|This article is about a mod.|
The subject matter of this article was conceived by third-party developers and is therefore deemed both non-canon and non-official. It cannot be used as a relevant source in articles on official subjects.
USS Darkstar is a Half-Life mod created by Neil Manke and his team, largely based in Canada. The mod follows Gordon Freeman and several other scientists on board USS Darkstar in the year 2066, a large exploratory starship that resembles the Nostromo from the movie Alien.
Very early in the game, a security guard is injured on an away mission to a nearby planet and is taken into the sickbay. When scientists are operating on him, a Headcrab bursts from his chest cavity, mirroring a scene from Alien, forcing the scientists to activate an incinerator. The flame jet kills the Headcrab but also detonates a fuel canister, which creates a chain reaction.
This causes a surge that badly damages the USS Darkstar's main computer, deactivating all the force fields and letting loose the aliens which kill most of the crew. However, Freeman manages to reach an escape pod and escape the ship, shortly before it explodes. The game ends with Freeman's pod heading towards a nearby planet, pursued by a large alien vessel.
At least one other scientist also survived the destruction of the USS Darkstar. During Freeman's entering of the labs, a scientist in an escape pod elevator can be seen through a window. When reaching the escape pod launch room, one of the vehicles has already been launched.
USS Darkstar was selected by Valve Software for presentation at the first Half-Life Mod Expo at San Francisco in 1999.
 See also
- Official website (archived)
- Official Black Widow Games website
- Level of The Week - USS Darkstar on Planet Half-Life (September 19, 2000) (archived)
- USS Darkstar on Run Think Shoot Live