This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Frenzy

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This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Frohmansquare.jpg This article is non-canon.
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements.

Frenzy bridge.jpg
Frenzy
Designer(s)

Dario Casali[1]

Game(s)
Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)

  • frenzy
  • op4_frenzy

Frenzy is a map in the multiplayer modes of Half-Life and Half-Life: Opposing Force as well as Half-Life Deathmatch: Source. It was added to the game in patch version 1.0.0.8[2] which was released on January 13, 1999.[3] The Opposing Force version of the map was released on December 7, 1999.[4]

Overview[edit]

Behind the scenes[edit]

Dario Casali's signature can be found in the map using the noclip mode.

Gallery[edit]

Half-Life Deathmatch: Source[edit]

References[edit]

  1. Interview with Dario Casali on Planet Half-Life (July 15, 2004) (archived)
  2. Half-Life News on Sierra Studios' official website (January 15, 1999) (archived)
  3. Half-Life Version 1.0.0.8 on Blue's News (January 13, 1999)
  4. 'Tis the Season: New Op For Maps on Official Half-Life: Opposing Force website (December 6, 1999) (archived)