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AR1

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This subject is related to the Combine era.
This is a safe article. Click for more information.

Not to be confused with AR2.

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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.

Ak-47.jpg
AR1
Production information
Faction

N/A

Type

Assault rifle

Technical specifications
Damage
  • 2
  • 4
  • 10
  • 14
  • 20[1]
Ammo

30

Max ammo

150

Modes

Automatic

Ammo type

Medium

Rate of fire

Slow to fast

Accuracy

Poor

Range

Short/medium

Usage
Used by

Gordon Freeman

Game information
Entity

weapon_ar1

The AR1 is a weapon cut from Half-Life 2. Inspired by the real-world AK-47 (although the model is based of the AKM), it can be found in the playable Half-Life 2 leak.[2]

Overview[edit]

In the playable Half-Life 2 leak, not all the weapons can be spawned with impulse 101. To spawn the AR1, give weapon_ar1 must be entered. The model has no animations and appears carried with one hand only (the left hand is on the far left, with the weapon textures instead of the hand ones). It uses medium rounds, the same rounds used by the AR2 and Submachine Gun. It is unknown what faction was to use this weapon.

In the leaked build, the AR1 has five selectable rates of fire which can be cycled through the secondary fire key. These range from fast to very slow, with the slower modes dealing more damage than the faster modes. When the fire mode is changed, a message consisting of four dashes and a pipe character will be printed in the console, which represents the gun's current fire mode.

An early texture for the AR1 can be found in the playable Half-Life 2 leak files, in the folder "materials/Models/Weapons/Obsolete/V_ak47".

In the Half-Life 2 files, several texture files for HUD weapon icons can be found, most of which still containing the icons for almost all of the cut weapons. The AR1 is among them.

The bolt and the fire mode selector appear on the left side, while they should be on the right.

Gallery[edit]

List of appearances[edit]

References[edit]