Davide Cintrao
Davide Cintrao | |
---|---|
Biographical information | |
Born |
1975[1] |
Place of birth |
Portugal |
Title(s) |
Level Designer |
Nickname(s) |
DAV |
Davide Cintrao is a level designer from Portugal, best known for his work on popular singleplayer modifications Azure Sheep and Point of View for Half-Life. He began creating levels with Doom,[2] and designed many locations for other games since. Cintrao cited Neil Manke's USS Darkstar, Chris Spain's Edge of Darkness, Koumei Satou's Peaces Like Us and Sweet Half-Life as his favorite mods.[1]
Contents
Mods[edit]
Azure Sheep[edit]
Azure Sheep is a singleplayer modification for Half-Life, set in the game's universe. It was developed by Davide Cintrao and Andrea Butti, and released on August 25, 2001. In Azure Sheep, the player takes the role of one of the generic security guards dubbed "Just Barney". When the Black Mesa incident strikes, Barney realizes that his colleague and love interest Kate is in danger, and he must venture into the facility to rescue her.
Point of View[edit]
Point of View is a singleplayer modification for Half-Life, set in the game's universe. It was developed by the same group that worked on Azure Sheep, and released on May 2, 2003. It features many familiar characters and locations from the earlier modification. In Point of View, the player takes the role of one of the enslaved Vortigaunts called "Xonxt", who is tasked to retrieve a piece of technology stolen by the humans.
Azure Stand[edit]
Cintrao announced to be working on Azure Stand on January 4, 2005. It was to be a sequel to Azure Sheep and Point of View for Half-Life 2. The player was to be able to play as Barney, Kate, and Xonxt during the Seven Hour War. Sadly, nothing ever came of this.
Levels[edit]
DAVHLPak1[edit]
DAVHLPak1 (davhlpk1) is a singleplayer level pack for Half-Life, released on December 28, 1998. The player is given a mission to enter an underground complex, locate the power generators, and destroy them. The scientists and security guards are hostile to the player. The first map in the pack, hlarches
, was originally released on November 28, 1999. The second map, hlattack
, was released on December 28, 1999 as a continuation to hlarches
, along with DAVHLPak1, which contains both maps.[3]
DAVTrain[edit]
DAVTrain is a singleplayer level for Half-Life, released on May 30, 2000. When Gordon Freeman declines the G-Man's offer at the end of Half-Life, the G-Man arrests Gordon and puts him in a train to be transported to a base where his memory will be erased and converted to a cooperative member. The train arrives at a facility, which houses an Osprey, to conclude the transfer. The delivery is interrupted by an alien attack. The player must battle through the alien infested facility to find the Osprey and escape.[3]
DAVSub[edit]
DAVSub is a singleplayer level for Half-Life, released on September 10, 2000. It is a sequel to DAVTrain. After the player escapes from the facility, the Osprey is shot down by an Apache. The player crashes and lands near another base.[3]
Cintrao announced to be working on DAV Sub: Source, a remake for Half-Life 2 in 2006, featuring both similar and new areas, with a new storyline. The story takes place before the events of Half-Life 2. The G-Man decides to test the player's skills by dropping them in the middle of a Combine occupied area.[4]
External links[edit]
References[edit]
- ↑ 1.0 1.1 Interview with Davide Cintrao and Andrea Butti on BlueWolf72 (May 7, 2003) (archived)
- ↑ Interview with Davide Cintrao on Hangar16 (September 27, 2000) (archived)
- ↑ 3.0 3.1 3.2 Davide Cintrao's Half-Life levels
- ↑ Davide Cintrao's Half-Life 2 levels