This subject is related to the Black Mesa Incident era.

Black Mesa Science Team

From Combine OverWiki, the original Half-Life wiki and Portal wiki
(Redirected from Black Mesa scientist)
Jump to: navigation, search

This subject is related to the Black Mesa Incident era.

Doll2.png Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done.
Space.png

You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate.
Please notify the administrators before removing this template.

Scientist models.png
Black Mesa Science Team
Political information
Type

Corporate science team

Leader

Wallace Breen

Faction

Black Mesa Personnel

Societal information
Base

Black Mesa Research Facility

Technology
Vehicles

See Black Mesa transportation

Historical information
Era(s)

Black Mesa Incident

Game information
Designer(s)
Voiced by
Entity
  • monster_scientist
  • monster_scientist_
    cleansuit
  • monster_hevsuit_dead
"Why do we all have to wear these ridiculous ties?"
― Black Mesa scientist[src]

The Black Mesa Science Team constitutes the vast majority of the Black Mesa's population. Alongside the Black Mesa Security Force, it forms one of the most vital components of Black Mesa personnel.[3]

Overview[edit]

Each scientist at Black Mesa is assigned a specific security clearance based on their duties, with the average clearance level being Level 5. Like other employees, scientists wear a standard uniform, which consists of a blue shirt, white lab coat, red-striped tie, and white (or beige) slacks. In Opposing Force, a variation of the standard uniform featuring a cleansuit is seen in limited areas. HEV scientists are trained in the use of the Submachine Gun as part of Hazard Course training, although the majority of the Science Team have little to no combat experience or skills.

While scientists may sometimes appear cowardly or clumsy, they can assist the player in specific tasks, such as using retinal scanners to unlock doors. However, they tend to be physically fragile, often dying from just a few shots. Scientists possess basic first aid skills and can administer a 25-point health boost to a player whose health is 50 or lower. Cleansuit scientists, however, do not have this ability.

Positions[edit]

Research and Development[edit]

The majority of scientists are assigned to research and development roles, where they conduct experiments and develop new technologies. Their research spans a wide range of fields, from particle physics to biological studies to space travel. Most R&D scientists possess basic first aid knowledge and are capable of treating minor wounds.

Research Associate[edit]

Research Associates work closely with R&D scientists but hold a lower status in the facility's hierarchy. They are typically tasked with performing the more routine or less desirable aspects of experiments. Notable research associates include Dr. Gordon Freeman and Dr. Colette Green.

Hazardous Environment Supervisor[edit]

Hazardous Environment Supervisors play a role similar to that of research associates by assisting with experiments, but their primary responsibility is ensuring the safety of the work environment. Dr. Gina Cross is a prominent example of a Hazardous Environment Supervisor.

Instructor[edit]

Many scientists also take on instructional duties, training employees and running simulations within Sector A. This may involve direct teaching or the use of holographic counterparts to assist in training.

Survey Team[edit]

The Survey Team was formed shortly after the construction of the first teleportation labs at Black Mesa. Their role is the most perilous, as they are responsible for venturing into the border world of Xen to collect samples and conduct experiments. Due to the inherent dangers, Survey Team members undergo extensive training in the use of the HEV Suit and various weapons. Tragically, many Survey Team scientists have lost their lives during missions on Xen.

Notable members[edit]

Gordon Freeman.

Behind the scenes[edit]

Originally, the four original scientist types were simply named Glasses, Einstein, Luther and Slick in the Half-Life model files. When the Half-Life High Definition Pack was released, "Glasses" was named "Walter", a nod to Walter's World, a popular fan fiction set in the Half-Life universe created by Kevin "Fragmaster" Bowen on Planet Half-Life. It had been previously nodded to in Opposing Force, when a scientist using the same model, Walter Bennet, was mentioned, before appearing at the end of Blue Shift. "Einstein" is a reference to Albert Einstein. "Luther", probably a nod to Martin Luther King. "Slick" was named so referring to his slicked-back hair.

All of the idle scientist chatter lines in Half-Life had been written by Kelly Bailey.[4]

Female scientists[edit]

  • In the Half-Life introduction, Black Mesa is said to be an equal opportunity employer, while no women other than the Holographic Assistant are seen during the game. Marc Laidlaw stated they all stayed at home that day; they knew there was something going on. This may be a tongue-in-cheek comment, as the real reason is that while the Half-Life team wanted the game to feature a wider range of characters, such as female scientists that would be found scarcely along the journey, they simply didn't have the needed texture read memory. The texture files for the female scientist model can be found in the folder "f_science" in the Half-Life: Source texture folder, but not in that of the original Half-Life.
  • In Half-Life 2, Valve was able to finally introduce a female scientist the way they wanted to in Half-Life (in a chapter called Communications Center), as Judith Mossman. The whole relationship with her in Half-Life 2 is a scene they tried to do in Half-Life: they had done a lot for this scene where there was a betrayal by a woman scientist; at that point in the story, Freeman was being hunted and the player would think that the scientists were all friends, so this scientist would say she is going to get help and would tell Gordon to stay in the room he was in - and then she would call the guards. They were unable to do that properly in Half-Life - they didn't really have characters on that level, and Half-Life 2 was a good opportunity to finally implement the traitor female scientist concept.[5][6]

Gallery[edit]

Half-Life Alpha[edit]

Pre-release[edit]

Retail[edit]

Half-Life[edit]

Half-Life: Uplink[edit]

Half-Life: Opposing Force[edit]

Half-Life: Blue Shift[edit]

Half-Life 2[edit]

[edit]

List of appearances[edit]

Main games[edit]

Other[edit]

References[edit]

Black Mesa Science Team
Combine OverWiki has a list of quotes for Black Mesa Science Team.
  1. Half-Life 2: Raising the Bar, page 34
  2. 2.0 2.1 Tweet: "First, jowly one is Mike Shapiro (Barney, Gman). The second and terrible one is me." @MarcLaidlaw (Marc Laidlaw) on Twitter (December 7, 2013) (archived)
  3. Half-Life Audio Script
  4. X favicon.png Post: "Kelly Bailey wrote all these Half-Life scientist lines" @marc_laidlaw (Marc Laidlaw) on X (October 31, 2021) (archived)
  5. PC Interview: Marc Laidlaw - Valve Software's plot man and the guy who puts the story in front of the crowbar on ComputerAndVideoGames.com (December 23, 2006) (archived)
  6. Old Half-Life section on GameSpot (archived)