Black Mesa Biodome Complex

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Of4a2 biodome.jpg
Black Mesa Biodome Complex
General information
Destroyed

200-, during the Black Mesa Incident

Location

Black Mesa Research Facility

Usage
Era(s)

Black Mesa Incident

Faction

Black Mesa

Designer(s)

David Mertz[1]

The Black Mesa Biodome Complex is a location featured in Half-Life: Opposing Force in the chapter Vicarious Reality.

Contents

[edit] Overview

The Biodome Complex is a large facility located in Sector E section of the Black Mesa Research Facility.[2] It contains a series of simulated environments where captured aliens and flora are kept and observed in artificial recreations of their natural habitats. Alongside these enclosures are laboratories where scientists perform studies and tests on the creatures in closer detail. Some parts of the facility appear to be under construction at the time of the incident.

The Spore Launchers can be found in one of the containment rooms. These creatures are actually infant version of the Shock Troopers. It is possible that the scientists had encounters with the members of the Race X before the incident.

[edit] Behind the scenes

The Biodome Complex was created by David Mertz.[1] He was responsible for the design, construction, implementation of architecture, and gameplay.[3] According to Mertz, the complex was initially constructed as a whole, then broken up into the three levels. He was very happy with its modular design, game flow, and unique look that still managed to capture the feel of the Black Mesa.[4] The entrance of the complex is based on the maintenance hall from the multiplayer map Datacore. There is a multiplayer map called Black Mesa Biodomes based on the location in the Capture The Flag mode of the game.

There is a broken glass case labeled 007 in the specimen room where the player finds the Barnacle Grapple. This is a reference to James Bond. James always escapes.

[edit] Gallery

[edit] List of appearances

[edit] References

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