| Ted Backman
| Biographical information
| Place of birth
- Art director
- Conceptual artist
Ted Backman is art director, conceptual artist, illustrator, and animator for Valve.
Ted Backman and Vanessa Slough around 1998, in an unused texture file found in the Half-Life
Backman has been a freelance artist and animator in the Seattle area since the mid 2000s. He is also black belt karate instructor. He is married to Vanessa Slough.
On Valve's official website, his function is described as follows: "Prior to joining Valve in the summer of 1996, Ted studied painting at the University of Washington. During his time at Valve, Ted has been responsible for designing and building many of the people, places and things that inhabit Black Mesa, City 17, and the outlying environments. A Seattle native, Ted finds drizzle comforting and insists Paynes grey is his favorite color."
Backman was the Lead Animator on Half-Life; his responsibilities to this project involved maintaining the quality of the game's sequences, weapons and monsters.
Backman said that one of his inspirations for the Half-Life creatures was H.R. Giger's Necronomicon paintings and its sexual innuendos. It is possible he was also influenced by Wayne Douglas Barlowe's paintings.
One of the early versions of the Black Mesa security guard in Half-Life was based on Backman, including the goatee he was sporting at that time. His likeness was used again for Half-Life 2, for the Citizen Male 02, "Ted", also used for the Conscript model or the RPGGuy.
He designed most of the Synth met in Half-Life 2.
His name appears in Half-Life as an Easter egg on a Sector C locker and can be heard in announcements. His name also appears as an Easter egg on a sign in the Hospital featured in Episode One.
 Work for the Half-Life series
 Half-Life series
 Half-Life (1998)
 Half-Life 2 (2004)
 Half-Life 2: Episode One (2006)
 Half-Life 2: Episode Two (2007)
 Half-Life 2: Episode Three (TBA)
 Complete gameography
 See also
 External links