Sweet Half-Life

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Sweet Half-Life
Developer(s)

SHL Team[1]

Release date(s)

August 31, 2001[1]

Genre(s)

First-person shooter, Science fiction

Mode(s)

Single-player

Engine

GoldSrc

Designer(s)

Marc Ellis, Koumei Satou, Gareth Lough, Karu_gamo[2]

Writer(s)

Amit Katz[2]

Sweet Half-Life is a mod for Half-Life, set at a similar time to the original game and following a similar storyline. It is played through the eyes of Gordon McGinley, and follows his plight to escape from the crumbling Black Mesa Research Facility

Contents

[edit] Plot

During a similar time frame as Half-Life, Gordon McGinley, the Black Mesa warehouse manager, must find a way to escape Black Mesa alive after the Resonance Cascade. The game follows a split plot line, with two separate paths and two possible end-game bosses.

Starting out as a normal day, a sudden violent shaking throws the entire base into chaos. Gordon McGinley dons a HEV Suit and joins the scientists in ridding Black Mesa of the invading Xen creatures, as well as HECU soldiers.

The game ends with McGinley stalking the ever-elusive G-Man on the top of the tram, in which G-Man offered Gordon Freeman the liberty of choice.

[edit] Trivia

  • Several moments in the mod are either parodies or homages to the 1950's Sci-Fi movie popularity boom.
  • Co-designer Koumei Satou also developed the mods Peaces Like Us and Mistake of Pythagoras.

[edit] References

[edit] External links

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