This subject is related to a real-world perspective.
This subject is related to the Black Mesa Incident era.

Snark Pit

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This subject is related to a real-world perspective.
This subject is related to the Black Mesa Incident era.

Frohmansquare.jpg This article is non-canon.
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements.

Snark-pit.jpg
Snark Pit
Designer(s)

Dario Casali[1]

Game(s)
Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)
  • snark_pit
  • snark_pit2 (PS2 map)
  • hldm3 (Pre-release)

Snark Pit is a map in the multiplayer mode of Half-Life and its PlayStation 2 port as well as Half-Life Deathmatch: Source. It was included with Half-Life on release.

Overview

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Behind the scenes

Dario Casali's signature can be found in the map using the noclip mode.

Snark Pit is based on one of Casali's previous maps known as DCDM3, one in a series of deathmatch maps he created in 1997 for Quake while waiting for his visa to work at Valve.[2]

Gallery

Pre-release

Retail

Half-Life Deathmatch: Source

References