This subject is related to the Combine era.
This is a safe article. Click for more information.

The Outlands

From Combine OverWiki, the original Half-Life wiki and Portal wiki
Jump to: navigation, search

This subject is related to the Combine era.
This is a safe article. Click for more information.

Born.png This article would greatly benefit from the addition of one or more new images.
Space.png

Please upload one or several relevant images (from canonical / official sources) and place it here. Once finished, this notice may be removed.

Outlands composite.jpg
The Outlands
General information
Location

Near City 17

Usage
Era(s)

Combine occupation

Game information
Map(s)
  • ep2_background01
  • ep2_outland_01 to
    ep2_outland_12a
Designer(s)
  • Jeremy Bennett (appearance)
  • Gautam Babbar (appearance)
  • Matt Wright (foliage systems)[1]
"Hey, I know that peak! You can see it from White Forest!"
Alyx Vance[src]

The Outlands[2][3] is an alpine region located north of the City 17 outskirts (as referred to many times in the Episode Two dialogues) and is towered over by an unnamed peak known by Alyx. It is the main location for Half-Life 2: Episode Two.

Overview[edit]

Stream in the Outlands, with the White Forest antennae seen in the background.

Features[edit]

The area consists of coniferous forests, streams, the Victory Mine (an abandoned mining complex colonized by Antlions), the Radio Tower settlement, Station 21, the White Forest Inn, the Rebel base of operations White Forest, several hamlets and minor Resistance bases, connected by a road in a state of disrepair with a number of abandoned cars, similar to Highway 17. Various other structures include radio stations, industrial warehouses and bridge houses can be seen, often infested with Headcrabs. Gordon and Alyx end up in the area after their train crashes, and start their journey to White Forest on foot, until they take hold of a custom 1969 Dodge Charger which they use to finish their journey.

Name[edit]

Abandoned mining outpost in the Victory Mine area.

This region is never named in-game; "the Outlands" and "Outlands forest" is given in the The Orange Box Prima Guide and all the Episode Two maps start with "outland". It is possible that "White Forest" is another name for the forest, a name the White Forest base and White Forest Inn names would be based on. It is also possible that the White Forest consists only of a small part of the Outlands.

Trivia[edit]

Despite being close to City 17, the Outlands do not resemble Eastern Europe so much as the United States' Pacific Northwest region, where Valve Software is located.

Gallery[edit]

Concept art[edit]

Logos[edit]

Screenshots[edit]

List of appearances[edit]

Main games[edit]

Other[edit]

References[edit]

Preceded by
City 17
Half-Life 2 story arc journey Succeeded by
N/A