This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Snark Pit

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This subject is related to a real world perspective.
This subject is related to the Black Mesa Incident era.

Frohmansquare.jpg This article is non-canon.
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The subject matter of this article does not take place in the "real" Half-Life and Portal universe and is considered non-canon.

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When the article is brought to a verifiable and presentable state, it will be reviewed as part of the Cleanup Project. You are invited to assist in its construction with your own additions and improvements.

Snark-pit.jpg
Snark Pit
Designer(s)

Dario Casali[1]

Game(s)
Game mode(s)
  • Deathmatch
  • Teamplay
Filename(s)
  • snark_pit
  • snark_pit2 (PS2 map)
  • hldm3 (Pre-release)

Snark Pit is a map in the multiplayer mode of Half-Life and its PlayStation 2 port as well as Half-Life Deathmatch: Source. It was included with Half-Life on release.

Overview[edit]

Behind the scenes[edit]

Dario Casali's signature can be found in the map using the noclip mode.

Snark Pit is based on one of Casali's previous maps known as DCDM3, one in a series of deathmatch maps he created in 1997 for Quake while waiting for his visa to work at Valve.[2]

Gallery[edit]

Pre-release[edit]

Retail[edit]

Half-Life Deathmatch: Source[edit]

References[edit]