|This article would greatly benefit from the addition of one or more new images.|
|Warning! This article has yet to be cleaned up to a higher standard of quality, per our Cleanup Project. It may contain factual errors and nonsense, as well as spelling, grammar and structure issues, or simply structure problems. Reader's discretion is advised until fixing is done.|
You can help clean up this page by correcting spelling and grammar, removing factual errors and rewriting sections to ensure they are clear and concise, and moving some elements when appropriate.
|Function(s) / Belongings|
|Chronological and political information|
The term Citizen designates any human living under the Combine rule in a "City" of Earth, as opposed to a Rebel or Refugee, who defected from the Combine rule to join the Resistance. The status was established after the Seven Hour War and the subsequent Combine occupation. Citizens are introduced in Half-Life 2's first chapter, Point Insertion.
After a successful invasion, the Combine began to establish their dictatorship over the Earth, rounding up the remaining population into the still-standing cities, which were re-designated with numbers instead of names (14, 17, etc.). These new "Citizens" of the Combine's empire are provided with accommodation, rations and protection from the alien fauna that infest much of the world. The Combine also erected a Suppression Field, to prevent procreation.
The Combine also established the Civil Protection force. Staffed by unmodified humans, as opposed to the transhuman Overwatch, Civil Protection acts as the Combine's police force and handles the affairs of policing and monitoring the populace in the cities. Civil Protection officers are feared for their brutality, as they often bully Citizens and administer beatings at the slightest provocation. As seen in Half-Life 2's first chapter, Point Insertion, Civil Protection officers sometimes stage raids on residential buildings to arrest and imprison alleged rebels and sympathizers. Comments made by Citizen onlookers seem to suggest this is a regular occurrence. Citizens are encouraged to join Civil Protection by promises of better rations, and accommodations. Civil Protection officers themselves are encouraged to undergo trans human surgery to join the ranks of the Overwatch.
In an attempt to prevent tightly knit communities and organizations of any kind from forming, the Civil Protection authorities transfer Citizens from one city to another as many as three times a year. Citizens are also apparently forced to wear identical blue denim boiler suits, and women have their hair cut short.
The penalty for Citizens who choose to disobey the Combine (or are simply in the wrong place at the wrong time) is summary execution, forced conscription into the Overwatch or Stalker transformation, conducted at Nova Prospekt.
Citizens are granted the minimum they need to survive, such as a standardized diet and home, and are subject to frequent transfers from city to city. They live in a constant state of fear and bewilderment, having most of their basic rights removed, such as the right to assemble, grow their own food, and even procreate.
Citizens constantly complain about the quality of their meals, which they get in packages dispensed by machines found in public places, such as the City 17 train station. For drinking, Citizens have access to free water, dispensed through vending machines, among other ways. Some Citizens believe, however, that the Combine put something in the water that wipes memories, suggesting that the Combine use the water itself as yet another method to brainwash Citizens. Civil Protection officers are given far better meals, which becomes yet another incentive for the Citizens to become one.
Citizens are assigned to simple flats in apartment buildings which are all categorized into blocks. They are kept under constant surveillance by Civil Protection officers through the medium of City Scanners and Security Cameras. Raids and arrests are frequent occurrences throughout the apartments.
Most Citizens live in rather poor living conditions. In the apartment block in Point Insertion it can be observed that most apartments lack doors (from the constant CP raids), are littered with old furniture and debris, and are just generally dirty and cramped living quarters. Most homes have a small TV, which is always shown displaying Wallace Breen's Breencasts.
Citizens are able to apply to be part of Civil Protection. Those who do have generally better lives, and work on shifts patrolling areas all around the city where they then take place in raids and crackdowns or just beat up and arrest other Citizens for many different reasons, or even without any reason at all. These Citizens are generally hated by non-civil officers, because these Citizens choose to be a part of the Combine, beating and arresting Citizens at their own discretion, rather than their Combine Overwatch counter-parts, who have had their memories wiped.
Among the oppressed inhabitants of City 17 there is a significant underground movement; even Citizens who are not actively involved in the resistance are usually sympathetic. As survivors' accounts of Gordon Freeman's heroic feats during the Black Mesa Incident reached a wider audience, Freeman came to be considered a legendary figure in the minds of many people, being one of the few that fought both the Xen aliens and the military and survived.
In the cities, the Resistance operates underground networks (such as the Underground Railroad in City 17) to escape the attention of the Civil Protection. Citizens seeking to escape the oppressive atmosphere in the cities use these networks to escape and join the Resistance forces.
After Gordon Freeman's return and subsequent feats against the Combine, which eventually culminated in his leading a swarm of Antlions into Nova Prospekt and destroying it, an all-out rebellion sparked in City 17 in which many Citizens joined the Resistance and formed armed militias, dramatically boosting the Resistance numbers.
|Half-Life 2: Episode One|
|Citizen Escort (15G)|
|Don't let any citizens die when escorting them to the escape train.|
Behind the scenes
- See the list of Citizen models for detailed information about each Citizen and Rebel model, pre-release (gas mask Citizen, children, etc.) and retail.
- Gameplay-wise, the Citizens are a mix between the Half-Life scientists and security guards, to which they succeed.
- While there is only one female and male outfit texture, the heads, ethnicity-related hand colors and model build sometimes differ from a model to another.
- Nine male Citizen models exist, while the females count only six. As seen in the Citizen face texture files in the Half-Life 2 leak, there were originally nine women as well, and a tenth man also existed.
- Most people used as character models for Half-Life 2 come from the Seattle area, and include actual models, actors/actresses, people picked on the street, people working in the area, Valve employees, friends or relatives of Valve employees, etc. Most Citizen face textures are nicknamed after these people.
- All reference model images featured in Raising the Bar are the actual pictures used for the face textures. For instance, parts of Daniel Dociu's black and white striped shirt can still be found in Father Grigori's textures.
- While all the Citizens have the same brown eyes, several reference models have differently colored eyes, such as blue (such as Ted Backman or Erdin Grcic) or green (such as Joey Paresa).
- Friendly fire was originally possible on Citizens and Vortigaunts, like the Black Mesa personnel in Half-Life. The feature can be experienced in the Half-Life 2 leak, where Citizens will answer sentences such as "Freeman! We're on your side!", "Watch what you're doing!", "We trusted you!". The sound files, though unused, are still present in the retail Half-Life 2 files.
- "We wanted to have citizens lead the player somewhere, so we set it up so they would tell the player where to go, then set off ahead. If the player fell behind, the citizen was supposed to turn around and remind the player by calling out, ‘Lets [sic] go!’ The first time we playtested, we had a bug where the leading citizen was a little overzealous in his desire to lead the player, and repeatedly called out, ‘Let’s go!’ over and over again whenever the player wasn’t right behind them. The playtester kept saying ‘I know! All right! I’m coming! Jeez!’, while behind him we were all trying unsuccessfully to stifle our laughter. From then on, it was a common occurrence around the office to hear someone repeatedly yelling, ‘Let’s go!’ when waiting for someone."
- ― Adrian Finol[src]
Two Citizens talking about Metrocops showing up in their apartment block.
List of appearances
- Half-Life 2 Prima Guide, page 31
- Half-Life 2: Raising the Bar, page 132
- Half-Life 2: Raising the Bar, page 131
- "This is my third transfer this year" -Citizen remark, Point Insertion, Half-Life 2
- "You have to be damn hungry to wait in line for this crap" -Citizen remark, Point Insertion, Half-Life 2
- "Don't drink the water. They put something it it... to make you forget. I don't even remember how I got here" -Citizen remark, Point Insertion, Half-Life 2
- Half-Life 2: Raising the Bar, page 123
- Half-Life 2 files
- Half-Life 2 leak