Black Mesa Biodome Complex
|Black Mesa Biodome Complex|
The Biodome Complex is a large facility located in Sector E section of the Black Mesa Research Facility. It contains a series of simulated environments where captured aliens and flora are kept and observed in artificial recreations of their natural habitats. Alongside these enclosures are laboratories where scientists perform studies and tests on the creatures in closer detail. Some parts of the facility appear to be under construction at the time of the incident.
The Spore Launchers can be found in one of the containment rooms. These creatures are actually infant version of the Shock Troopers. It is possible that the scientists had encounters with the members of the Race X before the incident.
Behind the scenes
The Biodome Complex was created by David Mertz. He was responsible for the design, construction, implementation of architecture, and gameplay. According to Mertz, the complex was initially constructed as a whole, then broken up into the three levels. He was very happy with its modular design, game flow, and unique look that still managed to capture the feel of the Black Mesa. The entrance of the complex is based on the maintenance hall from the multiplayer map Datacore. There is a multiplayer map called Black Mesa Biodomes based on the location in the Capture The Flag mode of the game.