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- Commonly found at choke points or camps, it gives the HECU insight on the battlefield and status on squads or camps.
- Gordon Freeman, Adrian Shephard and Barney Calhoun use them to listen to the HECU's tactics and next moves. Shephard will often use radios to gain vital information on other soldiers' whereabouts and what his next move should be.
- Gameplay wise, it informally precedes the Resistance radios featured in Half-Life 2 and its episodes.
- As a HECU Marine, Shephard cannot destroy any radio, while the other playable characters can.
Radio near the Tactical Map in Half-Life.