July 2007 – Present
Tristan Reidford is conceptual artist for Valve.
Currently living in Seattle, Reidford attended Coventry University. He used to do independent contract work for Free Radical Design, Jones Garrard Move and Valve, until he was hired by the latter in 2007. He models and textures with Maya.
Reidford specifically worked with Ted Backman and Jeremy Bennett on concept art for Half-Life 2: Episode Three, showing a Gordon Freeman confronting an Advisor, which was selected for the 2008 Into the Pixel Collection. He also designed the two robots appearing in Portal 2’s co-operative campaign, ATLAS and P-body.
- Redesigning Portal: Valve’s Artist Speaks on Game Informer