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Lighthouse Point consists of three buildings and the lighthouse itself, set on a cliff overlooking the sea. One building is a garage, the other two serve as barracks and mess hall. The lighthouse is the most important building of the base; it serves as a well-equipped fortified position and lookout, with a secret exit in the basement, leading to a cliff path.
During the Half-Life 2 chapter Sandtraps, Gordon Freeman arrives at the base in his Scout Car. A Rebel who appears to be the commander greets him and notifies him that the Combine are looking for his vehicle. He then instructs Gordon to hide it in the garage. Shortly thereafter, the Combine mount an attack on the base. After helping the Rebels hold off several squads of Overwatch Soldiers offloaded by Combine Dropships and taking down a Combine Gunship from the top of the lighthouse, Gordon is then led to the secret entrance to the cliff path, and sent on his way. While navigating the cliff path, Gordon hears the sounds of combat above as the final wave of Combine soldiers mop up the remaining resistance, and sees a Dropship taking away the Scout Car. Soon after, the base is presumed to be completely overrun, and all of its personnel killed or captured.
Behind the scenes
The lighthouse originally appeared on the Depot cliff in the early Depot / Nova Prospekt maps. The Gunship battle was already planned to take place there, and Gordon was then to proceed inside the prison grounds through the lighthouse's basement. It can be seen in WC mappack maps such as "
depot_1.vmf" and "
proto_depot_approach.vmf", among others. A model of the lighthouse building (made from the original brush version) was also made and appears, for example, on a cliff in the E3 map "
List of appearances
- Half-Life 2 (First appearance)
|Half-Life 2 story arc journey||Succeeded by|