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Satchel Charge

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Satchel Charge
Production information


Technical specifications




Max ammo



Remote detonation



Used by
Game information



The Satchel Charge is an explosive demolition bag featured in Half-Life and its expansions. It is more destructive than the Grenade and can be detonated from afar by a remote-controlled detonator, much like the S.L.A.M.


  • Satchel Charges are basically very large grenades, or the equivalent of a C4 charge.
  • As they are larger and heavier than hand grenades, they cannot be thrown as far: the result will however be a larger explosion.
  • Pressing the primary fire button drops a single Satchel Charge, then the detonator will be automatically equipped. One can then either detonate the Satchel Charge with the primary fire button or drop additional Satchels with the secondary fire button. If multiple Satchels have been dropped, pressing the detonator will detonate all of them.
  • At some point in the Topside Motorpool, Freeman is crawling in a duct and a HECU soldier opens a hatch at the end to throw a Satchel Charge in. To survive, Freeman must quickly go back at the end of the duct and dive into the water when flames engulf the whole duct. However, while the latter is the effect intended by the developers, the HECU soldier can be killed before he throws the Satchel Charge.


  • The Satchel Charge is rarely found in the game and should be used carefully.
  • It is useful for destroying hard points.
  • The Satchel Charge is ideal for destroying vehicles such as the Bradley tank.
  • It can be used as traps for unsuspecting enemies.
  • It can be used to eliminate entire squads of unsuspecting HECU soldiers.
  • It can also be used to damage a Gargantua.
  • When detonating, one must be at least 7 meters away from the charges to avoid being hurt.
  • Using it against enemies such as Headcrabs or Zombies is therefore a waste of ammunition. Simpler and lighter weapons should be used instead.


List of appearances[edit]


External links[edit]