Missile Launcher
From the Combine OverWiki, the original Half-Life and Portal wiki
| For other uses, see RPG (disambiguation). |
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| The contents of this article have been cut. | ||
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known. |
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| Missile Launcher | |
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| Production information | |
| Type | |
| Technical specifications | |
| Ammo |
1 |
| Ammo type |
Stinger missiles |
| Usage | |
| Used by | |
| Game information | |
| Entity |
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The Missile Launcher is a weapon cut from Half-Life 2. It can be found in the Half-Life 2 leak files.
Overview
- Despite firing a rocket, it uses a very different model than the RPG. Besides aesthetics, it is unknown what made this weapon different than the final RPG.
- While it is simply known as "Missile Launcher" in the files, its appearance is similar to the real-life FIM-92 Stinger.
Trivia
- The Missile Launcher is named "ml_grenade" ("ml" stands for "Missile Launcher"). The RPG ammo is still named that way in the retail game.
- In the Half-Life 2 files, several texture files for HUD weapon icons can be found, most of which still containing the icons for almost all of the cut weapons. The Stinger is among them.
- A sound file named "stinger_fire1.wav" and used for the APC missiles can be found in the Half-Life 2 files. It is probably the original FIM-92 Stinger firing sound.
- In the second segment of the SIGGRAPH 2000 demo, a Merkava tank drives around city streets, blowing up cars. At the end of the segment, the tank gets blown up by the player using the Missile Launcher.
Gallery
Alternate icon, without caption (it is also that of the final RPG).
List of appearances
- Half-Life 2 (Game files only) (Non-canonical appearance)