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Stukabat

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This subject is related to the Black Mesa Incident era.
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.

Stukabat model.jpg
Stukabat
General information
Faction

Xen

Type

Wildlife

Individual information
Weapon(s)

Claws

Game information
Designer(s)

Chuck Jones[1]

The Stukabat[2] is an alien creature cut from Half-Life. It can be found in the game files.

Overview[edit]

A bat-like creature with six eyes, the Stukabat would have been met in open spaces and attack the player from the air with its claws. According to its animations and early gameplay footage,[3] the Stukabat was able to hang itself on ceilings like a normal bat, walk on the ground after being forced on it aided by its single rear leg and its wings, and would not always attack the player.[3] It would also emit bird of prey-like noises.[3]

Appearances[edit]

The Stukabats were to be found in the generator area of the chapter Blast Pit.[4] They were to be roosted when the generator was turned on. Landing spots for the creatures can be found in the maps c1a4b and c1a4f. They were to be encountered in the rail tunnels in the map c2a2f of the chapter On A Rail.[3] In the chapter Communications Center, the Stukabats were to swarm down from the sky when the ceiling hatch in the helipad was opened. The player was to use the blades of an Apache to kill them.[5] They can be also seen in the level plans for Xen.[6]

Behind the scenes[edit]

There are two node hint types referenced in the code, "ceiling perch" (300) and "landing spot" (301).[7] The Stukabat's name was derived from the German Junkers Ju 87 aircraft which was nicknamed the "Stuka" (from "Sturzkampfflugzeug", or "dive bomber").

In modding[edit]

The Half-Life mods Point of View and Sven Co-op include a fully working Stukabat NPC, while in Point of View it is used as a weapon. It was also implemented in the Half-Life 2 mod Entropy : Zero 2.

Gallery[edit]

List of appearances[edit]

Main games[edit]

Other[edit]

References[edit]

  1. Chuck Jones' personal website
  2. Half-Life files
  3. 3.0 3.1 3.2 3.3 YouTube favicon.png Half-Life - E3 1998 - Train on YouTube
  4. Half-Life 2: Raising the Bar, page 22
  5. Half-Life Alpha Walkthrough (WalkThru.doc) (September 4, 1997)
  6. Half-Life instruction manual
  7. Worldcraft, Half-Life Game Definition File (halflife.fgd)