Scott Klintworth
From Combine OverWiki, the original Half-Life wiki and Portal wiki
Scott Klintworth | |
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Biographical information | |
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Time period |
August 2005 - March 2007[1] |
Scott Klintworth is conceptual artist, 3D artist and game tester who worked at Valve from August 2005 to March 2007.[1]
Biography[edit]
Klintworth attended DigiPen where he developed the video game Narbacular Drop as part of the Nuclear Monkey Software team, which was later hired by Valve to adapt the Narbacular Drop portal technology to Portal on which he was technical artist and designer. He later left Valve to become game tester for Microsoft.[1]
Selected gameography[edit]
- Narbacular Drop (2004)
- Half-Life 2: Episode One (2006)
- Portal (2007)
Work for Portal[edit]
- The 1500 Megawatt Aperture Science Heavy Duty Super-Colliding Super Button[2]
- The Aperture Science Handheld Portal Device's portals[2]
- The Aperture Science High Energy Pellet[2]
- The Aperture Science Material Emancipation Grill[2]
- The Aperture Science Security Camera[2]
- The Aperture Science Sentry Turret[2]
- The Aperture Science Vital Apparatus Vent[2]
- The Aperture Science Weighted Storage Cube[2]
- The Relaxation Vault's clock[2]