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Michael "Wolf" Schulz[1]



Game mode(s)
  • Deathmatch
  • Teamplay


Rapidcore is a map in the multiplayer mode of Half-Life. It was added to the game in a patch after winning the Planet Half-Life Mapping Contest in February 2001.[1]


Behind the scenes[edit]

Rapidcore is author Michael Schulz's first multiplayer map to be officially added to a Half-Life title after winning a mapping contest, the second being Powerhouse in Half-Life 2: Deathmatch.[1][2]


  1. 1.0 1.1 1.2 PHL Mapping Contest Results! on Planet Half-Life (February 28, 2001)
  2. Interview mit Michael "Wolf" Schulz on (January 1, 2011)