Talk:Moby Francke

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Trivia About Moby Francke[edit]

It's known Moby Francke worked at LucasArts as a conceptual designer due to Valve telling us through his biography, but not what he'd worked for, he actually drew sketches for LucasArt Learning and of course it's all Star Wars. It's likely because how his art also depicts fairytales and is silly and that, there was a nature appeal to children found. I always found it interesting as you couldn't call Moby Franckes' art in a way "chibi"? At least that's the goal with the LucasArts Learning drawings. The real mystery is what game(s) he was even the concept artist(s) for under LucasArt Learning, everything about the Star Wars art of his is mysterious and gives no clues. He'd be perfect fit for Invasion as Invasion is sci-fi and he worked on a sci-fi franchise known as Star Wars.

https://web.archive.org/web/20020604031911/http://mobyfrancke.com/

His Academy of Art University education of his is likely quite notable, I believe this https://wiki.teamfortress.com/wiki/File:Sniper_z1.jpg is copying https://ca-times.brightspotcdn.com/dims4/default/f90f0e5/2147483647/strip/true/crop/4000x2100+0+284/resize/1200x630!/quality/75/?url=https%3A%2F%2Fcalifornia-times-brightspot.s3.amazonaws.com%2F56%2F40%2Fb11cf3a04431aa7ffe1d684e306d%2Fap22202210955081.jpg (https://www.latimes.com/california/story/2023-06-30/the-san-francisco-art-institute-and-the-50-million-diego-rivera-fresco-inside-are-up-for-sale), the reason this is notable is because the Academy of Art University is in San Franciso, California and this is its mural. (I'd tell TF2wiki about this but they hate discussions, please be the next TF2wiki, I don't want to suffer in that wiki.)

One of Moby Franckes' favorites on Linkedin is a guide on how to paint faces, he likely doesn't know how to draw normal faces, and this is why some of his art (if it even is his art and not Dhabih Engs') have a distinct lack of a face or is smeared all together (seen with the citizens).

I'd give more but Internet Archive is acting up again. This doesn't even begin TF2, but their proportions are based on Mike Mignola by the way as "Ringling TF2 Moby Francke Presentation" shows.

WehKings (talk) 09:22, 30 August 2026 (UTC)

This is a Half-Life and Portal oriented wiki. None of the above seems very relevant. Speculating on inability to draw faces sure is big though, that is to say, I think it's pretty inappropriate for you to speculate like that. Cvoxalury (talk) 09:25, 30 August 2026 (UTC)
Limits are weakening us. I am the natural path of this wiki, it should follow me, and expand away from its limitations. Become the Valve wiki itself. I want to revenge my fallen brother, the VCC wiki.
WehKings (talk) 10:16, 30 August 2026 (UTC)
Nothing highlighted here has any particular relevance to Moby's work on the Half-Life series. The developers covered here can have long histories outside of Valve, either before or after their time working at the company, and it's not within the scope of this wiki to document all of that. A light rundown of a developer's background (specifically in the area of game development) and maybe noting any other notable works (with an inclination towards other Valve IPs, even if those games aren't covered here) is all that's really needed. This article is currently a little light on Moby's pertinent background and context, namely lacking even a simple mention in the main body of his Team Fortress 2 work, but it doesn't have to go much further beyond that. Marphy (talk) 02:15, 31 August 2026 (UTC)