Civil Protection/Quotes
This is a quote article. | |
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The following is a list of quotes from the Metro Cop.
Half-Life 2 leak[edit]
City 17 Trainstation[edit]
Location: vo/trainyard
In the playable leak map d1_trainstation_02
, a Citizen approaches Gordon on the plaza but gets stopped by Metrocops who talk to both Gordon and the Citizen.
Filename(s) | Quote |
---|---|
mcop_badcomp
|
Lucky I don't bust you for keeping bad company. |
mcop_badnewsguy
|
That guy's bad news. Stay away from him. |
mcop_hehheh
|
Heh heh. |
mcop_lastwarn
|
You had your last warning. |
mcop_mindyerbiz
|
Mind your own business. |
mcop_oomph
|
Ooommmph! |
mcop_stayawayhim
|
Stay away from him. |
mcop_toldyou
|
Told you not to come around here. |
mcop_wanthelp
|
Want some help? |
mcop_whatreyoulookingat
|
What are you looking at. |
mcop_whatup
|
You. What are you doing up here? |
mcop_you
|
You. |
mcop_youagain
|
You again. |
mcop_youheardhim
|
You heard him, buddy. |
Miscellaneous (human voice)[edit]
Location: npc/metropolice_new
(No text data)
Miscellaneous sounds with a normal human voice.
Filename(s) | Quote |
---|---|
deploy01
|
Heads up! |
deploy02
|
Let 'em loose! |
deploy03
|
Heads! |
deploy04
|
Give chase. |
deploy05
|
Deploying remote! |
deploy06
|
Release! |
dropweapon
|
Drop your weapon, get down! |
freeze
|
Freeze! Stay where you are! |
getonground
|
Get on the ground! Do it now! |
hiding01
|
Get out of there! |
hiding02
|
There's no point in hiding. |
hiding03
|
You have no chance of escape. |
hiding04
|
You're surrounded. |
hiding05
|
We have you covered. |
pointer01
|
Over there! |
pointer02
|
Over there, he's getting away! |
pointer03
|
There! |
pointer04
|
Look! |
pointer05
|
Don't let him get away! |
pointer06
|
He's getting away! |
shooter01
|
Got him! |
shooter02
|
I have him! |
shooter03
|
He's mine! |
shooter04
|
Right. |
shooter05
|
Yes, I see him. |
surprise1
|
What the? |
surprise2
|
Huh? |
surprise3
|
What the? |
surprise4
|
What the hell? |
takedown
|
Take him down. |
water01
|
He's in the water. |
water02
|
Hold back the remotes. |
water03
|
He's gone below! |
Miscellaneous (vocoder voice)[edit]
Location: npc/metropolice
(No text data)
Miscellaneous sounds with several vocoder voices different to that of the final game.
Filename(s) | Quote |
---|---|
alert1
|
You're that guy! |
alert2
|
You! |
alert3
|
Hey! |
alert4
|
Isn't that Freeman? |
alert5
|
Go! |
alert6
|
Oh, God! |
deploy01
|
Heads up! |
deploy02
|
Let 'em loose! |
deploy03
|
Give chase. |
deploy04
|
Heads! |
deploy05
|
Deploying remote! |
deploy06
|
Release! |
dropweapon
|
Drop your weapon, get down! |
freeze
|
Freeze! |
getonground
|
Stay where you are, get on the ground! Do it now! |
hiding01
|
Get out of there! |
hiding02
|
There's no point in hiding. |
hiding03
|
You have no chance of escape. |
hiding04
|
You're surrounded. |
hiding05
|
We have you covered. |
pointer01
|
Over there! |
pointer02
|
There! |
pointer03
|
Look! |
pointer04
|
Don't let him get away! |
pointer05
|
There! |
pointer06
|
He's getting away! |
shooter01
|
Got him! |
shooter02
|
I have him! |
shooter03
|
He's mine! |
shooter04
|
Right. |
shooter05
|
Yes, I see him. |
surprise1
|
What the? |
surprise2
|
Huh? |
surprise3
|
What the? |
surprise4
|
What the hell? |
takedown
|
Take him down! (Also in the retail files) |
water01
|
He's in the water. |
water02
|
Hold back the remotes. |
water03
|
He's gone below! |
Conversation[edit]
Location: npc/metropolice
(No text data)
Filename(s) | Quote |
---|---|
mc1ans_believewhatyouwant
|
Believe what you want. |
mc1ans_bellyaching
|
Quit your bellyaching. |
mc1ans_couldbe
|
Eh, could be. |
mc1ans_dontberidic
|
Don't be ridiculous. |
mc1ans_dontwannatalk
|
I don't wanna talk about it. |
mc1ans_enoughouttayou
|
That's enough outta you. |
mc1ans_fascinating
|
Fascinating. |
mc1ans_figures
|
Figures. |
mc1ans_hadtopartner
|
I had to get you for a partner. |
mc1ans_helluvamood
|
You're in helluva a mood. |
mc1ans_hm
|
Hm. |
mc1ans_huhfigures
|
Huh, figures. |
mc1ans_letmethink
|
Let me think about that. |
mc1ans_mightbe
|
Might be. |
mc1ans_mightcould
|
Might could. |
mc1ans_mightnot
|
Might not. |
mc1ans_nope
|
Nope. |
mc1ans_rathernottalk
|
I'd rather not talk about that. |
mc1ans_rathernotthink
|
I'd rather not think about that. |
mc1ans_shutup
|
Shut up about that. |
mc1ans_stopwhining
|
Stop whining. |
mc1ans_theresyerproblem
|
There's your problem right there. |
mc1ans_thinkso
|
Think so. |
mc1ans_watchyermouth
|
Watch your mouth. |
mc1ans_yeah
|
Yeah. |
mc1ans_yep
|
Yep. |
mc1ans_youexpectme
|
You expect me to believe that? |
mc1ans_youreallybelieve
|
You really believe that? |
Conversation[edit]
Location: npc/metropolice
(No text data)
Filename(s) | Quote |
---|---|
mc1que_betterthings
|
I got better things to do. |
mc1que_career
|
Yep, this was definitely the best career choice I've ever made. |
mc1que_enlisting
|
So, I'm thinking of enlisting. |
mc1que_everythingihoped
|
This is everything I hoped it would be. |
mc1que_feelinggood
|
I'm feeling pretty good about myself today. |
mc1que_feetkillin
|
My feet are killing me. |
mc1que_goingtohell
|
This whole place is going to hell. Well, not this place. |
mc1que_justthought
|
I just thought of something. Uh, wait... Maybe not. |
mc1que_kids
|
I wouldn't have kids even if they let me. |
mc1que_lastjob
|
Beats the shit out of my last job. |
mc1que_paycut
|
What do you bet we get a pay cut? |
mc1que_peoplesuck
|
People suck. Well, except for us, I mean. |
mc1que_perks
|
So, you getting the perks they promised you? |
mc1que_raise
|
Supposedly we're getting a raise next week. |
mc1que_stimpatch
|
I could use another stimpatch. |
mc1que_stomach
|
My stomach is killing me. |
mc1que_stunsticks
|
I heard we're not getting those new stun sticks this year. |
mc1que_thisridiculous
|
This is ridiculous. |
mc1que_yourwife
|
Your wife doesn't like me, does she? |
Conversation[edit]
Location: npc/metropolice
(No text data)
Filename(s) | Quote |
---|---|
mc2ans_believewhatyouwant
|
Believe what you want. |
mc2ans_bellyaching
|
Quit your bellyaching. |
mc2ans_couldbe
|
Eh, could be. |
mc2ans_dontridiculous
|
Don't be ridiculous. |
mc2ans_dontwannatalk
|
I don't wanna talk about it. |
mc2ans_dontwannatalk2
|
I don't want to talk about it. |
mc2ans_enoughouttayou
|
That's enough outta you. |
mc2ans_fascinating
|
Fascinating. |
mc2ans_figures
|
Figures. |
mc2ans_helluvamood
|
You're in helluva a mood. |
mc2ans_lemmethink
|
Let me think about that. |
mc2ans_mightbe
|
Might be. |
mc2ans_mightcould
|
Might could. |
mc2ans_mightnot
|
Might not. |
mc2ans_nope
|
Nope. |
mc2ans_nope2
|
Nope. |
mc2ans_rathernotthink
|
I'd rather not think about that. |
mc2ans_shutup
|
Shut up about that. |
mc2ans_stopwhining
|
Stop whining. |
mc2ans_stopwhining2
|
Stop whining. |
mc2ans_theresyerproblem
|
There's your problem right there. |
mc2ans_theresyerproblem2
|
There's your problem right there. |
mc2ans_thinkso
|
Think so. |
mc2ans_watchmouth
|
Watch your mouth. |
mc2ans_yeah
|
Yeah. |
mc2ans_yep
|
Yep. |
mc2ans_youexpectme
|
You expect me to believe that? |
mc2ans_youforpartner
|
I had to get you for a partner. |
mc2ans_youreallybelieve
|
You really believe that? |
mc2ans_youreallybelieve2
|
You really believe that? |
mc2ans_yup
|
Yup. |
mc2ans_yup2
|
Yup. |
Conversation[edit]
Location: npc/metropolice
(No text data)
Filename(s) | Quote |
---|---|
mc2que_betterthings
|
I got better things do. |
mc2que_career
|
Yep, this was definitely the best career choice I've ever made. |
mc2que_enlisting
|
So, I'm thinking about enlisting. |
mc2que_everythingihoped
|
This is everything I hoped it would be. |
mc2que_feelinggood
|
I'm feeling pretty good about myself today. |
mc2que_feetkilling
|
My feet are killing me. |
mc2que_feetkilling2
|
My feet are killing me. |
mc2que_goingtohell
|
This whole place is going to hell. No. Not this place. |
mc2que_goingtohell2
|
This whole place is going to hell. Well, not this place. |
mc2que_justthought
|
I just thought of something. Uh, wait... Maybe not. |
mc2que_justthought2
|
I just thought of something. Uh, wait... Maybe not. |
mc2que_kids
|
I wouldn't have kids even if they let me. |
mc2que_lastjob
|
Beats the shit out of my last job. |
mc2que_paycut
|
What do you bet we get a pay cut? |
mc2que_peoplesuck
|
People suck. Well, except for us. |
mc2que_perks
|
So, you getting the perks they promised you? |
mc2que_raise
|
Supposedly we're getting a raise next week. |
mc2que_stimpatch
|
I could use another stimpatch. |
mc2que_stomach
|
My stomach is killing me. |
mc2que_stomach2
|
My stomach is killing me. |
mc2que_stunsticks
|
I heard we're not getting those new stun sticks this year. |
mc2que_yourwife
|
Your wife doesn't like me, does she? |
Half-Life 2[edit]
Level-specific quotes[edit]
These lines play in various narrative-specific contexts throughout the game, largely in the early chapters.
Point Insertion[edit]
Location: npc/metropolice/vo
Trainstation security area[edit]
Near the gate after getting off the train, where a Citizen is harassed by an officer:
Filename(s) | Quote |
---|---|
firstwarningmove | First warning: move away. |
movealong3, moveit2 | Move along. Move it. |
When the player is left with Barney Calhoun in the interrogation room:
Filename(s) | Quote |
---|---|
needanyhelpwiththisone | Need any help with this one? |
Loyalty check[edit]
When approaching the officer performing the "loyalty check", after escaping the interrogation room:
Filename(s) | Quote |
---|---|
pickupthecan1 | Pick up that can. |
If the player refuses to pick up the can, with increasing aggression:
Filename(s) | Quote |
---|---|
pickupthecan3 | I said pick up the can. |
youknockeditover | You knocked it over; pick it up. |
pickupthecan2 | Pick. Up. The can. |
When the player picks up the can:
Filename(s) | Quote |
---|---|
putitinthetrash1 | Now, put it in the trash can. |
If the player holds the can without dropping it:
Filename(s) | Quote |
---|---|
putitinthetrash2 | I said put it in the trash can. |
If the player puts the can in the trash can:
Filename(s) | Quote |
---|---|
allrightyoucango (sic), chuckle | Alright, you can go. [chuckles] |
citizensummoned | Reporting citizen summoned to voluntary conscription for General Public Service Detail T94-322. |
If the player drops the can somewhere other than the trash can:
Filename(s) | Quote |
---|---|
prepareforjudgement | Suspect, prepare to receive civil judgement! |
nowgetoutofhere, chuckle | Now get out of here. [chuckles] |
loyaltycheckfailure | Control, I have a failure to comply with loyalty check, tag as possible 10-103m. |
Apartment building[edit]
When officers break into a room, shortly before the player is hunted:
Filename(s) | Quote |
---|---|
dontmove | Don't move! |
unlawfulentry603 | 603, unlawful entry. |
When officers attack the player, shortly before they are saved by Alyx:
Location: npc/metropolice (takedown), npc/metropolice/vo (holdit)
Filename(s) | Quote |
---|---|
holdit | Hold it. |
takedown | Take him down! |
"A Red Letter Day"[edit]
When the player drops onto the train tracks after leaving Dr. Kleiner's lab:
Location: npc/metropolice/vo
Filename(s) | Quote |
---|---|
hesrunning | He's running! |
Route Kanal[edit]
When the player enters the pipes next to Mary:
Location: npc/metropolice/vo
Filename(s) | Quote |
---|---|
anyonepickup647e | Anyone else pick up a 647e reading? |
checkformiscount | Check for miscount. |
stillgetting647e | Still getting that 647e from local surveillance. |
When officers dump flammable barrels into the system:
Filename(s) | Quote |
---|---|
sweepingforsuspect | Sweeping for suspect. |
When the player passes the wooden bridge on the other side of the pipes:
Filename(s) | Quote |
---|---|
reinforcementteamscode3 | Reinforcement teams Code 3! |
Other quotes[edit]
Location: npc/metropolice
Filename(s) | Quote |
---|---|
hiding02
|
Sweeping for suspect. |
hiding03
|
Position to contain. |
hiding04
|
Lock. |
hiding05
|
Isolate. |
takedown
|
Take him down! |
Location: npc/metropolice/vo
Filename(s) | Quote |
---|---|
11-99officerneedsassistance
|
11-99! Officer needs assistance! |
404zone
|
404 Zone. |
acquiringonvisual
|
Acquiring on visual! |
administer
|
Administer. |
affirmative
|
Affirmative. |
affirmative2
|
Affirmative. |
airwatchsubjectis505
|
Dispatch, we need airwatch, subject is 505. |
allrightyoucango
|
All right. You can go. |
allunitsbol34sat
|
All units BOL we have 34s at. |
allunitscloseonsuspect
|
All units close on suspect. |
allunitscode2
|
All units code 2. |
allunitsmaintainthiscp
|
All units maintain this CP. |
allunitsmovein
|
All units move in. |
allunitsreportlocationsuspect
|
All units report location of suspect. |
allunitsrespondcode3
|
All units at location, respond code 3 |
amputate
|
Amputate. |
anticitizen
|
Anticitizen. |
anyonepickup647e
|
Anyone else pickup a 647e reading? |
apply
|
Apply. |
assaultpointsecureadvance
|
Assault point secure. Advance. |
atcheckpoint
|
At checkpoint. |
backmeupImout
|
Back me up! I'm out! |
backup
|
Backup. |
block
|
Block. |
blockisholdingcohesive
|
Block is holding, cohesive. |
breakhiscover
|
Break his cover. |
bugs
|
Bugs. |
bugsontheloose
|
We have bugs on the loose. |
canal
|
Canal. |
canalblock
|
Canal block. |
catchthatbliponstabilization
|
Catch that blip on the stabilization readout. |
cauterize
|
Cauterize. |
checkformiscount
|
Check for miscount. |
chuckle
|
Heh heh heh heh. |
citizen
|
Citizen. |
citizensummoned
|
Reporting citizen summoned to voluntary conscription for general service public detail T94-322. |
classifyasdbthisblockready
|
Classify subject name as DB this block ready for cleanout. |
clearandcode100
|
Clear and Code 100. |
clearno647no10-107
|
Clear, no 647, no 10-107. |
code7
|
Code 7. |
code100
|
Code 100. |
condemnedzone
|
Condemned zone. |
confirmadw
|
Confirmed ADW on that suspect. 10-0. |
confirmpriority1sighted
|
Confirm priority 1 sighted. |
contactwith243suspect
|
Contact with 243 suspect, my 10-20 is. |
contactwithpriority2
|
Contact with a priority 2. |
control100percent
|
Control is 100 percent this location. No sign of that 647e. |
controlsection
|
Control section. |
converging
|
Converging. |
copy
|
Copy. |
covermegoingin
|
Cover me, I'm going in! |
cpbolforthat243
|
CP we need airwatch to BOL for that 243. |
cpiscompromised
|
CP is compromised. Re-establish. |
cpisoverrunwehavenocontainment
|
CP is overrun, we have no containment! |
cprequestsallunitsreportin
|
CP requests all units location report in. |
cpweneedtoestablishaperimeterat
|
CP we need to establish a perimeter at. |
criminaltrespass63
|
Six three, criminal trespass. |
dbcountis
|
DB count is. |
defender
|
Defender. |
deservicedarea
|
Deserviced area. |
designatesuspectas
|
Designate suspect as. |
destroythatcover
|
Destroy that cover! |
dismountinghardpoint
|
Dismounting hardpoint. |
dispatchIneed10-78
|
Dispatch I need 10-78 officer in trouble! |
dispreportssuspectincursion
|
Disp reports suspect incursion at location. |
dispupdatingapb
|
Disp updating APB likeness. |
distributionblock
|
Distribution block. |
document
|
Document. |
dontmove
|
Don't move. |
eight
|
Eight. |
eighteen
|
18. |
eighty
|
80. |
eleven
|
11. |
establishnewcp
|
Fall out, establish a new CP. |
examine
|
Examine. |
expired
|
Expired. |
externaljurisdiction
|
External jurisdiction. |
fifteen
|
15. |
fifty
|
50. |
finalverdictadministered
|
Final verdict administered. |
finalwarning
|
Final warning. |
firetodislocateinterpose
|
Fire to dislocate that interpose! |
firingtoexposetarget
|
Firing to expose target! |
firstwarningmove
|
First warning; move away. |
five
|
5. |
four
|
4. |
fourteen
|
14. |
fourty
|
40. |
freeman
|
Freeman. |
freenecrotics
|
I have free necrotics. |
get11-44inboundcleaningup
|
Get that 11-44 inbound, we're cleaning up now. |
getdown
|
Get down! |
getoutofhere
|
Get out of here. |
goingtotakealook
|
Going to take a look. |
gota10-107sendairwatch
|
Got a 10-107 here, send airwatch for tag. |
gothimagainsuspect10-20at
|
Got him again, suspect is 10-20 at. |
gotoneaccomplicehere
|
I got one accomplice here. |
gotsuspect1here
|
Got suspect 1 here. |
grenade
|
Grenade! |
hardpointscanning
|
Hardpoint scanning. |
help
|
Help! |
hero
|
Hero. |
hesgone148
|
He's gone 148. |
hesrunning
|
He's running. |
hesupthere
|
He's up there. |
hidinglastseenatrange
|
Hiding, last seen at range. |
highpriorityregion
|
High priority region. |
holdingon10-14duty
|
Holding on 10-14 duty at code 4. |
holdit
|
Hold it. |
holditrightthere
|
Hold it right there. |
holdthisposition
|
Protection Team hold this position. |
Ihave10-30my10-20responding
|
I have a 10-30 my 10-20 responding code 2. |
industrialzone
|
Industrial zone. |
infection
|
Infection. |
infestedzone
|
Infested zone. |
inject
|
Inject. |
innoculate
|
Inoculate. |
inposition
|
In position. |
inpositionathardpoint
|
In position at hard point. |
inpositiononeready
|
In position, one ready. |
intercede
|
Intercede. |
interlock
|
Interlock. |
investigate
|
Investigate. |
investigating10-103
|
Investigating 10-103. |
is10-108
|
Is 10-108! |
is415b
|
Is 415b. |
Isaidmovealong
|
I said, move along. |
isathardpointreadytoprosecute
|
Is at hard point, ready to prosecute. |
isclosingonsuspect
|
Is closing on suspect. |
isdown
|
Is down! |
isgo
|
Is go. |
ismovingin
|
Is moving in. |
isolate
|
Isolate. |
ispassive
|
Is passive. |
isreadytogo
|
Is ready to go. |
issuingmalcompliantcitation
|
Issuing malcompliant citation. |
Ivegot408hereatlocation
|
I've got a 408 here at location. |
jury
|
Jury. |
keepmoving
|
Keep moving. |
king
|
King. |
level3civilprivacyviolator
|
I have a level 3 civil privacy violator here. |
line
|
Line. |
localcptreportstatus
|
Local CPT report status. |
location
|
Location. |
lock
|
Lock. |
lockyourposition
|
All units, lock your position. |
lookingfortrouble
|
Looking for trouble? |
lookout
|
Look out! |
lookoutrogueviscerator
|
Look out, rogue viscerator! |
looseparasitics
|
Loose parasitics! |
loyaltycheckfailure
|
I have a failure to comply with loyalty check, possible 10-103m. |
malcompliant10107my1020
|
Malcompliant 10-107 of my 10-20 preparing to prosecute. |
malignant
|
Malignant. |
matchonapblikeness
|
I have a match on APB likeness. |
meters
|
Meters. |
minorhitscontinuing
|
Minor hits, continuing prosecution. |
move
|
Move. |
movealong
|
Move along. |
movealong3
|
Move along. |
movebackrightnow
|
Move back right now. |
moveit
|
Move it! |
moveit2
|
Move it. |
movetoarrestpositions
|
All units move to arrest positions. |
movingtocover
|
Moving to cover! |
movingtohardpoint
|
Moving to hardpoint. |
movingtohardpoint2
|
Moving to hardpoint! |
necrotics
|
Necrotics. |
needanyhelpwiththisone
|
Need any help with this one? |
nine
|
Nine. |
nineteen
|
19. |
ninety
|
90. |
nocontact
|
No contact. |
noncitizen
|
Non-citizen. |
nonpatrolregion
|
Non-patrol region. |
non-taggedviromeshere
|
Non-tagged viromes here. |
novisualonupi
|
No visual on UPI at this time. |
nowgetoutofhere
|
Now get out of here. |
officerdownIam10-99
|
Officer down, I am 10-99 repeat I am 10-99! |
officerneedsassistance
|
Officer needs assistance, I'm 11-99! |
officerneedshelp
|
Officer needs help! |
officerunderfiretakingcover
|
Officer under fire, taking cover! |
officerdowncode3tomy10-20
|
Officer down, request all units code 3 to my 10-20! |
one
|
1. |
onehundred
|
100. |
outbreak
|
Outbreak. |
outlandbioticinhere
|
We've got an outland biotic in here! |
outlandzone
|
Outland zone. |
pacifying
|
Pacifying. |
patrol
|
Patrol. |
pickingupnoncorplexindy
|
Picking up a non corplex indy over here. |
pickupthecan1
|
Pick up that can. |
pickupthecan2
|
Pick up the can. |
pickupthecan3
|
I said pick up the can. |
positiontocontain
|
Position to contain. |
possible10-103alerttagunits
|
Possible 10-103 my location, alert tag units. |
possible404here
|
Possible 404 here. |
possible647erequestairwatch
|
Possible 647e here, request airwatch tag. |
possiblelevel3civilprivacyviolator
|
Possible level 3 civil privacy violator here. |
preparefor1015
|
Prepare for 10-15. |
prepareforjudgement
|
Suspect, prepare to receive civil judgment. |
preparingtojudge10-107
|
Preparing to judge the 10-107, please be advised. |
preserve
|
Preserve. |
pressure
|
Pressure. |
priority2anticitizenhere
|
I have a priority 2 anticitizen here. |
proceedtocheckpoints
|
Proceed to designated checkpoints. |
productionblock
|
Production block. |
prosecute
|
Prosecute. |
protectioncomplete
|
Protection complete. |
ptatlocationreport
|
Protection Team is at location, reporting. |
ptgoagain
|
PT go again. |
putitinthetrash1
|
Now, put it in the trash can. |
putitinthetrash2
|
I said, put it in the trash can. |
quick
|
Quick. |
readytoamputate
|
Ready to amputate. |
readytojudge
|
Ready to judge. |
readytoprosecute
|
Ready to prosecute. |
readytoprosecutefinalwarning
|
Ready to prosecute malcompliant citizen, final warning issued. |
reinforcementteamscode3
|
Reinforcement teams, code 3. |
reportsightingsaccomplices
|
Report sightings of possible accomplices. |
repurposedarea
|
Repurposed area. |
requestsecondaryviscerator
|
Request secondary viscerator, primary is in cap. |
residentialblock
|
Residential block. |
responding2
|
Responding. |
restrict
|
Restrict. |
restrictedblock
|
Restricter block. |
rodgerthat
|
Roger that. |
roller
|
Roller. |
runninglowonverdicts
|
Running low on verdicts, taking cover. |
sacrificecode1maintaincp
|
All units, sacrifice code 1, maintain this CP. |
search
|
Search. |
searchingforsuspect
|
Searching for suspect - no status. |
secondwarning
|
Second warning given. |
sector
|
Sector. |
sentencedelivered
|
Sentence name delivered. |
serve
|
Serve. |
seven
|
Seven. |
seventeen
|
17. |
seventy
|
70. |
shit
|
Shit! |
shotsfiredhostilemalignants
|
Shots fired, hostile malignants here. |
six
|
Six. |
sixteen
|
16. |
sixty
|
60. |
sociocide
|
Sociocide. |
stabilizationjurisdiction
|
Stabilization jurisdiction. |
standardloyaltycheck
|
Uh, roger that, we'll run standard loyalty check procedure 243, my 10-22 intake station, over. |
stationblock
|
Station block. |
sterilize
|
Sterilize. |
stick
|
Stick. |
stillgetting647e
|
Still getting that 647e from local surveillance. |
stormsystem
|
Storm system. |
subject
|
Subject. |
subjectis505
|
Subject is 505. |
subjectisnowhighspeed
|
All units be advised, subject is now high speed. |
supsecthasmovednowto
|
Suspect has moved now to. |
suspect11-6my1020is
|
Suspect 11-6 my 10-20 is. |
suspectinstormrunoff
|
All units, suspect is in storm runoff system at. |
suspectisbleeding
|
Suspect is bleeding from multiple wounds. |
suspectlocationunknown
|
Suspect location unknown. |
suspectusingrestrictedcanals
|
Suspect is using restricted canals at. |
suspend
|
Suspend. |
sweepingforsuspect
|
Sweeping for suspect. |
tag10-91d
|
Tag 10-91d. |
tagonebug
|
Tag one bug. |
tagonenecrotic
|
Tag one necrotic. |
tagoneparasitic
|
Tag one parasitic. |
takecover
|
Take cover. |
tap
|
Tap. |
teaminpositionadvance
|
Team in position, advance. |
ten
|
10. |
ten2
|
10-2. |
ten4
|
10-4. |
ten8standingby
|
10-8, standing by. |
ten91dcountis
|
10-91d count is. |
ten97
|
10-97. |
ten97suspectisgoa
|
10-97, suspect is GOA. |
tenzerovisceratorishunting
|
10-0, viscerator is hunting. |
terminalrestrictionzone
|
Terminal restriction zone. |
thatsagrenade
|
That's a grenade! |
therehegoeshesat
|
There he goes, he's at. |
thereheis
|
There he is! |
thirteen
|
13. |
thirty
|
30. |
thisisyoursecondwarning
|
This is your second warning. |
three
|
Three. |
threehundred
|
300. |
transitblock
|
Transit block. |
twelve
|
12. |
twenty
|
20. |
two
|
Two. |
twohundred
|
200. |
union
|
Union. |
unitis10-8standingby
|
Unit is 10-8 standing by. |
unitis10-65
|
Unit is 10-65. |
unitisonduty10-8
|
Unit is on duty 10-8. |
unitreportinwith10-25suspect
|
Any unit, report in with 10-25 suspect. |
unlawfulentry603
|
Six oh three, unlawful entry. |
upi
|
UPI. |
utlsuspect
|
UTL suspect. |
utlthatsuspect
|
UTL that suspect. |
vacatecitizen
|
Vacate citizen. |
vice
|
Vice. |
victor
|
Victor. |
visceratordeployed
|
Viscerator deployed. |
visceratorisoc
|
Viscerator is OC! |
visceratorisoffgrid
|
Viscerator is off grid. |
wasteriver
|
Waste river. |
watchit
|
Watch it! |
wearesociostablethislocation
|
We are sociostable at this location. |
wegotadbherecancel10-102
|
We got a DB here, cancel that 11-42. |
wehavea10-108
|
We have a 10-108! |
workforceintake
|
Workforce intake. |
xray
|
X-Ray. |
yellow
|
Yellow. |
youknockeditover
|
You knocked it over, pick it up. |
youwantamalcomplianceverdict
|
You want a malcompliance verdict? |
zero
|
Zero. |
zone
|
Zone. |
Half-Life: Alyx[edit]
Location: sounds\vo\combine\choreo\grunt1
Filename(s) | Quote | Play |
---|---|---|
29_00527
|
Stop talking. | |
29_00528
|
Stop moving. | |
29_00529
|
What? | |
29_00530
|
INCOMING! | |
29_00532
|
GRENADE! | |
29_00534
|
I don't see it! | |
29_00537
|
I'm throwing it n— | |
29_00614
|
I got it! | |
29_00624
|
I'm looking, I'm looking! |
Location: sounds\vo\combine\choreo\grunt2
Filename(s) | Quote | Play |
---|---|---|
30_00527
|
Tell her to stop moving around back there. | |
30_00528
|
What is that? | |
30_00530
|
Get it, get it, get it! | |
30_00531
|
Get it! | |
30_00610
|
It's under the seat! | |
30_00630
|
Throw it, throw it — |
Unused Quotes[edit]
Location: sounds\npc\metropolice\vo
These voice lines are mostly re-recorded lines from Half-Life 2, albeit with minor alterations. However, they are not included in the sentences.txt file, and are probably early work in progress.
Quotes with * have inaccuracies or punctuation issues and require corrections.
Filename(s) | Quote | Play |
---|---|---|
metropolice_activate_baton_01
|
Issuing malcompliant citation. | |
metropolice_activate_baton_02
|
Pacifying. | |
metropolice_activate_baton_03
|
Suppressing. | |
metropolice_as_adv_assault_01
|
Team in position, advance. | |
metropolice_as_adv_assault_02
|
PT go again. | |
metropolice_as_adv_assault_03
|
Assault point secure. Advance. | |
metropolice_as_adv_rally_01
|
Proceed to checkpoints. | |
metropolice_as_adv_rally_02
|
All units close on suspect. | |
metropolice_as_adv_rally_03
|
All units move in. | |
metropolice_back_up_a_01
|
Back up. | |
metropolice_back_up_a_02
|
Get out of here. | |
metropolice_back_up_a_03
|
First warning; move. | |
metropolice_back_up_b_01
|
Move back right now. | |
metropolice_back_up_b_02
|
Second warning. | |
metropolice_back_up_c_01
|
Issuing malcompliant citation. | |
metropolice_back_up_c_02
|
Possible level 3 civil privacy violator. | |
metropolice_back_up_c_03
|
Final warning. | |
metropolice_back_up_c_04
|
Preparing to judge 10-107. | |
metropolice_back_up_c_05
|
Ready to prosecute, final warning. | |
metropolice_cover_heavy_damage_01
|
Officer under fire, taking cover! | |
metropolice_cover_heavy_damage_02
|
Officer needs assistance! | |
metropolice_cover_heavy_damage_03
|
Take cover. | |
metropolice_cover_heavy_damage_04
|
P 1-10, moving to cover! * | |
metropolice_cover_heavy_damage_05
|
Injury, injury! | |
metropolice_cover_heavy_damage_06
|
Egress, egress! * | |
metropolice_cover_low_ammo_01
|
Running low on verdicts. | |
metropolice_cover_no_ammo_01
|
Back me up! I'm out! | |
metropolice_danger_01
|
Move it! | |
metropolice_danger_02
|
Look out! | |
metropolice_danger_gren_01
|
Grenade! | |
metropolice_danger_gren_02
|
That's a grenade! | |
metropolice_danger_gren_03
|
Get down! | |
metropolice_danger_manhack_01
|
Look out, rogue viscerator! | |
metropolice_danger_manhack_02
|
Viscerator is OC! | |
metropolice_danger_vehicle_01
|
Shit! | |
metropolice_danger_vehicle_02
|
Watch it! | |
metropolice_danger_vehicle_03
|
Look out! | |
metropolice_deactivate_baton_01
|
Deactivating. | |
metropolice_deploy_manhack_01
|
Viscerator deployed. | |
metropolice_deploy_manhack_02
|
10-0, viscerator is hunting. | |
metropolice_die_01
|
||
metropolice_die_02
|
||
metropolice_die_03
|
||
metropolice_flank_01
|
Cover me, going in! | |
metropolice_flank_02
|
Suspend negotiations, officer closing on suspect. * | |
metropolice_flank_03
|
Officer closing on suspect. | |
metropolice_flank_04
|
All units apply forward pressure. | |
metropolice_freeze_01
|
Hold it right there. | |
metropolice_freeze_02
|
Prepare for judgement. | |
metropolice_ft_scan_01
|
Hardpoint scanning. | |
metropolice_ft_scan_02
|
Sweeping for suspect. | |
metropolice_go_alert_01
|
All units respond, code 3! | |
metropolice_heard_something_01
|
I have 10-30 my 10-20 responding. | |
metropolice_hes_running_01
|
He's running. | |
metropolice_hes_running_02
|
He's gone 148. | |
metropolice_hit_by_physobject_01
|
Preparing to judge 10-107. | |
metropolice_hit_by_physobject_02
|
Move back right now. | |
metropolice_hit_by_physobject_03
|
Hold it right there. | |
metropolice_idle_01
|
Unit is 10-8 standing by. | |
metropolice_idle_02
|
Unit is on duty 10-8. | |
metropolice_idle_03
|
Holding 10-14 duty. * | |
metropolice_idle_04
|
Unit is 10-65. | |
metropolice_idle_05
|
Code 7. | |
metropolice_idle_answer_01
|
Copy. | |
metropolice_idle_answer_02
|
Roger that. | |
metropolice_idle_answer_03
|
10-4. | |
metropolice_idle_answer_04
|
10-2. | |
metropolice_idle_answer_05
|
10-97. | |
metropolice_idle_answer_06
|
Affirmative. | |
metropolice_idle_answer_07
|
Affirmative 2. | |
metropolice_idle_answer_cr_01
|
Copy. | |
metropolice_idle_answer_cr_02
|
Roger that. | |
metropolice_idle_answer_cr_03
|
10-4. | |
metropolice_idle_answer_cr_04
|
10-2. | |
metropolice_idle_answer_cr_05
|
10-97. | |
metropolice_idle_answer_cr_06
|
Affirmative. | |
metropolice_idle_answer_cr_07
|
Affirmative 2. | |
metropolice_idle_check_01
|
Anyone pickup. | |
metropolice_idle_check_02
|
Anyone pickup 647e. | |
metropolice_idle_check_03
|
Still getting 647e. | |
metropolice_idle_check_04
|
Teams report status. | |
metropolice_idle_check_cr_01
|
CP requests all units report in. | |
metropolice_idle_check_cr_02
|
CP BOL for that 243. | |
metropolice_idle_check_cr_03
|
Local CPT report status. | |
metropolice_idle_check_cr_04
|
All units BOL for 243 suspect. | |
metropolice_idle_check_cr_05
|
Status suspect. * | |
metropolice_idle_clear_01
|
Clear, no 647, no 10-107. | |
metropolice_idle_clear_02
|
We are sociostable at this location. | |
metropolice_idle_clear_03
|
Block is holding, cohesive. | |
metropolice_idle_clear_04
|
Control 100 percent. | |
metropolice_idle_clear_cr_01
|
Suspect location unknown. | |
metropolice_idle_clear_cr_02
|
Clear and Code 100. | |
metropolice_idle_clear_cr_03
|
No visual on UPI. | |
metropolice_idle_clear_cr_04
|
Searching for suspect. | |
metropolice_idle_clear_cr_05
|
UTL that suspect. | |
metropolice_idle_cr_01
|
10-97, suspect is GOA. | |
metropolice_idle_cr_02
|
10-8, standing by. | |
metropolice_idle_cr_03
|
Code 100. | |
metropolice_idle_cr_04
|
All units BOL for 243 suspect. | |
metropolice_idle_cr_05
|
Suspect is now 187. | |
metropolice_idle_cr_06
|
Politistabilization marginal. | |
metropolice_idle_cr_07
|
Social fracture in progress. | |
metropolice_idle_cr_08
|
Prepare visual download. | |
metropolice_idle_cr_09
|
Leaders report ratios. | |
metropolice_idle_cr_10
|
Failure to treat outbreak. | |
metropolice_idle_cr_11
|
Anti-fatigue ration. * | |
metropolice_idle_cr_12
|
Accomplices operating. | |
metropolice_idle_cr_13
|
Reminder: Memory replacement. | |
metropolice_idle_cr_14
|
Reminder: 100 credits. | |
metropolice_idle_harass_player_01
|
Get out of here. | |
metropolice_idle_harass_player_02
|
Move along. | |
metropolice_idle_harass_player_03
|
Vacate, citizen. | |
metropolice_idle_harass_player_04
|
You want a malcompliance verdict? | |
metropolice_idle_harass_player_05
|
Looking for trouble? | |
metropolice_idle_harass_player_06
|
Possible level 3 civil privacy violator. | |
metropolice_idle_harass_player_07
|
Possible 647e, request airwatch. | |
metropolice_idle_harass_player_08
|
Possible 10-103, alert tag units. | |
metropolice_idle_harass_player_09
|
Got a 10-107, send airwatch. | |
metropolice_idle_quest_01
|
Anyone pickup 647e? | |
metropolice_idle_quest_02
|
Check for miscount. | |
metropolice_idle_quest_03
|
Catch that blip on stabilization. | |
metropolice_idle_quest_04
|
Picking up non corplex indy. * | |
metropolice_idle_quest_05
|
Picking up non corplex indy. * | |
metropolice_idle_quest_06
|
Confirm UPI alert! | |
metropolice_idle_quest_07
|
Recalibrate socioscan. | |
metropolice_idle_quest_08
|
Airwatch reports possible miscount. | |
metropolice_idle_quest_09
|
Recalibrate socioscan, receiving conflicting data. | |
metropolice_idle_quest_cr_01
|
Confirmed ADW. | |
metropolice_idle_quest_cr_02
|
All units return to code 12. | |
metropolice_kill_bugs_01
|
Tag one bug. | |
metropolice_kill_bugs_02
|
Sterilized one. * | |
metropolice_kill_character_01
|
One sentenced. | |
metropolice_kill_character_02
|
DB count is 1. | |
metropolice_kill_character_03
|
Suspend one. | |
metropolice_kill_citizens_01
|
One sentence delivered. | |
metropolice_kill_citizens_02
|
One expired. | |
metropolice_kill_citizens_03
|
One malignant. * | |
metropolice_kill_citizens_04
|
Non-citizen expired. | |
metropolice_kill_monst_01
|
10-91B, count is 1. | |
metropolice_kill_monst_02
|
Tag 10-91B 1. | |
metropolice_kill_monst_03
|
Sterilized one. * | |
metropolice_kill_parasites_01
|
Tag one parasitic. | |
metropolice_kill_parasites_02
|
Sterilize one. * | |
metropolice_kill_player_01
|
Sentence delivered. | |
metropolice_kill_player_02
|
Final verdict administered. | |
metropolice_kill_player_03
|
Protection complete. | |
metropolice_kill_player_04
|
Sentence delivered. | |
metropolice_kill_player_05
|
Classify as DB this block ready. | |
metropolice_kill_player_06
|
Reward notice. | |
metropolice_kill_player_07
|
All units return to code 12. | |
metropolice_kill_player_08
|
Final verdict administered. All units begin witness sterilization. | |
metropolice_kill_player_09
|
Sociostabilization restored. | |
metropolice_kill_zombies_01
|
Tag one necrotic. | |
metropolice_kill_zombies_02
|
Sterilize one. | |
metropolice_last_of_squad_01
|
Officer down, code 3 to my 10-20! | |
metropolice_last_of_squad_02
|
Officer down, I am 10-99! | |
metropolice_last_of_squad_03
|
CP is overrun, we have no containment! | |
metropolice_last_of_squad_04
|
Engaging Team is non-cohesive. Reinforcement Teams: code 3! * | |
metropolice_lost_long_01
|
All units report location suspect. | |
metropolice_lost_long_02
|
Switch to tac 5, report to CP. | |
metropolice_lost_short_01
|
Sweeping for suspect. | |
metropolice_lost_short_02
|
Switch com to tac 3. Report, please. | |
metropolice_manhack_killed_01
|
Viscerator is off grid. | |
metropolice_manhack_killed_02
|
Request secondary viscerator. | |
metropolice_manhack_killed_03
|
We have a 10-108! | |
metropolice_monst_bugs_01
|
Bugs. | |
metropolice_monst_bugs_02
|
Bugs on the loose. | |
metropolice_monst_bugs_03
|
Outbreak Zero, converging! * | |
metropolice_monst_bugs_04
|
Outbreak Zero, converging. | |
metropolice_monst_bugs_05
|
Outland biotic in here. * | |
metropolice_monst_character_01
|
Contact with priority 2. | |
metropolice_monst_character_02
|
Priority 2 anticitizen here. | |
metropolice_monst_character_03
|
Got one accomplice here. | |
metropolice_monst_citizen_01
|
Non-citizen outbreak. | |
metropolice_monst_citizen_02
|
Shots fired, hostile malignants. | |
metropolice_monst_parasites_01
|
Non-tagged viromes here. | |
metropolice_monst_parasites_02
|
Loose parasitics! | |
metropolice_monst_player_01
|
Confirm priority 1 sighted. | |
metropolice_monst_player_vehicle_01
|
Airwatch subject is 505. * | |
metropolice_monst_player_vehicle_02
|
Subject is 505. | |
metropolice_monst_player_vehicle_03
|
Subject is now high speed. | |
metropolice_move_along_a_01
|
Move along 3. | |
metropolice_move_along_a_02
|
Move. | |
metropolice_move_along_a_03
|
Keep moving. | |
metropolice_move_along_b_01
|
I said, move along. | |
metropolice_move_along_b_02
|
You want a malcompliance verdict? | |
metropolice_move_along_c_01
|
Level 3 civil privacy violator. | |
metropolice_move_along_c_02
|
Preparing to judge 10-107. | |
metropolice_move_along_c_03
|
Ready to prosecute, final warning. | |
metropolice_over_here_01
|
Move to arrest positions. | |
metropolice_over_here_02
|
Position to contain. | |
metropolice_pain_01
|
||
metropolice_pain_02
|
||
metropolice_pain_03
|
||
metropolice_pain_heavy_01
|
11-99! Officer needs assistance! | |
metropolice_pain_heavy_02
|
Officer needs help! | |
metropolice_pain_heavy_03
|
Dispatch I need 10-78! | |
metropolice_pain_heavy_04
|
Officer needs assistance! | |
metropolice_pain_light_01
|
Minor hits, continuing. | |
metropolice_playerhit_01
|
We got a DB here, cancel 10-102. | |
metropolice_playerhit_02
|
Suspect is bleeding. | |
metropolice_playerhit_03
|
11-44 inbound, we're cleaning up. | |
metropolice_playerhit_04
|
You are charged with a terminal. Complete sentencing at will. | |
metropolice_refind_enemy_01
|
There he is! | |
metropolice_shoot_cover_01
|
Break his cover. | |
metropolice_shoot_cover_02
|
Destroy that cover! | |
metropolice_shoot_cover_03
|
Firing to expose target! | |
metropolice_shoot_cover_04
|
Fire to dislocate interpose! | |
metropolice_so_begin_01
|
Hold this position. | |
metropolice_so_begin_02
|
Lock your position. | |
metropolice_so_begin_03
|
All units maintain this CP. | |
metropolice_so_end_01
|
CP is compromised. | |
metropolice_so_end_02
|
Establish new CP. | |
metropolice_so_force_cover_01
|
Officer under fire, taking cover! | |
metropolice_so_force_cover_02
|
Moving to cover! | |
metropolice_so_force_cover_03
|
Take cover. | |
metropolice_so_peek_01
|
Going to take a look. | |
metropolice_so_peek_02
|
Acquiring on visual. * | |
metropolice_take_him_down_01
|
All units deliver terminal verdict. | |
metropolice_upthere_alert_01
|
He's up there! |