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SMG2

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This subject is related to the Combine era.
This is a good article. Click for more information.

This article is about the cut weapon based on the real world MP7. For the retail weapon also based on the MP7, see Submachine Gun (Half-Life 2).

Cut.png The contents of this article have been cut.
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.

Smg2l.jpg
SMG2
Production information
Faction

Combine

Type

Submachine gun

Technical specifications
Damage

5

Ammo

60 rounds

Max ammo

150 rounds

Ammo type

Small

Usage
Used by

Gordon Freeman

Game information
Entity

weapon_smg2

The SMG2 is a weapon cut from Half-Life 2. It can be found in the playable Half-Life 2 leak.

Overview[edit]

The SMG2 is inspired by the real world MP7 by Heckler & Koch. It has a 60 round magazine and is capable of one or three-round bursts in addition to automatic fire.

In the playable leak, two SMGs can be found: this weapon and the similarly named "SMG1". The SMG1, based on the real world MP5K, had been replaced by the slow-firing version of the final Submachine Gun by the time the early Half-Life 2 build was leaked. It appears that this SMG2 weapon turned into the final game's Submachine Gun, also based on the real world MP7, as it has a fast rate of fire but does low damage, just like the one in retail. The only functional difference is the underbarrel grenade launcher which was added in the finished product.

Trivia[edit]

  • Interestingly, an unmodified playable leak has the SMG2 use the final Submachine Gun model. The SMG2's weapon file must be edited in order for it to use its original model.
  • Of note is that the final Submachine Gun's worldmodel textures are called "w_smg2.vtf". That means the Submachine Gun's model file might have been for the SMG2 at one time, which explains why the SMG2 uses the SMG1 viewmodel in an unmodified playable leak install.
  • The SMG2's magazine and sight reticle texture is reused for the final game's Submachine Gun.
  • In the Half-Life 2 files, several texture files for HUD weapon icons can be found, most of which still containing the icons for almost all of the cut weapons. The SMG2 is among them.

Gallery[edit]

List of appearances[edit]