For other uses, see Scanner (disambiguation).
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The subject matter of this article contains in-development information that was cut from the final version of an official and/or canonical source and appears in no other canonical source. It may also contain incomplete information since not all cut material is publicly known.
While the single model featured in the Half-Life 2 leak files has no animations, the models of pairs or trios (that have their textures missing, although the preview files show them green, in the vein of the concept art) have several. They include some sort of moving eyelid and very expressive "join" animations where one or two Scanners are seen connecting to another lone one. This animation is carried out in a fluid ballet-like motion, similar to dolphins or birds, where they are seen turning around each other while the lone one watches them arriving, turning on itself. They then "stick" together to create a close formation. Indeed, a Scanner was to be able to summon one or two others to create a pack that would fire lasers at the player. Upon being fired at, they would separate and fire grenades with the launcher featured on its left side linked to the main body with two bright "pipes". In the WC mappack, three Wasteland-like maps named "
wscanner" 1 to 3, last edited March 2001, were apparently used by the developers to test the abilities of the scanners in formation and alone. They contain Wasteland Scanner formations for flying around and attacking the player.
Behind the scenes
The grenade sound file is still present in the Half-Life 2 sound directory in the folder "
npc/waste_scanner", as "
grenade_fire.wav". The "7" like symbol featured on its left side is seen again in the triangle insignia featured on the Overwatch Soldier's right arm.