Chasm (multiplayer map)
For other uses, see Chasm (disambiguation). |
This article is non-canon. | ||
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon. |
This article is under construction as it lacks elements required to provide basic coverage of its subject and/or has yet to be fully integrated into the Combine OverWiki. | ||
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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements. |
Chasm | |
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Capture The Flag |
Power-Up spawns |
Weighted |
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Chasm is a map in the multiplayer mode of Half-Life: Opposing Force. It was added in the Opposing Force CTF update.
Overview[edit]
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Backstory[edit]
- “Nearby the rear entrance to the Black Mesa facility, a deep chasm rips between abandoned missile bunkers from the old base. When the soldiers attacked, a group of civilians holed up in the West bunker helping themselves to the arms and supplies there. Unfortunately, the soldiers had been using the East bunker as a command post. During the unavoidable battle, the soldiers (intent on eradicating the civilians who knew too much) were in danger of being eradicated themselves by the newly armed Black Mesa refugees.”
- — Opposing Force CTF Description
Behind the scenes[edit]
This map shares the same skybox (called "sky_blu
" in the game files[2]) with two "winter" maps of CTF mode (HairBall and The Wonderland) and the maps from Captive Freight chapter of Half-Life: Blue Shift. It has the same sky textures as the standard desert
skybox, but without mountains and with black ground, which imitates the endless pit.