APC garage
| Warning! This article contains spoilers. | |
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It might spoil your gaming experience when first playing the related game(s). Read at your own risk! |
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| APC garage | |
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The APC garage is a Combine garage located in the Wasteland section of the Canals, used for the maintenance of Armored Personnel Carriers. It is visited by Gordon Freeman during his journey to Black Mesa East.
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[edit] Overview
Consisting of three main areas, the garage is a reasonably large complex guarded by a large Civil Protection force. The buildings are constructed mostly in concrete, and elevated several meters above the Canals. The water level has since dropped, as seen from the higher marks on its outer walls. It may have previously been a warehouse used for storing goods and loading them onto boats, judging from the lifting equipment and general layout of the buildings.
The main building (the garage/workshop) has been converted by the Combine to repair APCs, who also added a Combine Interface and further conveniences, such as four Combine Dispensers used to deploy Manhacks, and an Emplacement Gun. There can be found two APCs parked in front of the garage doors. Tools and car parts are scattered around the area, and the two smaller rooms both containing weaponry and supplies can be found, although one is apparently used for interrogating Citizens.
An outdoor walkway guarded by a second Emplacement Gun leads to a room with two large turbine-like machines. There a door leads to a small outside area next to the river. Here a floodgate can be seen, which used to have a bridge leading to other buildings located on the other side of the Canal. A crank, broken upon Gordon's arrival presumably to impede his journey, was to open the floodgate.
[edit] Appearances
[edit] Half-Life 2
The garage is visited by Gordon during the Half-Life 2 chapter Water Hazard.
Whilst traveling through the Canals via his Airboat, Gordon's journey is hindered by the closed floodgate. To open it in order to continue his journey, he must enter the garage. As he passes through, he is ambushed by many Metrocops, one of them using the Emplacement Gun located outside.
As Gordon passes through, Wallace Breen sends a message via Breencast, addressing both Citizens and Combine forces.
After fighting the Metrocops, Gordon reaches the crank for the gate, which is broken. Conveniently, there are several explosive barrels nearby that can be shot in order to break loose a large metal beam, which swings down towards the gate, smashing it open, and causing an alarm to sound. Gordon is then forced to take the long way round, back through the garage, to get back down to the Airboat. During the process, more Metrocops are brought by Dropship to prevent his escape.
[edit] Behind the scenes
- Four APC garages can be found in WC mappack maps such as "
c17_04" and its variations, near the early Breencast, a Metropolice station, and the Manhack Arcade.
- The Half-Life 2: Deathmatch map Run Off is based on the APC garage map.
[edit] Trivia
- It is possible to skip the puzzle for opening the floodgate, and the entire combat sequence around that, without using cheats. When taking the ladder leading to the garage, the player has a visual contact with the explosive barrels that need to be destroyed to open the gate. It is possible to shoot them from there and clear the path to the Airboat without the need to go inside the building. However since this is not to be achieved through normal gameplay, several glitches will occur, mostly related to the reinforcements brought by Dropship.
- When viewing the building from the outside, it appears that at least one of the two garage doors leads to nothing - a developer's oversight.
[edit] Gallery
[edit] List of appearances
- Half-Life 2 (First appearance)
- Half-Life 2: Raising the Bar
| Preceded by Station 7 |
Half-Life 2 story arc journey | Succeeded by Gate 5 |