Robot Grunt
This article is non-canon. | ||
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon. |
Robot Grunt | |
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Faction | |
Type | |
Designer(s) |
Andrew Phelan[1] |
The Robot Grunt[2] is a mechanized replacement for the Hazardous Environment Combat Unit Marine in the censored German version of Half-Life.
Contents
Overview[edit]
Robot Grunts appear as armored, bipedal humanoid robots with a dark green camouflage pattern covering their body and a single red eye offset to the left side of their head. Their limbs are connected by mechanical hinge joints. Compared to their human counterparts, they have their own unique lines delivered with robotic modulation. A player model version of the robot is also featured in the multiplayer portion of Half-Life which defaults to an orange and red color scheme.
Behind the scenes[edit]
The Robot Grunts are referred to as Androids in the instruction manual for the German version of the game. The model was built by Andrew Phelan who worked for Valve in collaboration with Cendant Ireland and Sierra Studios as a freelance artist. He created concept drawings and the character models for the German version of the game,[1] replacing the pre-existing in-house robot models.[3]
The Robot Grunts were updated for Blue Shift where they appear to be using the updated Submachine Gun model from Opposing Force. The High Definition version uses the updated weapon models.
The models were remade for the PlayStation 2 version with a new look. In this version, their body color is army green with no camouflage pattern. They have the rank insignia of a corporal on their left arm and a white star surrounded by a circle on their chest. This symbol is similar to the "Star and Circle" marking used by the Allied forces in World War II. The same symbol is also used by the Opposing Force team in the Capture the Flag multiplayer mode of Opposing Force.
The Robot Grunts are also used in the German version of Team Fortress Classic, replacing the character models for all of the classes.
In modding[edit]
The green camouflaged version appears in the mod Sven Co-op. A blue-colored friendly variant is also present.
Gallery[edit]
Robo, multiplayer model.
List of appearances[edit]
Main games[edit]
- Half-Life (First appearance) (German version only)
- Half-Life multiplayer (After the 1.0.0.8 patch) (Non-canonical appearance)
- Half-Life (PlayStation 2 port) (German version only)
- Half-Life: Blue Shift (German version only)
- Half-Life: Decay (German version only)
Other[edit]
- Half-Life: Uplink (Non-canonical appearance) (German version only)
References[edit]
- ↑ 1.0 1.1 Andrew Phelan's website on Carbonmade (archived)
- ↑ Half-Life SDK
- ↑ Andrew Phelan on his work for the censored version of Half-Life (April 18, 2023)
Hazardous Environment Combat Unit | |
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Characters | Minor members · Dwight T. Barnes · Sharp · Adrian Shephard |
Classes | HECU Engineer · HECU Medic · HECU Sniper |
Weapons | 9mm Pistol · Artillery Cannon · Combat Knife · Desert Eagle · Dynamite · Fragmentation Grenade · Gun Emplacement · Land Mine · Laser Trip Mine · M249 Squad Automatic Weapon · M-40A1 Sniper Rifle · Mortar · Submachine Gun · Rocket Cannon · RPG · Satchel Charge · Sentry Gun · Shotgun · Tripod-Mounted Heavy Machine Gun |
Transportation | AH-64 Apache · Jet · M1A1 Abrams · M2A3 Bradley · M44 cargo truck · Osprey Heliplane |
Technology | Chargers · Powered Combat Vest · Radio · Tactical Map · Transportation · Weapons |
Other | Hazardous Environment Combat Unit models · Military Police · Robot Grunt · Santego Military Base |
Classes (cut) | Human Sergeant |
Weapons (cut) | 20mm Cannon |