Roller Wand
From Combine OverWiki, the original Half-Life and Portal wiki
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The subject matter of this article was cut from the final version of an official and/or canonical source and appears in no other canonical source. |
| Roller Wand | |
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| Production information | |
| Affiliation |
N/A |
| Usage | |
| Used by |
N/A |
| Game information | |
| Entity / spawn codes | |
The Roller Wand is a weapon cut from Half-Life 2.
[edit] Overview
- It was probably to allow the player or Alyx to control reprogrammed Rollermines, or even Dog's ball in particular, as the Roller Wand's .cpp file in the Half-Life 2 leak source code describes it as a "'weapon' what lets the player controll the rollerbuddy" [sic], "rollerbuddy" probably referring to a "friendly" Rollermine (that text can also be found in the Portable Thumper's .cpp file, but this is likely a copy/paste oversight).[2] It would have probably worked as Dog's hand when he catches its ball in the retail game.
- It could also simply be the predecessor to Alyx's EMP Tool, used in Episode One to reprogram Rollermines to help Freeman and her proceed.
- The Roller Wand script file found in the playable Half-Life 2 leak files shows it was to temporarily use the S.L.A.M model as a placeholder. That script file is the only source for any information pertaining to the weapon.[1]
[edit] List of appearances
- N/A
[edit] References
- ↑ 1.0 1.1 Playable Half-Life 2 leak files
- ↑ 2.0 2.1 Half-Life 2 leak source code