Datacore
This article is non-canon. | ||
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon. |
This article is under construction as it lacks elements required to provide basic coverage of its subject and/or has yet to be fully integrated into the Combine OverWiki. | ||
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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements. |
Datacore | |
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Datacore is a map in the multiplayer modes of Half-Life and Half-Life: Opposing Force. It was included with both games on their releases, as well as the PlayStation 2 port of Half-Life and Half-Life Deathmatch: Source.
Contents
Overview[edit]
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Behind the scenes[edit]
The maintenance hall area of Datacore later inspired the design of the entrance to the Black Mesa Biodome Complex in Half-Life: Opposing Force.
The PlayStation 2 version is a slimmed down version of the map, lacking the eastern half of the level with the Long Jump Module area.
Gallery[edit]
Pre-release[edit]
Dead scientist in the south hall.
Alien Grunt in the south hall.
Retail (Half-Life)[edit]
Half-Life Deathmatch: Source[edit]
References[edit]
- ↑ Half-Life 2: Raising the Bar (uncorrected proof), page 66