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Half-Life: Alyx soundtrack

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Album artwork.

The Half-Life: Alyx soundtrack was composed by Mike Morasky. A few tracks from the original Half-Life soundtrack by Kelly Bailey were reused. Unlike previous Half-Life titles, the music in Alyx is made up of separate audio files that are dynamically pieced and mixed together in-game, akin to Morasky's previous Portal 2 soundtrack. For the official soundtrack release, the game's music was mixed down to standard individual tracks.

The soundtrack was released in parts over time going along with the in-game chapters.

The album artwork was created by Valve artist Olly Moss.[1]

This is the first soundtrack in the Half-Life series to be composed by Mike Morasky, who previously co-composed the Portal soundtrack with Kelly Bailey as well as the majority of the Portal 2 soundtrack. In The Final Hours of Half-Life: Alyx, it is stated that Morasky "spent months" trying to "imagine what Half-Life would have sounded like" in the time between the release of the original game and Half-Life 2. He listened to "big beat music, drum and bass, electronica, ambient and industrial music" for inspiration, with songs "...like Nine Inch Nails' Leaving Hope, The Prodigy's Shoot Down and Skinny Puppy's Ghostman" being seen as evocative of the era.[2]

Chapters[edit]

Chapter 1, Entanglement[edit]

* = not present in a given soundtrack.

Chapter 2, Quarantine Zone[edit]

Chapter 3, Is Or Will Be[edit]

Chapter 4, Superweapon[edit]

Chapter 5, The Northern Star[edit]

Chapter 6, Arms Race[edit]

Chapter 7, Jeff[edit]

Chapter 8, Captivity[edit]

Chapter 9, Revelations[edit]

Chapter 10, Breaking And Entering[edit]

Chapter 11, Point Extraction[edit]

Trivia[edit]

Oddly, the Crowbar in the post-credits sequence is set to play a track internally referred to as "Music.a5_ending.crowbar" when picked up by the player, however the file it is pointing to doesn't exist. Seeing as HIRE is the last track in the official release, this could mean that the idea was scrapped before the track was even composed, or that it was meant to play a reused Kelly Bailey track (possibly Hazardous Environments, mirroring the HEV Suit scene in Half-Life 2).

Gallery[edit]

References[edit]

External links[edit]