Walking Turret
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known. |
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| Walking Turret | |
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Walking Sentry Turret |
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The Walking Turret,[1] also referred as the Moving Turret or the Mobile Turret, is a Personality Construct-based Sentry Turret variant cut from Portal.
Overview[edit]
- The Walking Turret was first revealed to the public through a piece of concept art shown during the PotatoFoolsDay ARG in 2011; further details were given in 2012 during a presentation by Valve animator Karen Prell at Animex 2012.
- Beside walking and shooting at the player, it was also apparently able to move through portals and turn into a ball to fling itself or be flung by unknown means. It is also possible that this "fling pose" could have been its idle state.
- According to Karen Prell, it was discarded in favor of a static turret facing only one direction, which was considered a better game mechanic by the team.[1]
- Its Personality Construct-based design was kept in Portal for the Rocket Turret. Its walking animations were reused (among many others) as the basis for Wheatley's early locomotions animations in Portal 2.[1]
- A similar concept was made for Portal 2, indicating a possible return to the idea of a mobile Turret. However, it was scrapped as well.
Gallery[edit]
List of appearances[edit]
- PotatoFoolsDay ARG (Non-canonical appearance)