User:Barnz/Skill (Dreamcast port)

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Skill level settings (skills.cfg) is a data file to store the health and damage values of the characters in Half-Life. These values may change based on the level of difficulty (selected by the player at the beginning of the game). Some values are hard-coded. There are three difficulty levels: easy, medium, and hard.

Half-Life[edit]

Characters[edit]

Scientist

Health: 30/20/20
Heal: 30/25/25

Security Guard

Health: 40/35/35
Damage (pistol): 4/5/8

Headcrab

Health: 5/10/20
Damage: 3/6/10

Baby Headcrab

Health: 1,25/2,5/5
Damage: 0,9/1,8/3

Barnacle

Health: 25
Damage: ?

Zombie

Health: 25/40/70
Damage (slash): 5/12/20
Damage (double slash): 10/25/40

Houndeye

Health: 10/15/25
Damage: 5/10/15 (squad size)

Vortigaunt

Health: 20/30/50
Damage (electric bolt): 5/9/13
Damage (claw): 4/7/10

Bullsquid

Health: 20/40/80
Damage (bite): 10/20/25
Damage (whip): 15/25/35
Damage (spit): 5/10/15

Human Grunt

Health: 25/40/60
Damage (SMG): 3/4/5
Damage (Shotgun): 3/4/5
Damage (FG): ?
Damage (kick): 5/7/10

Tentacle

Health: N/A
Damage: 20 (?)

Leech

Health: 2
Damage: 1/2/2

Gargantua

Health: 800/800/1000
Damage (flame): 1/2/3
Damage (slash): 10/20/30
Damage (stomp): 40/70/100

Ichthyosaur

Health: 50/90/130
Damage: 10/20/30

Assassin

Health: 20/30/40
Damage (pistol): 8/8/10
Damage (grenade): ?

Alien Grunt

Health: 35/75/100
Damage (punch): 8/10/20
Damage (hornet): 2/3/5

Apache

Health: 100/200/300
Damage (turret): 7/9/10
Damage (rocket): 150

Osprey

Health: 400

Controller

Health: 15/30/50
Damage: 3/4/5

Gonarch

Health: N/A
Damage (slash): 50/50/70
Damage (acid): ?

Nihilanth

Health: 400/600/800
Damage: 10/20/30

Automatic Turret (small)

Health: 15/25/40
Damage: 4/5/8

Automatic Turret (large)

Health: 20/30/45
Damage: 7/9/10

Sentry Gun

Health: 20/30/40
Damage: 3/4/5

Weapons[edit]

Crowbar

Damage: 15/10/10

Pistol

Damage: 10/8/8

.357 Magnum

Damage: 50/40/40

Submachine Gun

Damage: 8/5/5
Damage (grenade): 120/100/100

Shotgun

Damage: 7/5/5

Crossbow

Damage: 50

RPG

Damage: 120/100/100

Tau Cannon

Damage: 25/20/20

Gluon Gun

Damage: 16/14/14

Hornet Gun

Damage: 7

Satchel Charge

Damage: 175/150/150

Laser Trip Mine

Damage: 150

Snark

Health: 2
Damage (bite): 2/5/8
Damage (explosion): 2/5/5

Fragmentation Grenade

Damage: 120/100/100

Items[edit]

Health Charger

Capacity: 60/40/25

Suit Charger

Capacity: 75/50/35

Battery

ABC: 20/15/10

Health Kit

ABC: 25/15/10

Half-Life: Blue Shift[edit]

Armor vest and helmet

ABC: 20