User talk:Bluebar

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Hello, noticed you're attempting to finally turn that page into something better. I wanted to point out something: as we now know, Airex had at least one other idea tied to it instead of replacing the air, that being using the atmospheric exchange to generate energy. We also know Airex persisted until late 2002, by which point they already ditched the gasmasks and were working with facial animation.

It would serve some good public awareness to describe how it wasn't exclusively an air-replacement, gasmask-necessitating plant during development, but right now I can't think of a non too cumbersome way of putting it in. And I don't want to jump into rewriting chunks of what you're currently working. Right now its description flows with the article and how it describes meeting Alyx (per the vignette), since in the vignette it's seemingly the noxious kind. But the article is about the storyline evolution and I think that should be part of it.

So if you end up having a good idea of how to write it in that'd be cool, just thought I'd say so. Cvoxalury (talk) 07:33, 14 July 2026 (UTC)

Hey, thanks for the heads-up. I wasn't aware of that. I'll try to include that info. Bluebar (talk) 08:37, 14 July 2026 (UTC)
By the way, what's the source on HL2 development having started in June 1999? Is it the documentary (I haven't watched it)? Cvoxalury (talk) 20:00, 19 July 2026 (UTC)
It's from The Final Hours of Half-Life 2 Bluebar (talk) 04:30, 20 July 2026 (UTC)