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Robot Repair

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Robot Repair
Developer(s)

Valve

Release date(s)

February 22, 2016

Genre(s)

Technology demonstration, First-person shooter, Puzzle video game

Platform(s)

Windows

Distribution

Steam

Input

HTC Vive headset, Valve's Lighthouse

Engine

Source 2[1]

Series

Portal

Composer(s)

Mike Morasky

Robot Repair is a technology demo that was made by Valve to promote their virtual reality technology. It was shown at the Game Developers Conference on March 4, 2015 during the Advanced VR Rendering session by Alex Vlachos.[2] It runs on a special version (engine branch) of Source 2.[1][3]

The game was released along with the SteamVR Performance Test on February 22, 2016, under the name Aperture Robot Repair,[4] and as part of The Lab under its final name, Robot Repair. Despite being released first, Secret Shop was actually the first minigame to be designed for The Lab.[5]

Overview[edit]

The demo is set in the Robot Rehabilitation and Wellness Center in the Aperture Science Enrichment Center and consists of repairing a damaged AT-D7796 (ATLAS) robot, a test to get a job into Aperture Science's Human Diversity Outreach Program.

Robot Repair begins in a maintenance room in which the Announcer to gives instructions.

The first task is to open the proper drawer in the nearby cabinet. No matter the choice, be it a case containing an ATLAS blueprints and tools, a moldy cake, or an Aperture Science Pocket Universe Capsule made of a miniature office area filled with miniature Bendies, the drawer opening task can't be successfully completed.

The Announcer then tells the player to walk across the room and pull a lever of the nearby service bay door, resulting in meeting ATLAS and P-body in a state of disrepair. As ATLAS approaches, the player is told to press a button to expand the robot's countless components in order to repair them. Due to the limited time and complexity of the task, they fail again as ATLAS breaks down and collapses along with the whole room. The Announcer is dissatisfied with the player's performance and says that they are now not qualified to do anything.

The player then hears GLaDOS wondering out loud how a robot could fail such a simple mission. With the help of a Security Camera, she discovers that it wasn't a machine's fault. As the room around the player is rebuilt, GLaDOS says that he has done well as far as humans go, and that he was relieved of his duties. The demo then fades out.[6]

Trivia[edit]

When ATLAS is disassembled, it can be seen that one of his components is a rectangular "HEV module" bearing the Black Mesa logo.[7]

Gallery[edit]

References[edit]

External links[edit]