Missile Launcher
From Combine OverWiki, the original Half-Life wiki and Portal wiki
For other uses, see RPG (disambiguation). |
The contents of this article have been cut. | ||
---|---|---|
The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known. |
Missile Launcher | |
---|---|
Production information | |
Type | |
Technical specifications | |
Ammo |
1 |
Ammo type |
Stinger missiles |
Usage | |
Used by | |
Game information | |
Entity |
weapon_ml |
The Missile Launcher is a weapon cut from Half-Life 2. It can be found in the Half-Life 2 leak files.
Overview[edit]
- Despite firing a rocket, it uses a very different model than the RPG. Besides aesthetics, it is unknown what made this weapon different than the final RPG.
- While it is simply known as "Missile Launcher" in the files, its appearance is similar to the real-life FIM-92 Stinger.
Trivia[edit]
- The Missile Launcher is named "ml_grenade" ("ml" stands for "Missile Launcher"). The RPG ammo is still named that way in the retail game.
- In the Half-Life 2 files, several texture files for HUD weapon icons can be found, most of which still containing the icons for almost all of the cut weapons. The Stinger is among them.
- A sound file named "stinger_fire1.wav" and used for the APC missiles can be found in the Half-Life 2 files. It is probably the original FIM-92 Stinger firing sound.
Gallery[edit]
Alternate icon, without caption (it is also that of the final RPG).
List of appearances[edit]
- Half-Life 2 (Game files only) (Non-canonical appearance)