Barney Calhoun/Quotes/Half-Life 2
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The following is a list of quotes from Barney Calhoun, from Half-Life 2.
Contents
City 17 Trainstation[edit]
Location: sound/vo/trainyard
Filename(s) | Quote | Play |
---|---|---|
ba_inhere01
|
Get in here. | |
ba_goon
|
Go on! | |
ba_move01
|
I said 'move!' | |
ba_youcomewith
|
You, Citizen! Come with me. | |
ba_backup
|
Back up! | |
ba_getin
|
Get in! | |
ba_noimgood
|
No, I'm good. | |
ba_privacy
|
Yeah, I'm gonna need me some privacy for this! | |
ba_thatbeer01 and ba_thatbeer02
|
Now... about that beer I owed ya. | |
ba_rememberme
|
It's me, Gordon! Barney from Black Mesa. | |
ba_sorryscare
|
Hey, sorry for the scare. I had to put on a show for the cameras. | |
ba_undercover
|
I've been working undercover with Civil Protection. I can't take too long or they'll get suspicious. I'm way behind on my beating quota. | |
ba_lookwho
|
Sorry, Doc, but look who's here. | |
ba_tellme01
|
Yeah, you and me both, Doc. | |
ba_tellme02
|
He was about to board the Express to Nova Prospekt. | |
ba_thinking01
|
I'm thinking, I'm thinking. | |
ba_checkpoints
|
Well, as long as he stays away from checkpoints we should be okay. | |
ba_gottago
|
Listen, I gotta go, Doc. We're taking enough chances as it is. | |
ba_ownway
|
Okay, Gordon you're gonna have to make your own way to Dr. Kleiner's lab. | |
ba_blowcover
|
Oh man, that's what I was afraid of. Get in here, Gordon, before you blow my cover. | |
ba_blowcover_b
|
Pile up some stuff to get through that window, and keep going 'til you're in the plaza. | |
ba_meetyoulater01
|
I'll meet up with you later. | |
ba_exitnag01
|
There's no time to waste here, Gordon. Get a move on! | |
ba_exitnag02
|
They're right outside, get going! | |
ba_exitnag03
|
Hey, move it now, will you? | |
ba_exitnag04
|
Will you get going? | |
ba_exitnag05
|
Move it along! | |
ba_exitnag06
|
Get going, Gordon! | |
ba_exitnag07
|
Hurry up! |
Kleiner's Lab[edit]
Location: sound/vo/k_lab
Entry
Filename(s) | Quote | Play |
---|---|---|
ba_cantkeephim01
|
We can't keep him here long, Doc. | |
ba_cantkeephim02
|
It'll jeopardize everything we've worked for. | |
ba_cantlook
|
I can't look. | |
ba_careful01
|
Careful! | |
ba_careful02
|
Be careful! | |
ba_dontblameyou
|
Okay, I don't blame you for hesitating, but if we're gonna do this thing, then let's just get through it. | |
ba_dontworry01
|
Don't worry, Gordon, we'll- | |
ba_forgetthatthing
|
Forget about that thing! | |
ba_geethanks
|
Gee, thanks. | |
ba_getamoveon
|
Gordon, get a move on. | |
ba_getitoff01
|
Damn it! | |
ba_getitoff02
|
Get it off me! | |
ba_getoutofsight01
|
Get down outta sight! | |
ba_getoutofsight02
|
I'll come find you! | |
ba_getsuiton
|
Get your suit on, Gordon. | |
ba_goodluck02
|
Good luck out there, Gordon. | |
ba_guh
|
Ugh! | |
ba_headhumper01
|
It's your pet, the freakin' head-humper! | |
ba_headhumper02
|
Look out! | |
ba_hearthosesirens
|
Man, Gordon! You stirred up the hive. | |
ba_hesback01
|
Hey, hey, he's back! | |
ba_hesback02
|
I'm getting him outta there! | |
ba_ishehere
|
Well, is he here? | |
ba_itsworking01 to ba_itsworking04
|
You mean it's working? For real this time? Because— I still have nightmares about that cat. | |
ba_juicedup
|
At least get that suit juiced up, Gordon. | |
ba_longer
|
Yeah, longer if we're lucky. | |
ba_myshift01
|
Ha, I've gotta get back on my shift. | |
ba_myshift02
|
But okay. | |
ba_notime
|
Doc, we don't have time for this! | |
ba_notimetofool01
|
Come on, Gordon. | |
ba_notimetofool02
|
We don't have time to fool around. Get your suit on. | |
ba_nottoosoon01
|
And not a moment too soon. | |
ba_outcivvies
|
Doc, since he's not taking the streets, you might as well get him out of his civvies. | |
ba_pissinmeoff
|
You're pissin' me off, Gordon. | |
ba_pushinit
|
You're pushin' it Gordon. | |
ba_saidlasttime
|
That's what you said last time. | |
ba_sarcastic01
|
Good job, Gordon. | |
ba_sarcastic02
|
Throwing that switch and all? | |
ba_sarcastic03
|
I can see your M.I.T. education really pays for itself. | |
ba_suitup
|
Time to suit up, Gordon. | |
ba_thatpest
|
I thought you got rid of that pest! | |
ba_thereheis
|
There he is! | |
ba_thereyouare
|
There you are! | |
ba_thingaway01
|
Here we go... | |
ba_thingaway02
|
Aaah! | |
ba_thingaway03
|
Get that thing away from me! | |
ba_thisway
|
This way, Gordon. | |
ba_whatthehell
|
What the hell? | |
ba_whoops
|
Whoops! |
Filename(s) | Quote | Play |
---|
Teleport
Filename(s) | Quote | Play |
---|
Leaving Kleiner's lab
Filename(s) | Quote | Play |
---|---|---|
ba_heygordon
|
Hey, Gordon! | |
ba_citadel02
|
The Citadel's on full alert! I've never seen it lit up like that. | |
ba_getoutfast
|
Get out of City 17 as fast as you can, Gordon! | |
ba_oldcanals
|
Take the old canals, right? They'll get you to Eli's lab. It's a dangerous route, but there's a whole network of refugees and they'll help you if they can. | |
ba_lookafterdoc
|
I'd come with you, but I've got to look after Dr. Kleiner. | |
ba_crowbar01 and ba_crowbar02
|
Oh, and before I forget. I think you dropped this back in Black Mesa. | |
ba_goodluck01 and ba_goodluck02
|
Good luck out there, buddy. You're gonna need it. |
Kleiner's Lab 2[edit]
Location: sound/vo/k_lab2
Filename(s) | Quote | Play |
---|---|---|
ba_getgoing
|
Go on, get going! | |
ba_goodnews
|
Well man, that's good news. | |
ba_goodnews_b
|
I almost gave you guys up for lost! | |
ba_goodnews_c
|
I'll take all the help I can get. | |
ba_goodnews_d
|
We're planning to set up a staging area for attacking the Citadel. | |
ba_heydoc01
|
Hey, Doc? Are you there? | |
ba_heydoc02
|
Doc, come in, are you there? | |
ba_incoming
|
Oh crap! Incoming! |
Overwatch Sniper[edit]
Location: sound/vo/streetwar/sniper
Filename(s) | Quote | Play |
---|---|---|
ba_cantmove
|
Gordon, I can't move. These snipers got me pinned down. | |
ba_gateclearance
|
Let me get this gate. My Civil Protection status still gives me limited clearance. | |
ba_goodtohavehelp
|
It's good to see ya, Gordon. It'll be good to have your help goin' into the nexus up ahead. | |
ba_hauntsme
|
That damn thing haunts me. | |
ba_headhumpersgordon
|
Watch the headhumpers, Gordon. | |
ba_hearcat
|
Did you hear a cat just now? | |
ba_heycomeon
|
Hey, come on! | |
ba_letsclearout
|
All right, thanks, Gordon. Now let's clear outta here. | |
ba_letsgetgoing
|
Let's get going. | |
ba_nag_grenade01
|
The grenades, Gordon! | |
ba_nag_grenade02
|
Hey, look at the grenades, would ya? | |
ba_nag_grenade03
|
How about a grenade, Gordon? | |
ba_nag_grenade04
|
Gordon, lob a couple grenades, that'll clear 'em out. | |
ba_nag_grenade05
|
Gordon! Grenades! | |
ba_onedownonetogo
|
That's one down, one to go, buddy! | |
ba_overhere
|
Over here! | |
ba_returnhero
|
You're quite the returning hero these days, Gordon. | |
ba_takeoutsnipers
|
Gordon, take out these snipers, would ya?! |
Overwatch Nexus[edit]
Location: sound/vo/streetwar/nexus
Filename(s) | Quote | Play |
---|---|---|
ba_alldown
|
That's it! They're all down. | |
ba_comingfromroof
|
They'll be coming from the roof. | |
ba_done
|
Done. | |
ba_firstgetin
|
First, we gotta get into the Nexus building. | |
ba_gateintro
|
There's that gate I was telling you about. We'll have to come back here after we get it open. If we get it open. | |
ba_headforroof
|
Let's head for the roof now, Gordon. | |
ba_ifcitscomethru
|
If any more citizens come through, I'll send them up to find you. | |
ba_illopenthis
|
Great, I'll open this up. | |
ba_keepgate
|
I'm gonna stay here and keep these gates open long enough to make a difference. | |
ba_lasers_goforit
|
Wow. With that much security, there must be something good in there. Go for it, Doc. I'll wait here till you shut it down. Be careful. | |
ba_lastone
|
One generator to go. | |
ba_nexusahead
|
There's an old building up ahead, a bank or museum or something like that. Whatever the hell it used to be, now it's a nexus for Overwatch in City Seventeen. It's the main source of pain for this part of town, thanks to a huge suppression device that's raining down hell from the roof of the place. | |
ba_ourgate
|
There's our gate. Let me just get it open. | |
ba_ownsroof
|
Oh man. Overwatch owns the roof, and that's where we're headed. | |
ba_prisoners
|
Prisoners! Let 'em out, Gordon. We could use their help. | |
ba_rollgrenade
|
Roll a grenade in there if you've got one. That oughtta do it. | |
ba_roofaccess
|
Roof access is this way. | |
ba_seeyou
|
See you when I see you, Gordon. | |
ba_settraps
|
Set some traps for them, Gordon. | |
ba_shieldlobby
|
If we want to get through these shields, we'll have to take out the generators one at a time. | |
ba_skybreinf
|
Go on up and connect the skybridge. We need to let reinforcements come through from every possible direction. | |
ba_spotted
|
So much for stealth. We've been spotted! | |
ba_supp_nothurt
|
You're not gonna hurt that thing from down here, Gordon. We'll have to shut it down from inside. | |
ba_suppressordown
|
That'll shut down the suppressor on the roof as well. | |
ba_surrounded
|
We're surrounded! | |
ba_thenletsgo
|
Then let's go! | |
ba_threegen
|
We've got three generators to disable. Might as well start with this one. | |
ba_totheroof
|
To the roof, Gordon! | |
ba_turretsyoudeal
|
Uh-oh. Turrets. You've got the HEV Suit, you deal with them. Then I'll work the security console. | |
ba_twotogo
|
Okay, two more generators to go. | |
ba_uhohdropships
|
Uh oh. Dropships! | |
ba_usehoppers
|
Try using the Hoppers against 'em. | |
ba_vista01
|
There it is. The Overwatch Nexus. Looks like they're mobilizing, big-time. You can sort of see the gate from here. I'll show you when we get to streetlevel. | |
ba_vista02
|
We'll have to get in that building to open the gate. Even then, the suppression device will, uh, suppress anyone coming through unless we shut it down. | |
ba_yougotgravgun
|
Hey, you've got Eli's gravity gun! Try giving those shields a jolt and see if you can shake 'em up a bit. |
Citadel's foot[edit]
Location: sound/vo/streetwar/rubble
Filename(s) | Quote | Play |
---|---|---|
ba_comebackdog
|
Here boy, Dog! Come back here, Dog! | |
ba_damnitall
|
Damn it all! | |
ba_dogwantsyou
|
I think he wants you to go through, Gordon. You'd better hurry. | |
ba_gordon
|
Gordon! | |
ba_helpmeout
|
Hey! Help me out here! | |
ba_illbedamned
|
Well, I'll be damned. | |
ba_lookingforalyx
|
Dog came crashing through the plaza, knocking over walls and... I think he's looking for Alyx. He seems to have it set in his head that she's in the Citadel. | |
ba_nag_wall01
|
Go on through, Gordon. | |
ba_nag_wall02
|
Better get going, Gordon. | |
ba_nag_wall03
|
I'll hold 'em off. You'd better get going. | |
ba_nag_wall04
|
Go on! | |
ba_nag_wall05
|
Hey, go! | |
ba_nottheredog
|
Hey, Dog! Not there! You can't get through that way! | |
ba_tellbreen
|
And if you see Dr. Breen, tell him I said, 'Fu----ou!' (Censored in-game by the sound of the Combine Barricade being dropped by Dog.) | |
ba_trystoppinghim
|
I figured Alyx wouldn't want him getting any deeper in trouble, but... Hell, you try stopping him! |
Miscellaneous[edit]
Location: sound/vo/npc/barney
Filename(s) | Quote | Play |
---|---|---|
ba_bringiton
|
Bring it on! | |
ba_covermegord
|
Cover me, Gordon. | |
ba_damnit
|
Damn it! | |
ba_danger02
|
I don't like the looks of this. | |
ba_downyougo
|
Down you go. | |
ba_duck
|
Duck! | |
ba_followme01
|
This way, Gordon. | |
ba_followme02
|
Come on! | |
ba_followme03
|
Come on, Gordon! | |
ba_followme05
|
Follow me. | |
ba_getaway
|
Get away from there. | |
ba_getdown
|
Get down! | |
ba_getoutofway
|
Hey, get out of the way! | |
ba_goingdown
|
You're going down! | |
ba_gordonhelp
|
Gordon! Help! | |
ba_gotone
|
Got one! (Originally used in Half-Life) | |
ba_grenade01
|
Grenade! | |
ba_grenade02
|
Grenade! | |
ba_headhumpers
|
Headhumpers! | |
ba_hereitcomes
|
Here it comes! | |
ba_heretheycome01
|
Here they come! | |
ba_heretheycome02
|
Here they come! | |
ba_hurryup
|
Hurry up. | |
ba_imwithyou
|
I'm with ya, buddy. | |
ba_laugh01
|
Haha! | |
ba_laugh02
|
Hahaha ha ha! | |
ba_laugh03
|
He-yeah-he-heah! | |
ba_laugh04
|
Hahaha ha haa! | |
ba_letsdoit
|
Let's do it. | |
ba_letsgo
|
Let's go! | |
ba_littlehelphere
|
Little help here, Gordon? | |
ba_lookout
|
Look out! | |
ba_losttouch
|
I haven't lost my touch! | |
ba_no01
|
No! | |
ba_no02
|
No! | |
ba_ohshit03
|
Oh shit! | |
ba_ohyeah
|
Oh yeah! | |
ba_oldtimes
|
Just like old times, eh, Gordon? | |
ba_openfiregord
|
Open fire, Gordon! | |
ba_soldiers
|
Soldiers! | |
ba_turret
|
Turret! | |
ba_uhohheretheycome
|
Uh oh, here they come! | |
ba_wounded01
|
I'm hurtin', Gordon. | |
ba_wounded02
|
I need to get patched up. | |
ba_wounded03
|
I'm hurt pretty bad... | |
ba_yell
|
Yeah! |
Unused quotes[edit]
City 17 Trainstation[edit]
Location: N/A (text only)
Filename(s) | Quote |
---|---|
ba_rooftops
|
There's supposed to be a high route over the rooftops, but... I've never been that way myself. |
City 17 streets[edit]
Location: N/A (text only)
Filename(s) | Quote |
---|---|
ba_allclearthxgordon
|
It's all clear, thanks to Gordon. |
ba_onedown
|
One down! |
ba_onemorenow
|
All right! One more now! Come on, Gordon! |
Overwatch Nexus[edit]
Location: N/A (text only)
Filename(s) | Quote |
---|---|
ba_armory
|
Hey, it's an armory. |
ba_bypass
|
Now we can cut through the square, bypass the Nexus and push straight on toward the Citadel. |
ba_comingdown
|
They're coming down. |
ba_dayswork
|
All in a day's work, right? |
ba_dontbeseen
|
Don't let it see you! |
ba_dontstandstill
|
Don't let it catch you standing still! |
ba_drawpowerfrominside
|
It draws power from inside the building so that's where we've got to go. |
ba_exitsigns
|
Look for the exit signs. |
ba_followme01
|
This way, Gordon. |
ba_followme02
|
Come on! |
ba_followme03
|
Come on, Gordon. |
ba_followme05
|
Follow me. |
ba_getthisopen
|
Get this thing open, Gordon. |
ba_goodjob
|
Good job, Gordon. |
ba_goonnow
|
Go on now. |
ba_gottagetskybopen
|
We've gotta get the skybridge open. |
ba_greatwork
|
Great work, Doc, you've still got the touch. |
ba_letthemout
|
Let them out! |
ba_nag_connectskyb01
|
Good. Now, get the skybridge connected. |
ba_nag_connectskyb02
|
Gordon, extend the skybridge. |
ba_ontheroof
|
They're on the roof! |
ba_seeyouonground
|
Good job, Gordon. I'll see you on the ground. |
ba_shieldgen
|
Check out those shield generators. I've got nothing to deal with those. What we need here is some kind of action at a distance. |
ba_stockup
|
Stock up! |
ba_supp_spotted
|
It spotted us! |
ba_suppdownroofnow
|
The suppressor's down, so you can get to the roof now. |
ba_uhohcompany
|
Uh oh. Company. |
ba_wisheli
|
I wish Eli were here. Maybe he'd have some advice for us. |
Citadel's foot[edit]
Location: N/A (text only)
Filename(s) | Quote |
---|---|
ba_youhurryon
|
Uh oh. I'll stay here. You hurry on. Good luck up there, Gordon! |
Miscellaneous[edit]
Location: N/A (text only)
Filename(s) | Quote |
---|---|
ba_allclear
|
All clear! |
ba_catchmybreath
|
Let me catch my breath. |
ba_clearfornow
|
Clear for now. |
ba_comehere01
|
Come here. |
ba_comehere02
|
Come here. |
ba_danger01
|
I smell an ambush. |
ba_danger03
|
I have a bad feeling about this. |
ba_danger04
|
Hey, remember when we thought Black Mesa was as bad as it could get? |
ba_danger05
|
Hard to believe we made it this far with all our parts. |
ba_gurgle01
|
Gah! |
ba_gurgle02
|
Ugh! |
ba_gurgle03
|
Ooh! |
ba_haletsdoit
|
Let's do it! |
ba_headcrabs01
|
Ew! Headcrabs! |
ba_headcrabs02
|
Headcrabs! |
ba_healed01
|
Yeah, that's better. |
ba_healed02
|
Okay, I'm good. |
ba_healed03
|
Much better. |
ba_healed04
|
Hey, thanks. |
ba_healme01
|
Hey, patch me up. |
ba_healme02
|
Help me out. |
ba_healme03
|
Can I get a little medical attention here? |
ba_hurry01
|
Hurry. |
ba_hurry02
|
Hurry! |
ba_hurry03
|
Hurry! |
ba_ohshit01
|
Oh shit! |
ba_ohshit02
|
Oh shit! |
ba_overhere01
|
Over here! |
ba_overhere02
|
Over here! |
ba_regroup
|
Regroup! |
ba_thatwasclose01
|
That was close! |
ba_thatwasclose02
|
That was close! |
ba_thisisbad01
|
This is bad. |
ba_thisisbad02
|
Okay, this is bad. |