Alyx Vance/Quotes/Half-Life 2: Episode Two
This is a quote article. | |
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This article is a transcript of all of the quotes from a given character or entity. Unless noted otherwise, these transcripts are sourced directly from the official scripts, closed captions, or internal text data with only minimal modifications for typos and formatting purposes. |
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The following is a list of quotes from Alyx Vance, from Half-Life 2: Episode Two.
Contents
The Outlands[edit]
Victory Mine - first[edit]
Location: sound/vo/outland_01/intro
Filename(s) | Quote | Play |
---|---|---|
al_rbed_aportalstorm
|
Portal storm! | |
al_rbed_areyouok
|
Are you okay? | |
al_rbed_callinggordon04
|
Gordon! | |
al_rbed_checkin
|
Now, to check in. | |
al_rbed_commctr01
|
Okay – a communication center. | |
al_rbed_commctr02
|
Let's see if we can get out a message to my Dad. | |
al_rbed_didntseeyou01
|
When I couldn't find you I got... | |
al_rbed_didntseeyou02
|
I know, I know – I shouldn't have worried. | |
al_rbed_didtrick
|
That did the trick. | |
al_rbed_didtrick02
|
Thanks. | |
al_rbed_didyouhear
|
Did you hear that? | |
al_rbed_gatenags01
|
Go on, Gordon. Open the gate. | |
al_rbed_gatenags02
|
As long as they're doing aerial sweeps, we should make our way into the mines. | |
al_rbed_gatenags03
|
Maybe you can find a way to get this gate open. | |
al_rbed_gatenags04
|
Looks like we can get into the mines through here. If we could just get this gate open. | |
al_rbed_gatenags05
|
Do you see a gate control in there, Gordon? | |
al_rbed_gatenags06
|
Open the gate up, Gordon! | |
al_rbed_giveupnow01
|
Well, we should keep moving. | |
al_rbed_giveupnow02
|
I'm sure the Combine haven't forgotten about us. | |
al_rbed_gravgunkick
|
Wow – I forgot what a kick this thing has. | |
al_rbed_gravgunstillworks
|
Let's hope this still works | |
al_rbed_haven
|
Well, safe haven it ain't. | |
al_rbed_heardvorts01
|
I heard vortigaunts a few minutes ago. Maybe they're still around. | |
al_rbed_heardvorts02
|
We've got a long way to go to find my Dad. It would be nice to have some extra help. | |
al_rbed_help
|
Help! | |
al_rbed_heregoes
|
Here goes. | |
al_rbed_holdonsec_alt
|
Hold on a sec – I'll get you out of there. | |
al_rbed_hopewedont01 and al_rbed_hopewedont02
|
It's like the First Days all over again. I hope we don't get many more. | |
al_rbed_hunter_breathing05
|
[pained breathing] | |
al_rbed_hunter_breathing06
|
||
al_rbed_hunter_breathing07
|
||
al_rbed_hunter_breathing08
|
||
al_rbed_hunter_collapse04
|
[pain sounds] | |
al_rbed_hunter_collapse08
|
[pain sounds]Help me... | |
al_rbed_hunter_collapse09
|
[pain sounds]Gordon... | |
al_rbed_hunter_pain01
|
[pain sounds] | |
al_rbed_hunter_pain04
|
||
al_rbed_hunter_pain06
|
||
al_rbed_hunter_pain07
|
||
al_rbed_insight
|
Hey, if you have any blinding insights into how to fix this, go for it. | |
al_rbed_lookbridge
|
Look – the bridge! | |
al_rbed_mess
|
What a mess. This could take a while. | |
al_rbed_mindplug
|
Would you mind plugging it in? | |
al_rbed_notalone
|
Shh. Quiet! We're not alone | |
al_rbed_notsurehow
|
Not sure what I just did ...but it worked. | |
al_rbed_omg
|
Oh my God! | |
al_rbed_omgcitadel01
|
Oh my God – the Citadel! | |
al_rbed_omgcitadel02
|
What the hell is happening? | |
al_rbed_plugitin
|
See the cord, Gordon? You want to plug it in? | |
al_rbed_plususe01
|
I'm glad to see you too. | |
al_rbed_plususe03
|
Mm-hm, we should head out. | |
al_rbed_plususe04
|
Amazing we survived, isn't it? | |
al_rbed_rebel
|
I wouldn't be surprised if the rebels used this place. | |
al_rbed_rocksshifted01
|
I hadn't noticed this before. | |
al_rbed_seesgravgun01
|
Ah! | |
al_rbed_snooping
|
Gordon – there's something snooping around out here. | |
al_rbed_standback
|
Stand back. | |
al_rbed_takegravgun01
|
Here – you take the gravity gun. | |
al_rbed_takegravgun02
|
You're better with it than I am. | |
al_rbed_whatnow01
|
Damn. | |
al_rbed_whatnow02
|
What now. | |
al_rbed_whatsthat
|
What's that? | |
al_rbed_whatthat
|
What was that? | |
al_rbed_whoa
|
Whoa! | |
al_rbed_workingagain
|
Let me see if I can get it working again. | |
al_rbed_yourokay
|
Oh Gordon, thank God you're all right. | |
al_rbed_zombies02
|
Zombies! I got 'em! | |
al_rbed_zombies03
|
Or you do... | |
al_transmit_ahno
|
Ah no! | |
al_transmit_bearings
|
We have to get our bearings, but we can definitely... | |
al_transmit_bldgs01
|
Those buildings look like they've seen some use recently. | |
al_transmit_bldgs02
|
We should find a way out there. | |
al_transmit_breakingup01
|
Dad? | |
al_transmit_breakingup02
|
Dad! | |
al_transmit_breakingup05
|
You're breaking up – come in. | |
al_transmit_breakingup06
|
Dad – are you there? | |
al_transmit_breakingup07
|
Dad! | |
al_transmit_carefulupthere02
|
Careful up there. | |
al_transmit_carefulupthere03
|
I'll keep watch out here. | |
al_transmit_comein01
|
White Forest... | |
al_transmit_comein02
|
White Forest – this is Alyx Vance. Do you read? | |
al_transmit_comein03
|
White Forest, come in. | |
al_transmit_comein04
|
White Forest, are you there? | |
al_transmit_comeon01
|
White Forest, come in, this is Alyx Vance, do you read? | |
al_transmit_download01
|
I downloaded the whole packet. | |
al_transmit_download02
|
They've been chasing us ever since. | |
al_transmit_feedingdata01
|
In the control room... | |
al_transmit_feedingdata02
|
They were feeding huge volumes of data directly into the core destruction sequence. | |
al_transmit_gordontoo
|
Yes, and Gordon too. We're okay – we made it out of City Seventeen. | |
al_transmit_grabbed01
|
My God. | |
al_transmit_grabbed02
|
Gordon... | |
al_transmit_grabbed03
|
What if that's why they were sending so much data from the Citadel? | |
al_transmit_grabbed04
|
So that... | |
al_transmit_huh
|
Huh. | |
al_transmit_ifiwereto
|
If I were to... hm. | |
al_transmit_oldrocket01
|
Doctor Magnusson has an old rocket up at White Forest. | |
al_transmit_oldrocket02
|
He's been hoping for the day when he could launch a satellite, to tap into the old array they set up at Black Mesa. | |
al_transmit_oldrocket03
|
But getting a launch off while the Combine was intact – there was just no way. | |
al_transmit_oldrocket04
|
I'm not sure how they'll use the satellite to shut down that portal but... | |
al_transmit_oldrocket05
|
I guess we'll find out when we get there. | |
al_transmit_opengate
|
Hey, can you figure out a way to get this gate open? | |
al_transmit_railcar
|
Whoa. | |
al_transmit_strangecore01
|
Don't worry, Dad – we're fine. | |
al_transmit_strangecore02
|
But something really strange is happening with the Citadel. | |
al_transmit_thatdidtrick
|
Nice, That did the trick. | |
al_transmit_thatworked
|
That worked. | |
al_transmit_tracking01
|
They're still tracking us. | |
al_transmit_tracking02
|
We need to keep moving. | |
al_transmit_upnorth01
|
Doctor Kleiner and my Dad are up north at an old missile base. | |
al_transmit_upnorth02
|
I hope they're still using this frequency. | |
al_transmit_upnorth03
|
They're trying to help launch a... | |
al_transmit_upnorth04
|
Ah – here we go. | |
al_transmit_waythrough
|
I can always count on you to find a way through. |
Victory Mine - Alyx healed[edit]
Location: sound/vo/outland_02/junction
Filename(s) | Quote | Play |
---|---|---|
al_junc_ahhuh01
|
[Mumbling, unconscious moaning] | |
al_junc_ahhuh04
|
||
al_junc_ahhuh06
|
||
al_junc_beenout01
|
Ah... | |
al_junc_beenout03
|
How long have I been out? | |
al_junc_expectingus01
|
We have to get to White Forest. | |
al_junc_expectingus02
|
It's vital. | |
al_junc_gettowhiteforest01
|
Hurry, Gordon. | |
al_junc_gettowhiteforest02
|
We've got to get to White Forest. | |
al_junc_ineedto01
|
But... | |
al_junc_luckytobehere01
|
Whoa... | |
al_junc_luckytobehere02
|
I don't know what you did, | |
al_junc_luckytobehere03
|
but I have a feeling I'm lucky to be here. | |
al_junc_nexttome01
|
Come on, Gordon. | |
al_junc_nexttome02
|
Next to me. | |
al_junc_notwithoutyou01
|
Come on Gordon, get in. | |
al_junc_notwithoutyou02
|
We're not leaving without you. | |
al_junc_ohgod
|
Oh god... | |
al_junc_soweak01
|
Hours? | |
al_junc_soweak02
|
Ah... | |
al_junc_soweak03
|
We've got to get moving! | |
al_junc_thatsg
|
Yeah, that's Gordon... | |
al_junc_thoughtdead01
|
Oh my God. | |
al_junc_thoughtdead02
|
I thought... | |
al_junc_thoughtdead04
|
I though [sic; thought] for sure I was dead. | |
al_junc_vomit01
|
[Mumbling] | |
al_junc_vomit14
|
Oh... (No text data) | |
al_junc_whattheywere01
|
A Hunter! | |
al_junc_whattheywere02
|
So that's what it was! |
Victory Mine - canyon[edit]
Location: sound/vo/outland_05/canyon
Filename(s) | Quote | Play |
---|---|---|
al_canyon_army
|
Oh my god. The Combine's on the move | |
al_canyon_defenseless01
|
North? | |
al_canyon_defenseless02
|
White Forest! | |
al_canyon_defenseless03
|
We have to get there ahead of them! | |
al_canyon_eggs01
|
You messed with its eggs? | |
al_canyon_eggs02
|
No wonder it's mad. | |
al_canyon_heaven
|
Oh...Antlions...now I know I'm not in heaven. | |
al_canyon_pissitoff01
|
Whoa! | |
al_canyon_pissitoff02
|
That was a guardian! | |
al_canyon_pissitoff03
|
Somebody must have done something to piss it off! | |
al_canyon_sawincit01
|
So, that's what we saw in the Citadel. | |
al_canyon_sawincit02
|
They're sure in a hurry. | |
al_canyon_thinkcomb
|
You think the Combine found them? | |
al_canyon_waiting
|
What are we waiting for? | |
al_canyon_walkonmyown01
|
I think I can walk on my own now... | |
al_canyon_walkonmyown02
|
Let me give it a shot. | |
al_canyon_walkonmyown03
|
Yeah... ...stiff, but... | |
al_canyon_walkonmyown04
|
I think I'm okay. | |
al_guard_keepmoving01
|
Let's keep moving. | |
al_guard_keepmoving02
|
Head for the next thumper! | |
al_guard_keepmoving03
|
Make a break for the thumper, Gordon. I'll follow you! | |
al_guard_keepmoving04
|
Gordon, go on! I'll follow when I can! | |
al_guard_keepmoving05
|
I'm still a little weak, but I'll catch up! | |
al_guard_keepmoving06
|
I'll cover you from here. | |
al_guard_nevergetpast
|
We'll never get past those things. We have to get rid of them. | |
al_guard_nicework
|
Nice work, Gordon. Sorry I couldn't be more help. I'm still a little weak. | |
al_guard_stucklift01
|
Looks like the elevator's stuck up there. | |
al_guard_takecareguardians
|
We're gonna have to take out those guards, Gordon. | |
al_guard_thanksg
|
Thanks, Gordon! |
Victory Mine - Muscle Car bridge[edit]
Location: sound/vo/outland_06/bridge
Filename(s) | Quote | Play |
---|---|---|
al_bridge_almostcar01
|
Good work! You're almost to the car! | |
al_bridge_almostcar02
|
You're almost there! | |
al_bridge_better
|
Hey, I'm feeling a lot better. | |
al_bridge_bye01
|
Stay safe. | |
al_bridge_careful
|
Careful now. | |
al_bridge_found01
|
Oh God. | |
al_bridge_found02
|
The combine found them all right. | |
al_bridge_gooddrive
|
Great driving, Gordon. | |
al_bridge_gotback
|
I got your back, Gordon! | |
al_bridge_hopeokay
|
Well, Gordon. I guess it's all up to you. | |
al_bridge_iseeyou
|
There you are! | |
al_bridge_jumpback
|
Well, if they got it over there, maybe we can jump it back to this side. | |
al_bridge_keeplookout
|
We'll keep on the lookout. | |
al_bridge_lookcar01
|
Hey, look! | |
al_bridge_lookcar02
|
Out on that bridge... | |
al_bridge_lookcar03
|
I think I see the car you were talking about. | |
al_bridge_openthisdoor
|
Can you find a way to open this door? | |
al_bridge_openway02
|
Here, I'll get this field down. | |
al_bridge_openway03
|
Good luck, Gordon. | |
al_bridge_openway04
|
If we're going to beat the Combine to White Forest, you'd better hurry. | |
al_bridge_seecaryet
|
Gordon! Can you see the car yet? | |
al_bridge_shotgun
|
Shotgun! | |
al_bridge_startcar01
|
Hop in, Gordon! | |
al_bridge_startcar02
|
Let's hit the road! | |
al_bridge_tanks02
|
Watch this! Yeah! | |
al_bridge_thankful
|
I can't tell you how grateful I am. | |
al_bridge_unlessyou
|
Oh...unless you want it. | |
al_bridge_vortcharge01
|
Hey, we got the rifle charged up! | |
al_bridge_wescored01 , al_bridge_wescored03 , al_bridge_wescored02 , al_bridge_wescored04 (missing)
|
Oh my God... Look at this car! We scored! (File number 03 is played before 02; the subtitles also include a fourth sentence with no sound file, "We'll be driving to White Forest in style.".) |
Radio Tower settlement[edit]
Location: sound/vo/outland_06a/radio
Filename(s) | Quote | Play |
---|---|---|
al_rad_1stpowernowtrans01
|
Lets go find out what we just powered up. I sure hope it was a transmitter. | |
al_rad_allofem01
|
I think that's all of them. | |
al_rad_allofem02
|
I hope so, anyway. | |
al_rad_another
|
There's another one. | |
al_rad_coverdoor01
|
The door! | |
al_rad_crap
|
Crap. | |
al_rad_detour01
|
Uh...isn't this the way back to the bridge? | |
al_rad_detour02
|
We should go back through the compound and see where the road goes. | |
al_rad_getpoweron02
|
We'd better try to get power to the transmitter, Gordon. | |
al_rad_getready
|
No, not us. The Combine! You have to get ready! | |
al_rad_headingyourway
|
Yes, I know! But the Combine, they're heading your way! | |
al_rad_herecomes
|
Here it comes. | |
al_rad_hereitis01
|
Here it is. | |
al_rad_hereitis02
|
Okay... | |
al_rad_hereletme
|
Here, let me open the gate. | |
al_rad_hideinhere
|
Gordon, hide. | |
al_rad_killedit
|
We killed it! We killed it! | |
al_rad_lookforradio01
|
There's got to be a transmitter around here, Gordon. | |
al_rad_lookforradio02
|
Let's see if there's a transmitter around here. | |
al_rad_lookforradio03
|
Let's look for a transmitter room. | |
al_rad_lookout
|
I'll keep a lookout while you poke around inside. | |
al_rad_musthavetrans
|
They must have a transmitter in one of these buildings. | |
al_rad_nobody01
|
Nobody's home. | |
al_rad_nobody02
|
Wonder how long it's been deserted. | |
al_rad_notthistime_loud
|
Not this time! | |
al_rad_now
|
Now! | |
al_rad_offagain
|
Hey! It's off again! What'd you do? | |
al_rad_offguard
|
They're not gonna catch me off guard again. | |
al_rad_omgc17
|
Oh my god. | |
al_rad_omgc17a
|
The portal's getting bigger. | |
al_rad_omgc17b
|
I hope we still have time to shut it down. | |
al_rad_onroof02
|
It's on the roof. | |
al_rad_onuphere
|
Okay! Power's on up here! | |
al_rad_pickuproad
|
Let's keep going, see if we can pick up the road somewhere ahead. | |
al_rad_posthunters01
|
Let's try the transmitter before any more show up. | |
al_rad_postkill07
|
We should get our warning out and then keep moving. | |
al_rad_powerlines
|
Hey, those power lines are coming from this building. | |
al_rad_powerout01
|
Well, here's the transmitter. | |
al_rad_powerout02
|
Mm. No power though. | |
al_rad_powerout03
|
Let's see if we can get some electricity going. | |
al_rad_readyforyou
|
I'm ready for you. | |
al_rad_roadsout
|
Should have known it wouldn't be as easy as just driving down the road. Looks like we'll have to take a detour. | |
al_rad_seestower01 to al_rad_seestower03
|
A radio tower. If it's working, we need to send a warning to White Forest. They've got no idea the Combine's heading their way. | |
al_rad_setback
|
We had a bit of a set-back. | |
al_rad_sh
|
Shh. | |
al_rad_signweak01
|
The signal's really weak... | |
al_rad_signweak02
|
Well, let's give it a try. | |
al_rad_takethese
|
Gordon we can take these. | |
al_rad_theyreback02
|
Hunters... | |
al_rad_theyreback03
|
They're out there. | |
al_rad_thick01
|
That was probably a scouting party. | |
al_rad_thisis
|
This is... | |
al_rad_timetogo01
|
We should get moving. They need us at White Forest. | |
al_rad_timetogo02
|
Let's get driving, Gordon. | |
al_rad_twomore
|
Oh, crap. More? | |
al_rad_use_findtrans01
|
We need to find the transmitter room, so we can contact White Forest and warn them the Combine are coming their way. | |
al_rad_use_findtrans02
|
Nobody at White Forest has any idea the Combine are coming. We have to warn them! | |
al_rad_use_powertotrans01
|
We need to restore power to the transmitter. | |
al_rad_use_powertotrans02
|
We need to get the transmitter powered up. | |
al_rad_usecar
|
We've got to take the car if we want to beat the Combine to White Forest. | |
al_rad_wecandothis
|
We can do this! | |
al_rad_wfcomein01
|
White Forest, come in. | |
al_rad_wfcomein02
|
White Forest, do you read? | |
al_rad_wfcomein03
|
White Forest, do you read? | |
al_rad_wonder01
|
I wonder if he got any of that. | |
al_rad_wonder02
|
Let's get back on the road. |
Barn Advisor[edit]
Location: sound/vo/outland_07/barn
Filename(s) | Quote | Play |
---|---|---|
al_barn_adv_didyouseeituhoh01, al_barn_adv_didyouseeituhoh01, al_barn_adv_didyouseeituhoh03, al_barn_friends02, al_barn_soldiers01
|
That thing was hurt. Did you see it? I can only imagine what it would have done if... Uh oh. Sounds like it called its friends. Soldiers! | |
al_barn_adv_panting01
|
<sfx><norepeat:20>[out of breath] | |
al_barn_adv_panting02
|
<sfx><norepeat:20>[out of breath] | |
al_barn_adv_panting03
|
<sfx><norepeat:20>[out of breath] | |
al_barn_adv_panting05
|
<sfx><norepeat:20>[out of breath] | |
al_barn_adv_struggles02
|
<sfx><norepeat:10>[struggling] | |
al_barn_adv_struggles05
|
<sfx><norepeat:10>[struggling] | |
al_barn_adv_thankallright01
|
Gordon... | |
al_barn_adv_thankallright02
|
Thank God you're all right... | |
al_barn_agh02
|
Agh! | |
al_barn_aghno
|
Ah, no! | |
al_barn_body02
|
Looks like we weren't the first to find this place. | |
al_barn_explode02
|
Oh my god! | |
al_barn_foundadvisor01
|
I think we found our Advisor. | |
al_barn_foundadvisor02
|
The vort said we should kill them before they hatch. | |
al_barn_getcar
|
Lets get to the car. | |
al_barn_lifesupport01
|
Ah... | |
al_barn_lifesupport02
|
life support. | |
al_barn_noplug01
|
Hm... | |
al_barn_noplug02
|
Maybe I can get this open... | |
al_barn_ohmygod
|
Oh my god. | |
al_barn_oof
|
Oof! | |
al_barn_overtoyou
|
Over to you, Gordon. | |
al_barn_podslaunched04
|
There's an Advisor around here someplace. | |
al_barn_pullplug01
|
What do you say, Gordon? | |
al_barn_pullplug02
|
Shall we pull the plug? | |
al_barn_pulsewhat
|
Uh...what...what was that? | |
al_barn_putusdown01
|
Whoa! | |
al_barn_soldiers02
|
We gotta get outta here! | |
al_barn_sorry01
|
Sorry about this. | |
al_barn_sorry02
|
[Oomph!] | |
al_barn_struggle01
|
<sfx><norepeat:10>[sounds of struggle] | |
al_barn_struggle04
|
<sfx><norepeat:10>[sounds of struggle] | |
al_barn_struggle06
|
<sfx><norepeat:10>[sounds of struggle] | |
al_barn_struggle07
|
<sfx><norepeat:10>[sounds of struggle] | |
al_barn_struggle08
|
<sfx><norepeat:10>[sounds of struggle] | |
al_barn_thereitisagain
|
There it is again... | |
al_barn_therewego
|
There we go. |
Hunter-Chopper battle at Station 21[edit]
Location: sound/vo/outland_08/chopper
Filename(s) | Quote | Play |
---|---|---|
al_chop_alwaysgame01
|
Oh, he's always up for it. | |
al_chop_alwaysgame02
|
Right, Gordon? | |
al_chop_anytools01
|
We need to get back on the road, but our engine's shot to hell. | |
al_chop_anytools02
|
I don't suppose you've got any tools for working on cars? | |
al_chop_bonus
|
Not only did they help me fix the car, they threw in a bonus. | |
al_chop_cache01
|
Gordon! | |
al_chop_cache02
|
I found a first aid cache! | |
al_chop_carready01
|
Hey, Gordon. | |
al_chop_carready02
|
Car's ready. | |
al_chop_carready03
|
Come on back and we'll get going. | |
al_chop_clearup01
|
Hm. | |
al_chop_clearup02
|
What do you think, Gordon? | |
al_chop_clearup03
|
Maybe while I'm getting the car fixed up, you can see about clearing up that roadblock? | |
al_chop_craptheengine02
|
We may have to ditch the car! | |
al_chop_enginefire02
|
Oh crap! | |
al_chop_findmedkits01
|
It's not safe here. | |
al_chop_findmedkits02
|
If you wanna start chipping away at that chopper, I'll poke around and see if i can find any medkits. | |
al_chop_gladguys
|
Boy, are we glad to see you guys. | |
al_chop_inhere
|
Gordon! In here! | |
al_chop_nagdoor01
|
Go ahead. Gordon, we really need to get moving. | |
al_chop_nagdoor02
|
He said the trap door was up there. | |
al_chop_nags01
|
Go on, Gordon. | |
al_chop_nags02
|
Someone's got to bring down that chopper... | |
al_chop_nags03
|
Get the chopper, Gordon! | |
al_chop_nokidding01
|
[Laugh] | |
al_chop_nokidding02
|
You weren't kidding! | |
al_chop_nokidding03
|
We'll be back on the road in no time. | |
al_chop_pleasure
|
Oh, with pleasure. | |
al_chop_thanksguys01
|
I'll fill you in on the road, Gordon. | |
al_chop_thanksguys02
|
Thanks again, you guys! |
White Forest Inn[edit]
Location: sound/vo/outland_10/old-inne
Filename(s) | Quote | Play |
---|---|---|
al_ambush_console02
|
Let me see if I can disable the shields, and get you closer to the reactor. | |
al_ambush_datapack01
|
They're talking about us! | |
al_ambush_datapack02
|
They're still after the data packet! | |
al_ambush_deathtrap
|
This place is a deathtrap-let's get out of here! | |
al_ambush_deserted
|
Seems deserted. | |
al_ambush_findpower
|
Let's find the power supply for this forcefield. | |
al_ambush_fried01
|
Eh, sorry, Gordon. This thing's fried. | |
al_ambush_fried02
|
Since I can't help you in there, why don't I stand outside while you disable the power cell? | |
al_ambush_fried03
|
We've had enough surprises for one day. | |
al_ambush_handiwork01
|
This could be Combine handiwork... | |
al_ambush_handiwork02
|
hard to be sure. | |
al_ambush_handiwork03
|
There are so many ways to die out here. | |
al_ambush_heyow01
|
Hey! | |
al_ambush_holdemoff
|
We can hold 'em off! | |
al_ambush_howlong
|
I wonder how long it's been since anyone stayed here. | |
al_ambush_howyoudoing
|
Gordon, how you doing? | |
al_ambush_hunterstough
|
God, these hunters are tough! | |
al_ambush_jump02
|
Look out below! | |
al_ambush_linesight
|
Don't let em get line of sight! | |
al_ambush_listen
|
Listen! | |
al_ambush_morecoming
|
More of 'em coming! | |
al_ambush_niceonce
|
This place must have been nice once. | |
al_ambush_nomore
|
Let's hope there's no more Combine between here and White Forest. | |
al_ambush_openthem01
|
Okay It looks like I can open them from here but I won't be able to come in with you. | |
al_ambush_openthem02
|
Here goes... | |
al_ambush_power
|
There's the power source for the shield. | |
al_ambush_seefielddown
|
That should have done it. Let's go see if the forcefield's down. | |
al_ambush_sheds
|
Let's check those sheds at the top of the hill. | |
al_ambush_skimp
|
Heh. They haven't skimped on security either. | |
al_ambush_soclose01
|
White Forest is so close, I hate to waste any more time. | |
al_ambush_soclose02
|
Let's keep going. | |
al_ambush_threeatatime01
|
Three at a time... | |
al_ambush_threeatatime02
|
it's too much. | |
al_ambush_threeatatime03
|
Let's get moving before they send more. | |
al_ambush_turretnag01
|
Take that turret down, Gordon. | |
al_ambush_turretnag02
|
I can't go in there till the turret's out of commission. | |
al_ambush_turretnag03
|
Disable that turret, then I can work on shutting down the forcefield. | |
al_ambush_weresurrounded
|
We're surrounded! | |
al_ambush_wireuphill01
|
The wire runs back up the hill to those buildings. | |
al_inn_getinside
|
Gordon, come on. Get inside! | |
al_inn_trap
|
It's a trap! | |
al_inn_wayouthere
|
Now why would the Combine put a roadblock way out here? |
Dog vs. the Strider and the Muscle Car[edit]
Location: sound/vo/outland_11/dogfight
Filename(s) | Quote | Play |
---|---|---|
al_str_almosthadme
|
You had me worried there. | |
al_str_carnag01
|
Come on, Gordon, get the car and we'll challenge Dog to a race. | |
al_str_carnag02
|
We should bring the car, Gordon. | |
al_str_carnag03
|
Mind getting the car, Gordon? | |
al_str_dogfallen01
|
Dog! | |
al_str_dogfallen02
|
Dog! | |
al_str_dogfallen03
|
Are you all right? | |
al_str_dogokay
|
Dog... | |
al_str_dropship01 to
|
Whoa! A Dropship! That must have been the crash we heard. White Forest sentries are doing their job. | |
al_str_fine01
|
We're fine! | |
al_str_fine02
|
Thanks for your help! | |
al_str_gasp
|
[Gasp] | |
al_str_getclear
|
Get clear! | |
al_str_gettobase
|
Ok, let's go. | |
al_str_good
|
Good. | |
al_str_goodboy
|
Good boy. | |
al_str_gordonoverhere
|
Gordon, over here! | |
al_str_helpagain
|
Looks like we need your help again. | |
al_str_ohnodog
|
Oh no! | |
al_str_ohnodog02
|
Oh no! | |
al_str_ohshistrid
|
A strider! | |
al_str_omg
|
Oh my god! | |
al_str_onfoot
|
Well, we're close enough to make it the rest of the way on foot if we have to. | |
al_str_overhere
|
Over here, Gordon. | |
al_str_overheregordon
|
Over here, Gordon! | |
al_str_raceyou01
|
Okay, Dog. | |
al_str_raceyou02
|
Race you to the base! | |
al_str_seeantenna01
|
Over there! | |
al_str_seeantenna02
|
I see an antenna! | |
al_str_seeantenna03
|
I think that's White Forest! | |
al_str_soundgood
|
That...doesn't sound good. | |
al_str_soundslikedog01
|
Wait! | |
al_str_soundslikedog02
|
That sounds like... | |
al_str_steponit
|
Step on it, Gordon! | |
al_str_thanksagain01
|
All right, | |
al_str_thanksagain02
|
thanks! | |
al_str_uhoh
|
Uh oh. | |
al_str_wakeupdog01
|
Wake up, Dog. | |
al_str_wakeupdog02
|
Please... | |
al_str_waytogo
|
Way to go, boy! | |
al_str_whatthehell
|
What the hell? | |
al_str_working
|
Everything working all right? | |
al_str_wouldyoumind
|
Would you mind... | |
al_str_yeah01
|
Yeah! | |
al_str_youareok01
|
[Laugh] | |
al_str_youareok02
|
You're all right! |
White Forest[edit]
Pre rocket launch[edit]
Location: sound/vo/outland_11a/silo
Filename(s) | Quote | Play |
---|---|---|
al_silo_anotheralarm
|
Another alarm? | |
al_silo_anysooner01
|
I'm sorry we couldn't get here any sooner, Dad. | |
al_silo_areyouok
|
Dad? Are you okay? | |
al_silo_basesecure01
|
Yes, he's fine. | |
al_silo_basesecure02
|
And thanks to him, the base is secure | |
al_silo_borealisreal01
|
What? | |
al_silo_borealisreal02
|
The Borealis? It's real? | |
al_silo_catchup
|
Catch up with us when you're done. | |
al_silo_dad
|
Dad! | |
al_silo_dadshock01
|
Dad! | |
al_silo_dadtransmission
|
Dad. | |
al_silo_dogslowpoke
|
Better luck next time, slowpoke! | |
al_silo_dogwins
|
Well, you won this time, Dog. | |
al_silo_dontgiveup01
|
Don't give up now, Gordon. | |
al_silo_dontgiveup02
|
Let's go in. | |
al_silo_doyouneed01
|
Ok. | |
al_silo_doyouneed02
|
Do you need anything? | |
al_silo_everythingok
|
Is everything all right? | |
al_silo_gladtobeback
|
I'm glad to be back. | |
al_silo_gladtobehere01
|
Heya! | |
al_silo_gladtobehere02
|
Boy, are we glad to be here. | |
al_silo_goodteam01
|
Yeah. | |
al_silo_goodteam02
|
We make a pretty good team. | |
al_silo_gordonthankgoodness01
|
Gordon... | |
al_silo_gordonthankgoodness02
|
Thank goodness you're okay. | |
al_silo_gordonthankgoodness04
|
We couldn't get in till you sealed off the silo and the blast doors opened up | |
al_silo_greetrebs04
|
Let us in! | |
al_silo_hereyougo01
|
Here you go. | |
al_silo_hopegothere01
|
And what about the Combine? | |
al_silo_hopegothere02
|
Will we be able to launch before they attack? | |
al_silo_howlongactive01
|
Do we have any idea how long until the superportal's active? | |
al_silo_illcatchup
|
I'll catch up with you in a bit. | |
al_silo_imfine01
|
Dad, it's not what it looks like. I'm fine. | |
al_silo_imfine02
|
Really, I'm fine. | |
al_silo_inseparable
|
Oh, they're inseparable. | |
al_silo_intercomdad
|
Dad? | |
al_silo_judithnorth
|
Doctor Kleiner told me that Judith headed north in a helicopter right after they got here but he wouldn't tell me why. | |
al_silo_keepeye01
|
I'll be right back. | |
al_silo_keepeye02
|
Gordon, keep an eye on him? | |
al_silo_leanintome01
|
Okay... | |
al_silo_leanintome02
|
It's okay. | |
al_silo_leanintome03
|
Just lean into me. | |
al_silo_leanintome05
|
Let's get you off your feet. | |
al_silo_letdadknow
|
I better let my Dad know you're all right. | |
al_silo_listentokleiner01
|
Listen to Dr. Kleiner, Dad. | |
al_silo_listentokleiner02
|
Gordon and I are more than able to handle this. | |
al_silo_listentokleiner03
|
We'll get her back. | |
al_silo_meetincontrolroom
|
We'll meet you up in the control room when you're done. | |
al_silo_message
|
Do you mean the message didn't get through? | |
al_silo_neversoglad01
|
I was never so glad to see him, believe me. | |
al_silo_notatall01
|
Not at all. | |
al_silo_notatall02
|
You heard him, Dog. | |
al_silo_notatall03
|
I'm going to go see Dad. | |
al_silo_notatall04
|
I'll catch up to you later. | |
al_silo_notatall05
|
Take care of yourself. | |
al_silo_ohyou
|
[wordless exasperation] | |
al_silo_omgdad
|
Dad... | |
al_silo_prepare01
|
Dad... | |
al_silo_prepare02
|
Prepare for unforeseen consequences... | |
al_silo_rightheredoc01
|
It's right here, Dr. Kleiner. | |
al_silo_rightheredoc02
|
We've got a ton of data. | |
al_silo_rightheredoc03
|
The strange thing is, it was all attached to a transmission from Judith. | |
al_silo_safeatlastg01
|
Well, Gordon. | |
al_silo_safeatlastg02
|
White Forest. | |
al_silo_safeatlastg03
|
We made it. Safe at last. | |
al_silo_sameold01
|
Same old Doctor Magnusson. | |
al_silo_seedad01
|
Come on, | |
al_silo_seedad02
|
I can't wait to see Dad! | |
al_silo_seemag
|
We'd better hurry up. Magnusson will lose it if he thinks we were fooling around. | |
al_silo_soafraid
|
I was so afraid I wouldn't see you again. | |
al_silo_somethings
|
Some things never change. | |
al_silo_starting
|
Oh no, what's that? | |
al_silo_surething01
|
Sure thing. | |
al_silo_surething02
|
Better now! | |
al_silo_thankreb
|
Thanks. | |
al_silo_thereitis01
|
[Inhalation] | |
al_silo_thereitis02
|
Wow. | |
al_silo_wellheadover01
|
We'll head right over. | |
al_silo_wemadeit01
|
This is it! | |
al_silo_whatif
|
Did you ever--- | |
al_silo_whereskleiner01
|
Um, where's Dr. Kleiner? | |
al_silo_whereskleiner02
|
We should get this data to him right away. | |
al_silo_wow
|
Wow. | |
al_silo_youshouldhelp
|
Gordon, I guess you should help Dr. Magnusson. |
Rocket launch and finale[edit]
Location: sound/vo/outland_12a/launch
Filename(s) | Quote | Play |
---|---|---|
al_launch_allyours
|
It's all yours, Gordon. | |
al_launch_attackstart01
|
Gordon! | |
al_launch_attackstart02
|
Help! | |
al_launch_aw
|
Dad... | |
al_launch_beallright
|
Don't worry, Dad. We'll be all right. | |
al_launch_breath02
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_breath03
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_breath06
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_breath14
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_bringherback01
|
It's okay, Dad. | |
al_launch_bringherback02
|
We'll find Judith and bring her back, | |
al_launch_bringherback03
|
Come on, Gordon. | |
al_launch_bringherback04
|
The chopper's waiting for us. | |
al_launch_comeonportal
|
Come on! | |
al_launch_dadcry
|
Dad! | |
al_launch_daddad01
|
Dad! | |
al_launch_daddad02
|
Dad! | |
al_launch_dadgetaway01
|
Dad! | |
al_launch_dadgetaway02
|
Get away! | |
al_launch_dadimnot01
|
Dad--- | |
al_launch_dadimnot02
|
Don't--- | |
al_launch_damnit
|
God damn it, let go of him! | |
al_launch_dogspot01
|
Ah! | |
al_launch_dogspot02
|
Dog! | |
al_launch_finalstage
|
The launch is in its final stages. | |
al_launch_findus01
|
Okay, I'll hold you to that. | |
al_launch_findus02
|
You, too, Dr. Magnusson. | |
al_launch_gassedup
|
Well, there she is...gassed up and ready to go... | |
al_launch_gethug
|
Wow, for a minute there I thought you were gonna get a hug. | |
al_launch_gonnamissit
|
Where are you two? You're gonna miss it! | |
al_launch_gonnawork
|
It's going to work, right? | |
al_launch_hailingfreq01
|
I think so. | |
al_launch_hailingfreq02
|
Dr. Kleiner gave us the Borealis coordinates. | |
al_launch_hailingfreq03
|
We'll keep the hailing frequency open on the chopper radio, in case Judith tries to reach us again. | |
al_launch_heydog01
|
Dog? | |
al_launch_heydog02
|
Hey! Where are you--- | |
al_launch_iloveyoudad
|
I love you, Dad! | |
al_launch_impaling01_alt2
|
Oh my God, no! | |
al_launch_lift01
|
Well...here we are again. | |
al_launch_lookout01
|
Dad! Look out! | |
al_launch_moveitnag03a
|
Let's go to the control room. | |
al_launch_moveitnag03b
|
We can get a great view of the launch from there. | |
al_launch_moving01
|
Well, you gonna push the button? | |
al_launch_no01
|
No! | |
al_launch_no02a
|
No! | |
al_launch_nodad01
|
Dad! | |
al_launch_noooo
|
Noooo! | |
al_launch_ohgord
|
Gordon... | |
al_launch_ohnodad01
|
Oh no. | |
al_launch_ohnodad02
|
Dad! | |
al_launch_pieta01a
|
Oh God! | |
al_launch_pieta01b
|
Dad. | |
al_launch_pieta01c
|
Dad, please. Dad! | |
al_launch_pieta01d
|
Oh my God! | |
al_launch_pieta01j
|
No... | |
al_launch_pieta01q
|
Oh my God! | |
al_launch_pieta01r
|
No. | |
al_launch_pieta01s
|
No...don't leave me. | |
al_launch_pieta01u
|
Dad. | |
al_launch_pieta01v
|
[sobbing] | |
al_launch_portalclose
|
The portal's close to opening, but Dr. Magnusson's sure we'll be in time to stop it. | |
al_launch_portalwhoa01
|
Whoa! | |
al_launch_portalwhoa02
|
Yes! Yes! | |
al_launch_portalwhoa03
|
Oh! | |
al_launch_push
|
Push the button, Gordon. | |
al_launch_seeusoff
|
Aren't you gonna see us off? | |
al_launch_struggle03
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle05
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle06
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle08
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle09
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle12
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle21
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle22
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_struggle25
|
<sfx><norepeat:10>[struggle sounds.] | |
al_launch_theredog
|
Dog! There you are! | |
al_launch_thing01
|
It's all yours. | |
al_launch_thing02
|
Launch that thing. | |
al_launch_toohappy
|
I'll bet the Combine aren't too happy right now. | |
al_launch_upsetnut01
|
What a nut. | |
al_launch_upsetnut02
|
Don't go too far! | |
al_launch_wedidit01
|
We did it, Gordon! | |
al_launch_wedidit02
|
We did it! | |
al_launch_wereback
|
We're back! | |
al_launch_whatdoing
|
Oh my god! | |
al_launch_wow
|
Whoa... | |
al_launch_wowgord
|
Wow, Gordon. You were amazing out there. |
Miscellaneous[edit]
Location: sound/vo/npc/alyx
and sound/vo/outland_09
Filename(s) | Quote | Play |
---|---|---|
al_car_beenawhile
|
Uh...guess it's been a while since you drove a car, huh? | |
al_car_callback01
|
Gordon, let's go! | |
al_car_callback02
|
Let's hit the road! | |
al_car_callback03
|
We should keep moving! | |
al_car_catchup01
|
Thanks for waiting. | |
al_car_catchup02
|
Don't wait on me or nothing. | |
al_car_catchup03
|
Going my way? | |
al_car_catchup04
|
If I didn't know better, I'd say you were trying to ditch me. | |
al_car_comments03
|
You know, it's a good thing I don't get carsick. | |
al_car_crash02
|
Careful! | |
al_car_crash04
|
[Impact sounds] | |
al_car_crash05
|
[Impact sounds] | |
al_car_crash06
|
[Impact sounds] | |
al_car_crash07
|
[Impact sounds] | |
al_car_crazy02
|
Gordon! | |
al_car_crazy04
|
Easy there! | |
al_car_crazy06
|
Wow! | |
al_car_crazy07
|
Whoa! | |
al_car_crazy08
|
Okay! | |
al_car_getgoing02
|
Hit it! | |
al_car_getgoing04
|
Let's go! | |
al_car_jumpyell05
|
Woohoo, yeah! | |
al_car_laughing06
|
[Laughter, shouts] | |
al_car_laughing08
|
[Laughter, shouts] | |
al_car_laughing10
|
[Laughter, shouts] | |
al_car_playerout02
|
I'll stay here. | |
al_car_playerout03
|
I'll watch the car. | |
al_car_playerout05
|
Careful out there! | |
al_car_playerout06
|
Wake me up when you get back. | |
al_car_rolled01a
|
Whoa! | |
al_car_rolled01b
|
Rollover! | |
al_car_rolled02
|
They made these things to last, didn't they? | |
al_car_rolled03
|
This car can sure take some abuse. | |
al_car_rolled04
|
Whoa...dizzy... | |
al_car_rolled05
|
Well, okay... | |
al_car_rolled06
|
Gordon - you notice anything wrong? | |
al_car_rolled07
|
Hey, Gordon... You're not gonna leave a girl hanging, are you? | |
al_car_runafter01
|
Gordon, wait! | |
al_car_runafter02
|
Wait for me! | |
al_car_runafter03
|
Hold on! | |
al_car_runafter04
|
Wait up! | |
al_car_runafter05
|
Gordon! Wait for me! | |
al_car_startle04
|
What the---! | |
al_car_stayincar01
|
I'll stay here. | |
al_car_stayincar02
|
I'll wait here. | |
al_car_stayincar03
|
I'm going to rest here. | |
al_car_stayincar04
|
Go ahead. | |
al_car_stayincar05
|
I'll stay with the car. | |
al_car_stayincar06
|
I'll watch the car. | |
al_car_stayincar07
|
You mind if I wait with the car? [sic; in the car] | |
al_combat_grim_01
|
Nice shot! | |
al_combat_grim_02
|
Good shot! | |
al_combat_grim_03
|
Great shot! | |
al_combat_grim_04
|
Nice! | |
al_combat_grim_05
|
Yeah! | |
al_combat_grim_06
|
Nice shooting, Gordon! | |
al_combat_grim_09
|
Let's take em out! | |
al_combat_panic02
|
They're all over! | |
al_radar_building03
|
I'll keep watch out here if you want to look inside for the cache. | |
al_radar_getgoing01
|
Gordon, we should get going. | |
al_radar_getgoing02
|
Maybe we should just head out. | |
al_radar_getgoing03
|
You okay in there? | |
al_radar_hiddencache01
|
Hmm... we're getting a signal but I don't see anything. | |
al_radar_hiddencache02
|
What do you think, Gordon? | |
al_radar_launcherhandy
|
Oh, rocket launcher! That'll come in handy! | |
al_radar_newdetect01
|
Hey-something on the radar. | |
al_radar_newdetect02
|
We're picking up something on the radar. | |
al_radar_newdetect03
|
Radar's going off, Gordon. | |
al_radar_newdetect04
|
There goes the radar. | |
al_radar_newdetect05
|
What's that? Something on the radar. | |
al_radar_plususe01
|
Maybe we should just head out. We need to get to White Forest. | |
al_radar_plususe02
|
I don't know. This is supposed to be your area of expertise. | |
al_radar_withoutbeacon
|
We'd never have known this was here without the beacon. | |
al_radar_worthtrouble
|
Oh well...I bet that stuff wasn't worth the trouble. Let's go. | |
al_radar_youfoundcache
|
Ah, you found it. | |
al_radar_zombiestuff
|
I think the zombies want their stuff back! | |
al_throwmed01
|
Gordon, catch! | |
al_throwmed02
|
Catch this, Gordon! | |
al_throwmed03
|
Medkit! | |
al_throwmed04
|
Gordon, here comes a medkit! | |
al_throwmed05
|
Here, Gordon, you could use this! | |
al_cache1_clearedup
|
I guess you cleared up that little problem. | |
al_cache1_stopcar01
|
Stop the car, Gordon. | |
al_cache1_stopcar02
|
According to the radar, it looks like there's a supply cache here. | |
al_cache1_stopcar03
|
It must be this van. |