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Alien Combine Soldier

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This subject is related to the Combine era.
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Cut.png The contents of this article have been cut.
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.

Alien Combine Soldier.jpg
Alien Combine Soldier
General information
Faction

Combine

Type

Soldier

Game information
Entity

N/A

Designer(s)

Ted Backman[1]

The Alien Combine Soldier [1] is an enemy cut from Half-Life 2. Like most of the Synth or alien-style soldiers, the concept was abandoned to avoid any direct representation of human-scale alien enemies and instead depict the Combine as a more elusive force.[1] Its design was created around the same time as the Combine Advisor.

Overview[edit]

It was to move like a snake or a worm. Another version was to have yellow, polished skin, yellow lenses, use an energy whip at close range, and wear thick plastic gear with an insignia in black.[1] As shown in the Half-Life 2: 20th Anniversary Documentary, a whiteboard sketch of the game's early character roster implies that alien soldiers had a relatively high position in the early Combine hierarchy.

Gallery[edit]

List of appearances[edit]

References[edit]