strider_force cmd strider force activity.
sv_hl2mp_usingnewviewparameters 1 sv, nf
sv_hltv 0 Enables HLTV on this server.
sv_precachegeneric cmd Usage
sv_precachemodel cmd Usage
sv_precachesound cmd Usage
sv_unlag_maxdistance -1 sv
switch_weapon cmd Swotch Weapon to player. Arguments
test_mainmenu cmd Return MainMenu
test_news cmd Open News
test_playdemo cmd Play Demo
test_ranking cmd Open Ranking
test_signature cmd Open Signature
test_startdemoloop cmd Start DemoLoop
test_stopdemoloop cmd Stop DemoLoop
test_title cmd Open Title
tr_set_bot_command cmd set bot control command to transceiver.
update_ammodef cmd
update_ammodef cmd
update_jobskillparam cmd
update_jobskillparam cmd
zombie_cutoffbody 0 a, sv, user, norecord zombie cut off the body when he dead particular case
zombie_release_headclub 0 a, sv, user, norecord zombie release the headclub when he dead

External links[edit]