Combine Camera
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Combine Camera | |
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General information | |
Faction | |
Type |
Security camera |
Game information | |
Entity |
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- "So much for stealth. We've been spotted!"
- ― Barney Calhoun[src]
The Combine Camera is a ceiling-mounted security camera attached to a stalk hanging underneath a metal housing.
Contents
Overview[edit]
The cameras retract into this housing when they are commanded by a control system (like Barney used in Point Insertion) or are critically damaged. The cameras spin in a semicircle before retracting which shows that the camera is stored upside down so that when the housing opens, the camera can fall out and unfold quickly under gravity. Gunshots and grenades can destroy these cameras and cause them to retract back up into their slots for good.
The Combine have several varieties of cameras, some more obvious than others; they generally seem to prefer the City Scanner however, presumably because of the mobility and ability to scan unsecured areas in patrols which requires less investment of resources. In Episode One, it is shown that Advisors can mentally control these cameras to call in reinforcements, as a Kleinercast is interrupted by their image while a camera flashes at the same time with Alyx groaning, "They're onto us."
In City 17 and the Citadel, ceiling-mounted cameras are somewhat common at checkpoints as well as in and around secure locations like the train station and the Overwatch Nexus. The cameras have a flash like the City Scanner but it isn't bright enough to blind the player, however, they will often call reinforcements to that location. They feature a small colored light near the bottom that shows their current status:
- Red - Enemy in range
- Orange - Enemy sighted (Too far to photograph)
- Blinking Orange - Possible enemy (Out of range)
- Green - Scanning area (No threats detected)
Other than the obvious mounted camera, the Combine also appear to have concealed 'button' cameras in Nova Prospekt as there are observation screens scattered throughout the facility that show various different areas but when the areas shown are entered, no camera is visible in the expected location.
It is possible that the Resistance has tapped into some Combine cameras, as in Kleiner's Lab there are black and white security camera screens displaying various areas of the city, including the Trainstation.
Gallery[edit]
Pre-release[edit]
Retail[edit]
A Camera at a Combine Barricade, used for scanning Citizens' clearances.
List of appearances[edit]
Main games[edit]
- Half-Life 2 (First appearance)
- Half-Life 2: Episode One
Other[edit]
- Half-Life 2: Deathmatch (Non-canonical appearance)