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Sven Co-op

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Sven-coop portrait.jpg
Sven Co-op
Developer(s)

Sven Co-op Team

Release date(s)

January 19, 1999 (mod release)
January 22, 2016 (Steam release)[1]

Genre(s)

First-person shooter

Mode(s)

Single-player, Co-operative gameplay

Engine

GoldSrc

Designer(s)

Daniel 'Sven Viking' Fearon
David 'Sniper' McDermott

Sven Co-op (usually abbreviated as SC) is a co-operative game originally based around Half-Life. Released initially as a modification on January 19, 1999, it was made available on Steam as a standalone game on January 22, 2016.

In Sven Co-op players must work together against AI-controlled enemies and solve puzzles as a team. The majority of the maps are user-created with the exception of the original maps created by the game's developers.

Weapons[edit]

Pre-existing Weapons[edit]

  • Crowbar
    • Donators have secondary fire that makes crowbar do more damage to hostiles and crates, but drains suit power.
  • Pipe Wrench (with ability to repair or revive friendly Sentry Guns)
  • Barnacle Grapple
  • 9mm Pistol
  • .357 Magnum (multiplayer version)
  • Desert Eagle
  • Shotgun (secondary fire makes the shotgun shoot automatically, but with less accuracy)
  • Crossbow (multiplayer version)
  • RPG (with larger explosion and damage)
  • Tau Cannon (with less secondary fire recoil)
  • Gluon Gun
  • Hivehand
  • Grenade (secondary fire drops all grenades in one projectile, making "banana bomb") This only works if the player has at least 10 grenades.
  • Satchel Charge (can be picked up or kicked)
  • Laser Trip Mine
  • Snark
    • For donators, secondary fire releases a Chumtoad that hinders enemy ranged attacks and also poisons NPCs. This only works if the player has at least 10 snarks.
  • M-40A1 Sniper Rifle (increased damage, decreased accuracy without scope)
  • Desert Eagle
  • M249 Squad Automatic Weapon
  • Shock Roach Unlike other weapons, must be picked up off the ground using E and must be dropped before switching to another weapon. Cannot recharge like in Opposing Force. Has a secondary fire that is more powerful and can charge other players' armor. but drains power rapidly. The Shock Roach will start self-destructing if the player has less than 31 charge left.
  • Spore Launcher Primary fire shoots spores in an arc instead of in a straight line like in Opposing Force.
  • Displacer Cannon (Introduced in 5.0)

New Weapons[edit]

  • Medkit - Allows you to heal other players by 10 points and revive non-gibbed ones for 50. Although a player can only carry a max of 100, the points regenerate over time.
  • 9mm Uzi - 32 round submachine gun. Can be held in akimbo (duel-wield) for more power but a longer reload time. Donators can use Golden Uzis, which do considerably more damage.
  • Submachine Gun - Fires in full automatic, secondary fire zooms in.
  • 5.56mm M16 w/ M203 grenade launcher - Fires in a 3 round burst. Grenades now have to be individually prepared before firing.
  • 5.56mm Minigun - Unlike other weapons, must be picked up off the ground using E, and must be dropped before using another weapon. Fires in full-auto, with a long revving up time. Uses a single 600 round clip, additional ammo is added to the clip through SCXPM Ammo regeneration, picking up other miniguns, etc.

Gameplay[edit]

Sven Co-op (as its name suggests) is a game that relies on cooperative effort. This could include simple tactics such as boosting another player to allow access to an otherwise unreachable area, working as a team to defeat enemies or "bosses" (usually used as term to refer to a final enemy/enemies that are tougher or the toughest of the normal enemies), healing teammates, or even reviving fallen teammates. Battles are action-packed, with a variety of enemies, ranging from Hazardous Environment Combat Unit to Xen and Race X creatures.

Maps[edit]

Although some maps are included with sven co-op, the majority are made by the community. Maps come in all shapes and sizes. Some are very long or in a series (e.g. The escape series where the players are "used as lab rats", and decide to escape), and some can be very short (e.g. sc_subway train where you and the team of players gets to the osprey helicopter). The gameplay ranges from standard walkthrough maps, where players fight their way from point A to point B with little story, to maps where several players fool around in an amusement park-like area. There are also tower defense maps, where players must survive an onslaught of enemies, and even "Maze" maps where players must navigate through large, complex mazes.

Sequel[edit]

Sven Co-op 2, using the Source engine, is cancelled. The developers have stated they will not continue it until they complete the Half-Life version. A statement from the developers states they will continue work on Half-Life for the forseeable future.

External links[edit]

References[edit]

  1. Sven Co-op 5.0 Released! on Sven Co-op Message Forums