Zombie Assassin
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known. |
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| Zombie Assassin | |
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| General information | |
| Faction |
Xen wildlife |
| Type |
Zombie |
| Individual information | |
| Weapon(s) |
N/A |
| Game information | |
| Entity |
N/A |
| Designer(s) |
N/A |
The Zombie Assassin is a type of Zombie cut from Half-Life 2.
Overview[edit]
The Zombie Assassin was to be the Zombie form of the Alien Assassin, a Combine unit cut from Half-Life 2. When the Combine units were simplified, the Assassin's AI was recycled into the Fast Zombie, making the Zombie Assassin redundant.
Its model can be found in the Half-Life 2 leak files, but it has no associated animations, AI, or sounds. Its textures are incomplete: the blending between the limbs and chest/waist texture files is not smooth, and it has missing bump maps on the arms, causing the standard checkerboard used for missing materials to appear (fixed in the version pictured). The model also seems to have the wrong surface property defined, resulting in the game treating it as metal.
Visually, the Zombie Assassin appears more heavily transformed than the regular Zombie. The Headcrab's rear left leg embeds itself inside the Assassin's back even deeper than in Zombies, emerging again from the right shoulder. The Assassin's hands and feet have also turned a bright red, a mass of dark pustules cover the front and back of the neck, and the bones of the forearms have become exposed.
Gallery[edit]
Headcrab model used for the Zombie Assassin.