Sweet Half-Life
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| Sweet Half-Life | |
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| Developer(s) |
SHL Team[1] |
| Release date(s) |
August 31, 2001[1] |
| Genre(s) | |
| Mode(s) | |
| Platform(s) | |
| Input | |
| Engine | |
| Designer(s) |
Marc Ellis, Koumei Satou, Gareth Lough, Karu_gamo[2] |
| Writer(s) |
Amit Katz[2] |
Sweet Half-Life is a mod for Half-Life, set at a similar time to the original game and following a similar storyline. It is played through the eyes of Gordon McGinley, and follows his plight to escape from the crumbling Black Mesa Research Facility
Contents |
[edit] Plot
During a similar time frame as Half-Life, Gordon McGinley, the Black Mesa warehouse manager, must find a way to escape Black Mesa alive after the Resonance Cascade. The game follows a split plot line, with two separate paths and two possible end-game bosses.
Starting out as a normal day, a sudden violent shaking throws the entire base into chaos. Gordon McGinley dons a HEV Suit and joins the scientists in ridding Black Mesa of the invading Xen creatures, as well as HECU soldiers.
The game ends with McGinley stalking the ever-elusive G-Man on the top of the tram, in which G-Man offered Gordon Freeman the liberty of choice.
[edit] Trivia
- Several moments in the mod are either parodies or homages to the 1950's Sci-Fi movie popularity boom.
- Due to a bug, this mod cannot be run with the High Definition Pack installed, as it causes the game to crash.
- Co-designer Koumei Satou also developed the mods Peaces Like Us and Mistake of Pythagoras.
[edit] References
- ↑ 1.0 1.1 Sweet Half-Life on PlanetPhilip
- ↑ 2.0 2.1 http://sweethalflife.freeservers.com/
[edit] External links
Sweet Half-Life at the Valve Developer Community
Sweet Half-Life on Mod DB
Gameplay video on YouTube