Sven Co-op

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Sven-coop-logo.png
Sven Co-op
Developer(s)

Sven Co-op Team

Release date(s)

January 19, 1999

Genre(s)

First-person shooter

Mode(s)

Single-player, Co-operative gameplay

Platform(s)

Windows

Input

Keyboard and mouse

Engine

GoldSrc

Designer(s)
  • Daniel 'Sven Viking' Fearon
  • David 'Sniper' McDermott

Sven Co-op (usually abbreviated as SC) is a multiplayer modification for Half-Life. It is one of the oldest Half-Life mods to be still in development.

This mod is a cooperative game, where players must work together against AI-controlled enemies and solve puzzles as a team. The majority of the maps are user-created with the exception of the original maps created by the Sven Co-op developers. Some of the most popular maps are 'Crystal' , 'The Escape Series' and 'Osprey'.

Contents

[edit] Weapons

[edit] Pre-existing Weapons

[edit] New Weapons

  • Medkit - Allows you to heal other players by 10 points and revive non-gibbed ones for 50. Although a player can only carry a max of 100, the points regenerate over time.
  • 9mm Uzi - 32 round submachine gun. Can be held in akimbo (duel-wield) for more power but a longer reload time. Donators can use Golden Uzis, which do considerably more damage.
  • MP5 - Fires in Full Automatic, secondary fire zooms in.
  • 5.56mm M16 w/ M203 grenade launcher - Fires in a 3 round burst. Grenades now have to be individually prepared before firing.
  • 5.56mm Minigun - Unlike other weapons, must be picked up off the ground using E, and must be dropped before using another weapon. Fires in full-auto, with a long revving up time. Uses a single 600 round clip, additional ammo is added to the clip through SCXPM Ammo regeneration, picking up other miniguns, etc.

[edit] Gameplay

Sven Co-op (as its name suggests) is a game that relies on cooperative effort. This could include simple tactics such as boosting another player to allow access to an otherwise unreachable area, working as a team to defeat enemies or "bosses" (usually used as term to refer to a final enemy/enemies that are tougher or the toughest of the normal enemies), healing teammates, or even reviving fallen teammates. Battles are action-packed, with a variety of enemies, ranging from Hazardous Environment Combat Unit to Xen and Race X creatures.

[edit] Maps

Although some maps are included with sven co-op, the majority are made by the community. Maps come in all shapes and sizes. Some are very long or in a series (e.g. The escape series where the players are "used as lab rats", and decide to escape), and some can be very short (e.g. sc_subway train where you and the team of players gets to the osprey helicopter). The gameplay ranges from standard walkthrough maps, where players fight their way from point A to point B with little story, to maps where several players fool around in an amusement park-like area. There are also tower defense maps, where players must survive an onslaught of enemies, and even "Maze" maps where players must navigate through large, complex mazes.

[edit] Sequel

Sven Co-op 2, using the Source engine, is in development. The developers have stated they will not continue it untill they complete the Half-life version. A supposed (but unconfirmed) statement from the developers states they will continue work on Half-Life for the forseeable future. This remains unconfirmed however.

[edit] External links

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