Poker Night 2
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Telltale Games |
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See PCGamingWiki |
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Poker Night 2 is a computer poker game developed and published by Telltale Games, serving as an official crossover between several multimedia franchises, including The Venture Bros., Borderlands, Evil Dead, Sam & Max, and Portal. The game was delisted from storefronts in September, 2018, due to the expiration of Telltale's digital distribution agreement.
Contents
Gameplay[edit]
The Player can choose to play either Texas Hold 'em or Omaha Hold 'em, no limits. The buy-in is set to $20,000, with the blinds raising periodically. GLaDOS acts as the dealer, using Aperture Science Panels built into the table to deal cards.
The Player can earn Inventory Tokens at the end of each tournament, receiving more depending on where they rank before being eliminated or winning the tournament. These tokens can be used to purchase drinks for the other opponents, which increases the rate at which they show their tells, or on sets of alternate designs for the poker chips, deck, and table felt, respectively, based on each of the five guests' respective franchise. Activating all three from the same set converts the Inventory's decor to match that of the combined set, and unlocks unique dialogue between the guests based around that franchise's mythos; for example, if the Sam & Max 25th Anniversary set is active, the guests may break into song covering the events of Sam & Max Hit the Road, with one of GLaDOS' two lines being: "If they had known you were coming, they probably wouldn't have baked you a cake...". If the Player wins a tournament with the Army of Darkness set active, the Player will fall unconscious and wake up to all five guests, including GLaDOS, wearing fake grey beards.
The Player also has the opportunity to win Bounty Items, receiving an opponent's prized possession provided the Player wins the tournament after three randomized Bounty Challenges have been cleared across previous tournaments. GLaDOS' bounty item is the Paranoia Core. When the Player wins the Paranoia Core, GLaDOS claims she doesn't reward baked desserts anymore.
Plot[edit]
The Inventory is an underground games bar located in an "omnidimensional accretion nexus". The club was founded in 1919, in the basement of Kent's Games and Amusements Factory (itself founded in 1899), in response to an early draft of the 18th Amendment, which would not only outlaw libation but also the production of games and amusements. The Inventory remains in secret for games enthusiasts in case games ever do become outlawed.
The Player is invited back to Inventory by its elusive "Owner" after the events of the first Poker Night at the Inventory. Those also invited to tonight's tournament, hosted by Reginald Van Winslow, are Brock Samson, Claptrap, Ash Williams, and Sam of the Freelance Police, with GLaDOS guesting as the tournament's dealer; from GLaDOS' perspective, despite being set in an alternate 2012, the events of Poker Night 2 take place after the events of Portal 2.
At one point, GLaDOS receives a transdimensional phone call alerting her that "something or someone appears to be exploding back at the lab". She shuts herself off to return to her chassis in her own universe, before shortly reactivating and announcing it was a false alarm; "the explosions turned out to be implosions, which are much easier to contain".
Throughout the course of the game, Claptrap will attempt flirt with GLaDOS, only to be rebuffed each time. Eventually, she gives in and the two begin to date, with Claptrap moving in to GLaDOS' labs. After a while the two begin to argue and break up; by the end, GLaDOS admits this was all merely an experiment and comes to the hypothesis that "love is for morons".
Once the Player earns enough Inventory Tokens to unlock the Portal set, the decor of the Inventory is replaced with that of Aperture Science equipment and unlocks unique Portal-centered dialogue. Brock asks GLaDOS "whatever happened to Cave Johnson?", who "used to hang out with the original Team Venture all the time before he disappeared in the '80s". Cave Johnson doesn't appear in GLaDOS' databanks, finding a "Cave Johnson-sized hole" in her archives. Checking her physical files back at the lab, she discovers "someone or someTHING has redacted all traces of "Cave Johnson" from Aperture Science". She questions why this makes her sad.
With the Portal set active, opponents who are eliminated from tournaments may be removed via an orange portal beneath their seat, falling out of a blue portal on a wall near the stage at the back of the Inventory's main room. Should the Player win, four Aperture Science Sentry Turrets fall from the ceiling around the room and aim at the Player. GLaDOS claims she is "just kidding" and that she would never kill you (in public), before the turrets and the table's panels break into dance, the turrets' lasers becoming a light show, all to the tune of Science is Fun.
Relevant characters[edit]
- The Player
- GLaDOS
- Aperture Science Sentry Turret
- Paranoia Core
- Cave Johnson (mentioned)
Portal set[edit]
- Poker Chips change color and have a different icon at their base depending on their worth; $200 chips are encircled with a green aperture and its icon is of a test subject being shot at by a sentry turret. $1,000 chips are encircled with a blue aperture and its icon is of a Companion Cube. $2,000 chips are encircled by an orange aperture and its icon is of a slice of cake.
- The Deck changes to look similar to the monitors seen at the beginning of each of GLaDOS' test chambers in Portal and Portal 2. The Jack is a Bendy, the Queen is a ponytailed Bendy holding a Companion Cube, and the King is a Bendy holding a slice of cake and wearing a crown; along with the Ace, they are all depicted falling into a portal. Clubs and Spades are blue, whilst Diamonds and Hearts are orange. The back of all cards are black/dark-blue with a grey/light-blue Aperture Science logo.
- The Table Felt changes to grey, featuring a white modified version of the logo used by Aperture Science Innovators in the 1940s and 1950s, making use of the modern logo's aperture and a smaller atomic symbol with a yellow particle in its center. The edge of the table itself becomes white with black accents.
With the complete set active, most of the decor of the Inventory is further altered:
- The lighting is now a cool blue.
- A Portal Gun is mounted above the bar.
- The bar stools are now encircled with blue LEDs, whilst the bar tables are encircled with orange LEDs.
- The stage at the back of the room now houses a Pneumatic Diversity Vent, occasionally dropping Weighted Storage Cubes and other items.
- Flanking either side of the Vent is a Hard Light Bridge.
- Claptrap is painted all white and has a red iris to look similar to an Aperture Science Sentry Turret.
Trivia[edit]
- Depending on how a tournament plays out, GLaDOS may state its giving her an overwhelming sense of Deja vu over one of her experiments involving lab rats killing each other over a piece of cheese, only for a human test subject to eat it and die because it was moldy.
- During their brief relationship, Claptrap claims GLaDOS has a D-RAM fetish.
- When Sam asks GLaDOS about "most of your test subjects ending up falling down bottomless pits", GLaDOS corrects him "that was old Aperture", as now "over 95% of our previously bottomless pits have been outfitted with state-of-the-art stain-resistant floor panels".
- The Paranoia Core may randomly spout "we've been sending homeless people through time since the '80s". This may be a reference to Aperture Science's respective tests on the homeless and time travel.
Gallery[edit]
See also[edit]
References[edit]
External links[edit]
Poker Night 2 on Steam
Launch Trailer on YouTube
Unlocks Showcase Trailer on YouTube
Poker Night 2 on Wikipedia- Poker Night 2 on Moby Games
- Poker Night 2 on PCGamingWiki