Brian Hess
From Combine OverWiki, the original Half-Life and Portal wiki
For other uses, see Hess (disambiguation). |
Brian Hess is a writer and level designer who work at Gearbox Software from 2000 to 2004.[1] Alongside Randy Pitchford and Matthew Armstrong, he co-wrote the story for Half-Life: Decay, and worked on the deatchmatch maps of Half-Life: Opposing Force.[2]
[edit] Biography
Hess started level designing by building third party levels for Doom and Quake while being at the University of Virginia. After graduating with a BA degree in Studio Art, he went to Texas in search of a career; there he was hired by Gearbox Software. At Gearbox, he also worked on James Bond 007: Nightfire, as well as Brothers in Arms: Road to Hill 30, and Brothers in Arms: D-Day. He then moved to Stormfront Studios, where he worked on Eragon.[2]
[edit] References
- ↑
Brian Hess on LinkedIn
- ↑ 2.0 2.1
Brian Hess on MobyGames
