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Sven Co-op Team
January 19, 1999 (mod release)
Daniel 'Sven Viking' Fearon
Sven Co-op (usually abbreviated as SC) is a co-operative game originally based around Half-Life. Released initially as a modification on January 19, 1999, it was made available on Steam as a standalone game on January 22, 2016.
In Sven Co-op players must work together against AI-controlled enemies and solve puzzles as a team. The majority of the maps are user-created with the exception of the original maps created by the game's developers.
 Pre-existing Weapons
- Donators have secondary fire that makes crowbar more powerful against hostiles, but drains suit power.
- Pipe Wrench (with ability to repair or revive friendly Sentry Guns)
- Barnacle Grapple
- 9mm Pistol
- .357 Magnum (multiplayer version)
- Desert Eagle
- Shotgun (secondary fire makes the shotgun shoot automatically, but with less accuracy)
- Crossbow (multiplayer version)
- Tau Cannon (with less secondary fire recoil)
- Gluon Gun
- Grenade (secondary fire drops all grenades in one projectile, making "banana bomb")
- Satchel Charge (can be picked up or kicked)
- Laser Trip Mine
- For donators, secondary fire releases a chumtoad that hinders enemy ranged attacks and also poisons NPCs. This only works if the player has at least 10 snarks.
- M-40A1 Sniper Rifle (increased damage, decreased accuracy without scope)
- M249 Squad Automatic Weapon
- Displacer Cannon (Only in the 5.0)
 New Weapons
- Medkit - Allows you to heal other players by 10 points and revive non-gibbed ones for 50. Although a player can only carry a max of 100, the points regenerate over time.
- 9mm Uzi - 32 round submachine gun. Can be held in akimbo (duel-wield) for more power but a longer reload time. Donators can use Golden Uzis, which do considerably more damage.
- Submachine Gun - Fires in Full Automatic, secondary fire zooms in.
- 5.56mm M16 w/ M203 grenade launcher - Fires in a 3 round burst. Grenades now have to be individually prepared before firing.
- 5.56mm Minigun - Unlike other weapons, must be picked up off the ground using E, and must be dropped before using another weapon. Fires in full-auto, with a long revving up time. Uses a single 600 round clip, additional ammo is added to the clip through SCXPM Ammo regeneration, picking up other miniguns, etc.
Sven Co-op (as its name suggests) is a game that relies on cooperative effort. This could include simple tactics such as boosting another player to allow access to an otherwise unreachable area, working as a team to defeat enemies or "bosses" (usually used as term to refer to a final enemy/enemies that are tougher or the toughest of the normal enemies), healing teammates, or even reviving fallen teammates. Battles are action-packed, with a variety of enemies, ranging from Hazardous Environment Combat Unit to Xen and Race X creatures.
Although some maps are included with sven co-op, the majority are made by the community. Maps come in all shapes and sizes. Some are very long or in a series (e.g. The escape series where the players are "used as lab rats", and decide to escape), and some can be very short (e.g. sc_subway train where you and the team of players gets to the osprey helicopter). The gameplay ranges from standard walkthrough maps, where players fight their way from point A to point B with little story, to maps where several players fool around in an amusement park-like area. There are also tower defense maps, where players must survive an onslaught of enemies, and even "Maze" maps where players must navigate through large, complex mazes.
Sven Co-op 2, using the Source engine, is in development. The developers have stated they will not continue it untill they complete the Half-Life version. A supposed (but unconfirmed) statement from the developers states they will continue work on Half-Life for the forseeable future. This remains unconfirmed however.