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Brett Johnson

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Brett Johnson
Brett Johnson.jpg
Biographical information

September 8th, 1970[1]

Place of birth

Schenectady, New York[1]

  • Level designer
  • Composer


Brett Johnson is a level designer and composer who worked for Valve from December 1996 to April 1999.[3] His surname appears in Half-Life as an Easter egg on a Sector C locker and can be heard in announcements.


"Brett's craftsmanship as a musician is matched only by his ability to create traps which snare, snag and frag unwary explorers in 3D environments. Valve lured Brett mid-way through his final year at Rensselaer Polytechnic Institute and a promising career in biochemistry. A hard-assed New Yorker, Brett continues to deny Seattle's claim to being the birthplace of espresso."
Source (February 16, 1998)


Brett Johnson created one third of the levels for Half-Life, including texturing, lighting, and scripting. He established the design foundation, and was one of the developers of the scripting system used in the game.[3]

Half-Life (1998)[edit]




Selected gameography[edit]


  1. 1.0 1.1 "About" section on Brett Johnson's personal website (June 5, 2016) (archived)
  2. Redwood's Half-Life Preview, page 5 on Redwood's 3D News (July 16, 1998) (archived)
  3. 3.0 3.1 Brett Johnson's Resume (June 5, 2016) (archived)
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 Half-Life section on Brett Johnson's personal website (June 5, 2016) (archived)
  5. Behind Valve Software's Closed Doors - Brett Johnson (October 1, 1999) (archived)

External links[edit]