|The title of this article is unofficial.|
Although this article is based on official information, the actual name of this subject was created for the wiki.
|The contents of this article have been cut.|
The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.
According to Marc Laidlaw, Gordon was to become an agent for a resistance force, possibly in the service of the G-Man, in one of the early incarnations of the sequel's storyline. Along with the other agents, he was to wear a black, leather stealth suit with various devices latched onto it. It would have replaced the Hazardous Environment Suit from the first game but still provide a user interface and a "more sinister" AI voice. Described as a torture suit or practically a straitjacket, the outfit was to resemble "something out of a Clive Barker film."
The leather suit was cut along with its associated storyline after the developers realized the success of Half-Life, deciding then to keep the most iconic elements of the title such as the Crowbar and the HEV Suit. The textures files for this version of the suit can be found in the Half-Life 2 leak in the folder for the viewmodel of the Flare Gun.